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George Broussard is an American video game producer and designer, one of the creators of the Duke Nukem series (Todd Replogle, Allen Blum, and Scott Miller being the others). Broussard released his early games under the name Micro F/X. In 1991, Broussard partnered with Scott Miller as co-owner of Apogee Software. Broussard is perhaps best known for his 12+ year development with many hurdles of Duke Nukem Forever as the lead project manager, before he asked Gearbox Software to take over, which ultimately finished the project. The 3D Realms website notes that he is probably the only person in the industry to have misspelled his own name (as "Broussad") on a shareware title he created on his own, Pharaoh's Tomb.

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rdf:type
rdfs:label
  • George Broussard (en)
  • George Broussard (es)
  • George Broussard (it)
  • George Broussard (fr)
  • Бруссард, Джордж (ru)
rdfs:comment
  • George Broussard es un productor y diseñador de videojuegos conocido en el ámbito de los videojuegos de PC por ser uno de los dos creadores de la serie Duke Nukem (el otro es Todd Replogle).​ Broussard publicó sus primeros videojuegos bajo el nombre de Micro F/X.​ En 1991 Broussard se unió con Scott Miller como copropietario de Apogee Software y 3D Realms. (es)
  • George Broussard est un producteur et un concepteur de jeux vidéo. Il est connu pour être l'un des deux créateurs de la série Duke Nukem (le second étant Todd Replogle). Broussard utilisait l'alias de Micro F/X pour ses premiers jeux. En 1991, il rejoint Scott Miller en tant que copropriétaire de Apogee Software. (fr)
  • George Broussard (...) è un produttore e game designer di videogiochi per computer, conosciuto nella comunità di videogiocatori per essere uno dei creatori della serie , assieme a Todd Replogle. Broussard ha pubblicato i suoi primi giochi sotto il nome . Nel 1991 Broussard ha unito la propria esperienza a quella di Scott Miller nella casa di sviluppo Apogee Software. Secondo i dati aggiornati al 2005, è ancora uno dei proprietari della Apogee, includendo la 3D Realms e .Ha lavorato al titolo Duke Nukem Forever fino al 2009 (in sviluppo dal 1997), anno in cui la 3D Realms ha dichiarato bancarotta, dirigendo la creazione del gioco in modo alquanto turbolento. (it)
  • George Broussard is an American video game producer and designer, one of the creators of the Duke Nukem series (Todd Replogle, Allen Blum, and Scott Miller being the others). Broussard released his early games under the name Micro F/X. In 1991, Broussard partnered with Scott Miller as co-owner of Apogee Software. Broussard is perhaps best known for his 12+ year development with many hurdles of Duke Nukem Forever as the lead project manager, before he asked Gearbox Software to take over, which ultimately finished the project. The 3D Realms website notes that he is probably the only person in the industry to have misspelled his own name (as "Broussad") on a shareware title he created on his own, Pharaoh's Tomb. (en)
  • Джордж Бруссард (англ. George Broussard) — американский игровой дизайнер и продюсер, сотрудник компании 3D Realms, который прежде всего известен как один из двух разработчиков всемирно известной серии компьютерных игр Duke Nukem. (ru)
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  • George Broussard (en)
name
  • George Broussard (en)
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alma mater
known for
  • Co-founding Apogee Software, developing Duke Nukem 3D (en)
occupation
  • Game Designer (en)
has abstract
  • George Broussard es un productor y diseñador de videojuegos conocido en el ámbito de los videojuegos de PC por ser uno de los dos creadores de la serie Duke Nukem (el otro es Todd Replogle).​ Broussard publicó sus primeros videojuegos bajo el nombre de Micro F/X.​ En 1991 Broussard se unió con Scott Miller como copropietario de Apogee Software y 3D Realms. (es)
  • George Broussard is an American video game producer and designer, one of the creators of the Duke Nukem series (Todd Replogle, Allen Blum, and Scott Miller being the others). Broussard released his early games under the name Micro F/X. In 1991, Broussard partnered with Scott Miller as co-owner of Apogee Software. Broussard is perhaps best known for his 12+ year development with many hurdles of Duke Nukem Forever as the lead project manager, before he asked Gearbox Software to take over, which ultimately finished the project. The 3D Realms website notes that he is probably the only person in the industry to have misspelled his own name (as "Broussad") on a shareware title he created on his own, Pharaoh's Tomb. In 2013, Broussard competed in the indie game competition Ludum Dare with The Road, a side-scrolling browser game that reflects on the futility of existence. Broussard suffered a minor stroke in May 2014 and recovered quickly. (en)
  • George Broussard est un producteur et un concepteur de jeux vidéo. Il est connu pour être l'un des deux créateurs de la série Duke Nukem (le second étant Todd Replogle). Broussard utilisait l'alias de Micro F/X pour ses premiers jeux. En 1991, il rejoint Scott Miller en tant que copropriétaire de Apogee Software. (fr)
  • George Broussard (...) è un produttore e game designer di videogiochi per computer, conosciuto nella comunità di videogiocatori per essere uno dei creatori della serie , assieme a Todd Replogle. Broussard ha pubblicato i suoi primi giochi sotto il nome . Nel 1991 Broussard ha unito la propria esperienza a quella di Scott Miller nella casa di sviluppo Apogee Software. Secondo i dati aggiornati al 2005, è ancora uno dei proprietari della Apogee, includendo la 3D Realms e .Ha lavorato al titolo Duke Nukem Forever fino al 2009 (in sviluppo dal 1997), anno in cui la 3D Realms ha dichiarato bancarotta, dirigendo la creazione del gioco in modo alquanto turbolento. (it)
  • Джордж Бруссард (англ. George Broussard) — американский игровой дизайнер и продюсер, сотрудник компании 3D Realms, который прежде всего известен как один из двух разработчиков всемирно известной серии компьютерных игр Duke Nukem. Свои первые игры Бруссард выпустил под вымышленным лейблом Micro F/X Software (что было псевдонимом самого Бруссарда). В 1991 году Бруссард вместе со Скоттом Миллером стал совладельцем компании Apogee Software и являлся им до момента закрытия компании в 2009 году. Вместе с закрытием 3D Realms прекратил своё участие в разработке шутера от первого лица Duke Nukem Forever, которую возглавлял более десяти лет. (ru)
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