About: Children of the Sun (role-playing game)     Goto   Sponge   NotDistinct   Permalink

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Children of the Sun is a dieselpunk tabletop role-playing game created by the now defunct , Inc. in 2002. Set on Krace, an island of giant, supernaturally tough trees, it was part of a generation of dieselpunk settings that appeared beginning in the late 1990s. Most notable about the game was its original Token System, which allowed the player to use a token to determine initiative and to interrupt other character's turns.

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  • Children of the Sun (role-playing game) (en)
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  • Children of the Sun is a dieselpunk tabletop role-playing game created by the now defunct , Inc. in 2002. Set on Krace, an island of giant, supernaturally tough trees, it was part of a generation of dieselpunk settings that appeared beginning in the late 1990s. Most notable about the game was its original Token System, which allowed the player to use a token to determine initiative and to interrupt other character's turns. (en)
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  • Children of the Sun (en)
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  • http://commons.wikimedia.org/wiki/Special:FilePath/ChildrenOfTheSunRPGCover.jpg
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  • Dan Ross, Joe Carl, Lewis Pollak (en)
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  • Token System (en)
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  • Children of the Sun (en)
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  • Children of the Sun is a dieselpunk tabletop role-playing game created by the now defunct , Inc. in 2002. Set on Krace, an island of giant, supernaturally tough trees, it was part of a generation of dieselpunk settings that appeared beginning in the late 1990s. Most notable about the game was its original Token System, which allowed the player to use a token to determine initiative and to interrupt other character's turns. (en)
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