The King of All Cosmos (Japanese: 大コスモの王様, Dai kosumo no ōsama) is a character from the Katamari video game series. Created by video game developer Keita Takahashi, he first appears in the 2004 video game Katamari Damacy and is presented as a colossal-sized, god-like monarch who rules over the cosmos, which encompasses all the stars and planets in the sky. In the Katamari series, the King of All Cosmos instructs the franchise's player character, the Prince, to collect and roll up assortments of objects using a ball called a katamari until they are large enough to become celestial bodies. The character has had recurring appearances in the Katamari video game series as a major supporting character, as well as a number of crossover appearances. The King of All Cosmos is generally well receive
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| - The King of All Cosmos (Japanese: 大コスモの王様, Dai kosumo no ōsama) is a character from the Katamari video game series. Created by video game developer Keita Takahashi, he first appears in the 2004 video game Katamari Damacy and is presented as a colossal-sized, god-like monarch who rules over the cosmos, which encompasses all the stars and planets in the sky. In the Katamari series, the King of All Cosmos instructs the franchise's player character, the Prince, to collect and roll up assortments of objects using a ball called a katamari until they are large enough to become celestial bodies. The character has had recurring appearances in the Katamari video game series as a major supporting character, as well as a number of crossover appearances. The King of All Cosmos is generally well receive (en)
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| - Render of the King of All Cosmos as he appears in Katamari Damacy Reroll, a remake of the 2004 video game Katamari Damacy (en)
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| - “I can't think of a single video game character who's quite like the King of All Cosmos. And that's not even taking into account his physical appearance: an impossibly colossal, regal father figure, with a head shaped like a rolled-up yoga mat and a crotch bulge rivaled only by David Bowie in Labyrinth . It's more the fact that he's such a strange, complex figure in a relatively simple series of games about rolling objects up into a gigantic ball. The King is somehow your main benefactor and primary antagonist at the same time, on top of being the classic archetype of the impossible-to-impress dad.” (en)
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| - Lucas Sullivan, "Why I Love: Katamari Damacys King of All Cosmos." (en)
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| - The King of All Cosmos (Japanese: 大コスモの王様, Dai kosumo no ōsama) is a character from the Katamari video game series. Created by video game developer Keita Takahashi, he first appears in the 2004 video game Katamari Damacy and is presented as a colossal-sized, god-like monarch who rules over the cosmos, which encompasses all the stars and planets in the sky. In the Katamari series, the King of All Cosmos instructs the franchise's player character, the Prince, to collect and roll up assortments of objects using a ball called a katamari until they are large enough to become celestial bodies. The character has had recurring appearances in the Katamari video game series as a major supporting character, as well as a number of crossover appearances. The King of All Cosmos is generally well received by critics and players, and is often cited as one of the most memorable or influential characters in the history of the video game industry. (en)
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