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140 is a platform game independently developed by Jeppe Carlsen, known for his gameplay direction for Playdead's Limbo. The game is described as a "minimalistic platformer", using electronic music to create synesthesia as the player makes their way through four different levels, each with its own sound-track. The game-play has been compared to other similar games which involve music synchronization like Sound Shapes and the Bit.Trip series, though with difficult platforming elements comparable to games in the Mega Man series. The game was released on Microsoft Windows, OS X, and Linux systems in October 2013, on Xbox One in August 2016, on PlayStation 4, Wii U in September 2016, and Nintendo Switch in January 2020. A release on PlayStation Vita and Nintendo 3DS was planned, but later cance

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  • 140 (video game) (en)
  • 140 (jeu vidéo) (fr)
  • 140 (spel) (sv)
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  • 140 är ett plattformsspel utvecklat av Jeppe Carlsen, som tidigare medverkat i utvecklingen av spelet Limbo av Playdead. 140 har beskrivits som ett "minimalistiskt plattformsspel" och använder elektronisk musik för att skapa rytm när spelaren styr sin avatar, en figur som kan anta olika grundläggande geometriska former, genom olika nivåer i takt till musiken. Spelupplägget har jämförts med andra spel som innehåller spelmoment som synkar med musiken, såsom Sound Shapes och Bit.Trip. De utmanande plattformselementen har liknats med de i Mega Man-spelen. 140 släpptes i oktober 2013. (sv)
  • 140 is a platform game independently developed by Jeppe Carlsen, known for his gameplay direction for Playdead's Limbo. The game is described as a "minimalistic platformer", using electronic music to create synesthesia as the player makes their way through four different levels, each with its own sound-track. The game-play has been compared to other similar games which involve music synchronization like Sound Shapes and the Bit.Trip series, though with difficult platforming elements comparable to games in the Mega Man series. The game was released on Microsoft Windows, OS X, and Linux systems in October 2013, on Xbox One in August 2016, on PlayStation 4, Wii U in September 2016, and Nintendo Switch in January 2020. A release on PlayStation Vita and Nintendo 3DS was planned, but later cance (en)
  • 140 est un jeu vidéo de plates-formes indépendant développé par Jeppe Carlsen, connu pour avoir dirigé la conception du gameplay de Limbo. Le jeu est décrit comme un « jeu de plates-formes minimaliste » utilisant de la musique électronique pour créer une synesthésie lorsque le joueur contrôle son avatar, un personnage qui peut prendre plusieurs formes géométriques, à travers les niveaux, en rythme avec la musique. Le gameplay a été comparé à celui d'autres jeux similaires qui utilisent la synchronisation avec la musique, comme Sound Shapes et la série Bit.Trip, mais comportant des passages de plates-formes difficiles comparables à ceux de la série des Mega Man. Le jeu est publié sur Microsoft Windows, OS X, et Linux en octobre 2013, sur Xbox One en août 2016, et sur PlayStation 4, PlayStat (fr)
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  • 140 (en)
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  • http://commons.wikimedia.org/wiki/Special:FilePath/Jeppe_Carlsen_-_Game_Developers_Conference_2011_-_Day_3.jpg
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