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Captain Martin Walker is the protagonist and player character of the 2012 third-person shooter video game Spec Ops: The Line, the tenth entry of the Spec Ops series, developed by German studio Yager Development and published by 2K Games. Walker is a member of Delta Force, a special operations force of the United States Army. During the events of The Line, Walker is tasked with leading a team on a recon mission to a disaster-ravaged Dubai. Sometime after his arrival in Dubai, Walker decides to search for his former superior, Lieutenant Colonel John Konrad, who is last known to be leading the city's evacuation and relief efforts. He begins committing unethical acts of violence against other survivors in the city, and experience hallucinations which distorts the game's subsequent events.

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  • Captain Martin Walker (en)
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  • Captain Martin Walker is the protagonist and player character of the 2012 third-person shooter video game Spec Ops: The Line, the tenth entry of the Spec Ops series, developed by German studio Yager Development and published by 2K Games. Walker is a member of Delta Force, a special operations force of the United States Army. During the events of The Line, Walker is tasked with leading a team on a recon mission to a disaster-ravaged Dubai. Sometime after his arrival in Dubai, Walker decides to search for his former superior, Lieutenant Colonel John Konrad, who is last known to be leading the city's evacuation and relief efforts. He begins committing unethical acts of violence against other survivors in the city, and experience hallucinations which distorts the game's subsequent events. (en)
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  • Captain Martin Walker (en)
name
  • Captain Martin Walker (en)
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  • http://commons.wikimedia.org/wiki/Special:FilePath/Nolan_North_by_Gage_Skidmore.jpg
  • http://commons.wikimedia.org/wiki/Special:FilePath/CaptainMartinWalker.png
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  • right (en)
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  • Martin Walker's character model from Spec Ops: The Line (en)
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  • Spec Ops: The Line (en)
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  • Martin Walker (en)
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  • American (en)
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  • Soldier (en)
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  • "The violence he causes actually affects him. He spends the entire game in denial, to be sure, but the acts themselves get beneath his skin and his consciousness to affect him on a fundamental level. What makes The Line so fascinatingly unique is the slow, gradual development of its characters. As Walker is forced to commit increasingly terrible acts, who he is changes. What he looks like changes. What he sounds like changes. Perhaps what is most disturbing about Walker is that the more damaged he becomes, the more like a normal playable character he appears. If Walker goes insane over the course of The Line, Nathan Drake and the many other playable characters that came before must have been insane long before we joined with them." (en)
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  • Brendan Keogh, Killing is Harmless: A Critical Reading of Spec Ops: The Line. (en)
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  • Captain (en)
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  • Captain Martin Walker is the protagonist and player character of the 2012 third-person shooter video game Spec Ops: The Line, the tenth entry of the Spec Ops series, developed by German studio Yager Development and published by 2K Games. Walker is a member of Delta Force, a special operations force of the United States Army. During the events of The Line, Walker is tasked with leading a team on a recon mission to a disaster-ravaged Dubai. Sometime after his arrival in Dubai, Walker decides to search for his former superior, Lieutenant Colonel John Konrad, who is last known to be leading the city's evacuation and relief efforts. He begins committing unethical acts of violence against other survivors in the city, and experience hallucinations which distorts the game's subsequent events. Walker is designed to be the protagonist of a video game experience which challenges the player emotionally through its exploration of discomforting themes associated with the efficacies and consequences of war on its combatants. Lead writer Walt Williams was largely responsible for Walker's characterization, which underwent changes in tandem with the revisions to the story of The Line during its development. Williams eventually decided that Walker's sanity gradually deteriorates as the story progresses. He believed that this provides greater narrative depth as Walker's experiences explore the extent of a soldier’s humanity and the impact of his psyche from the difficult choices he has to make. Voiced by American actor Nolan North, Walker is noted by critics for standing out among protagonist characters in the video game industry, as The Line focuses on exploring the implications of the player's actions directing Walker's decisions as part of the game's story. The character's motivations have been widely discussed by commentators, who explore and analyze the series' underlying themes in various publications and academic writings. (en)
first appearance
  • Spec Ops: The Line (2012)
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