A Dynamic terrain is the representation of terrain (e.g. mountains, hills, valleys) together with the capability for modification during a simulation (e.g. a constructive soldier (i.e. battlespace entity) digging a trench).
A Dynamic terrain is the representation of terrain (e.g. mountains, hills, valleys) together with the capability for modification during a simulation (e.g. a constructive soldier (i.e. battlespace entity) digging a trench). (en)
A Dynamic terrain is the representation of terrain (e.g. mountains, hills, valleys) together with the capability for modification during a simulation (e.g. a constructive soldier (i.e. battlespace entity) digging a trench). (en)