All Flesh Must Be Eaten or AFMBE is an Origins Award nominatedsurvival horror role-playing game (RPG) produced by Eden Studios, Inc. using the Unisystem game system.AFMBE is derived from the traditional horror movie depictions of zombies who rise from the dead as mindless monsters that consume the living. In addition to producing a revised edition and many RPG supplements, there have been many works of fiction published that take place in one of the game's many settings.
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| - All Flesh Must Be Eaten (en)
- All Flesh Must Be Eaten (de)
- All Flesh Must Be Eaten (it)
- 所有血肉必須被食盡 (zh)
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| - All Flesh must be eaten oder AFMBE ist ein US-amerikanisches Horror-Pen-&-Paper-Rollenspiel von 1999 (2003 wurde eine überarbeitete zweite Edition veröffentlicht) und wird von herausgebracht. Es gewann bereits mehrere Origins Awards (2001 und 2003). AFMBE ist im Genre der Zombie-Filme angesiedelt und beschäftigt sich mit dem Überleben im Kampf gegen die lebenden Toten. Dabei gibt es keinen festgelegten Hintergrund, sondern Dutzende sogenannten deadworlds, in denen Zombies, Epoche und die Arten des Überlebenskampfes sehr unterschiedlich sind. (de)
- All Flesh Must Be Eaten (generalmente abbreviato in AFMBE) è un gioco di ruolo di ambientazione survival horror prodotto dalla Eden Studios e basato sul sistema di gioco Unisystem. AFMBE è basato sulla descrizione tradizionale degli zombie nel cinema dell'orrore come mostri che ritornano dalla morte per consumare i viventi. Anche se gli zombie compaiono nei giochi di ruolo fin dalla prima edizione di Dungeons & Dragons, in AFMBE sono un elemento centrale, piuttosto che uno dei tanti mostri che i personaggi giocanti devono affrontare. (it)
- 所有血肉必須被食盡(英語:All Flesh Must Be Eaten,簡稱AFMBE)是Eden工作室出版的一個桌上角色扮演遊戲系列,屬於倖存恐怖(survival horror)類型。這個系列最大的賣點就是各式各樣的喪屍以及喪屍片、小說中的各種要素,主要就是標準B級片的走向。遊戲並沒有限定在特定的世界舞台,但所有相關的世界設定都是跟喪屍相關,所有的世界觀都以玩家角色如何在喪屍的包圍下活下去做為設定考量,是除了喪屍外就非常自由的遊戲風格。在核心規則書(core rule book)中講解了玩家角色的創造、喪屍的創造和世界觀的設定以及unisystem的判定,喜歡惡靈古堡、活死人之夜的玩家可以輕易的了解這一系列的風格。 (zh)
- All Flesh Must Be Eaten or AFMBE is an Origins Award nominatedsurvival horror role-playing game (RPG) produced by Eden Studios, Inc. using the Unisystem game system.AFMBE is derived from the traditional horror movie depictions of zombies who rise from the dead as mindless monsters that consume the living. In addition to producing a revised edition and many RPG supplements, there have been many works of fiction published that take place in one of the game's many settings. (en)
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| - All Flesh Must Be Eaten (en)
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| - Revised Edition cover (en)
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| - All Flesh Must Be Eaten (en)
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| - All Flesh must be eaten oder AFMBE ist ein US-amerikanisches Horror-Pen-&-Paper-Rollenspiel von 1999 (2003 wurde eine überarbeitete zweite Edition veröffentlicht) und wird von herausgebracht. Es gewann bereits mehrere Origins Awards (2001 und 2003). AFMBE ist im Genre der Zombie-Filme angesiedelt und beschäftigt sich mit dem Überleben im Kampf gegen die lebenden Toten. Dabei gibt es keinen festgelegten Hintergrund, sondern Dutzende sogenannten deadworlds, in denen Zombies, Epoche und die Arten des Überlebenskampfes sehr unterschiedlich sind. (de)
- All Flesh Must Be Eaten or AFMBE is an Origins Award nominatedsurvival horror role-playing game (RPG) produced by Eden Studios, Inc. using the Unisystem game system.AFMBE is derived from the traditional horror movie depictions of zombies who rise from the dead as mindless monsters that consume the living. In addition to producing a revised edition and many RPG supplements, there have been many works of fiction published that take place in one of the game's many settings. AFMBE is one of the first RPGs to focus on zombies as the main aspect of survival horror. While other games do have zombies, AFMBE was the first to make them central. AFMBE was also the first new Unisystem game produced by Eden under their exclusive licenses of the Unisystem game. The main rule book details character creation, skills, qualities (positive characteristics), drawbacks (negative characteristics), zombie creation rules, character archetypes and several campaign settings (called "Deadworlds" in the jargon of the game). The game has a large following and several expansion books. AFMBE genre books also serve double duty as expansions to the Classic Unisystem rules for various movie, TV and literature genres, such as the Western, pulp fiction, and sci-fi. The Revised Edition also includes an appendix detailing conversions to the d20 System. (en)
- All Flesh Must Be Eaten (generalmente abbreviato in AFMBE) è un gioco di ruolo di ambientazione survival horror prodotto dalla Eden Studios e basato sul sistema di gioco Unisystem. AFMBE è basato sulla descrizione tradizionale degli zombie nel cinema dell'orrore come mostri che ritornano dalla morte per consumare i viventi. Anche se gli zombie compaiono nei giochi di ruolo fin dalla prima edizione di Dungeons & Dragons, in AFMBE sono un elemento centrale, piuttosto che uno dei tanti mostri che i personaggi giocanti devono affrontare. (it)
- 所有血肉必須被食盡(英語:All Flesh Must Be Eaten,簡稱AFMBE)是Eden工作室出版的一個桌上角色扮演遊戲系列,屬於倖存恐怖(survival horror)類型。這個系列最大的賣點就是各式各樣的喪屍以及喪屍片、小說中的各種要素,主要就是標準B級片的走向。遊戲並沒有限定在特定的世界舞台,但所有相關的世界設定都是跟喪屍相關,所有的世界觀都以玩家角色如何在喪屍的包圍下活下去做為設定考量,是除了喪屍外就非常自由的遊戲風格。在核心規則書(core rule book)中講解了玩家角色的創造、喪屍的創造和世界觀的設定以及unisystem的判定,喜歡惡靈古堡、活死人之夜的玩家可以輕易的了解這一系列的風格。 (zh)
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