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Climax Entertainment was a Japanese video game development company. It was a small company, with just 20 staff in 1996. Climax got its start during the 16-bit era, primarily developing games for the Sega Genesis console. During the 32-bit era, some members of the team left to create Matrix Software. Following the development of Dark Savior (1996), a group of staff members from the company's CGI division formed independant company Climax Graphics, initially described as a "brother company".

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  • Climax Entertainment (en)
  • Climax Entertainment (de)
  • Climax Entertainment (fr)
  • Climax Entertainment (it)
  • クライマックス (ゲーム会社) (ja)
  • Climax Entertainment (pl)
  • Climax Entertainment (pt)
  • Climax Entertainment (sv)
  • Climax Entertainment (zh)
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  • Climax Entertainment (株式会社クライマックス, Kabushiki Gaisha Kuraimakkusu) était une société japonaise de développement de jeux vidéo fondée en avril 1990 par et . Climax fait ses débuts avec l'ère des 16-bit, en développant dans un premier temps des jeux Mega Drive. Durant l'ère des 32-bit, plusieurs membres quittent le studio pour fonder Matrix Software. Le studio a fermé discrètement, sans annonce, en 2014. Le site web est aujourd'hui fermé. (fr)
  • Climax Entertainment (株式会社クライマックス Kabushiki Gaisha Kuraimakkusu?) è stata un'azienda sviluppatrice di videogiochi giapponese fondata nel 1990. (it)
  • 株式会社クライマックス(CLIMAX Inc.)は、かつて存在した日本のゲームソフト開発会社。またラジオ番組の企画・制作も手掛けていた。 (ja)
  • Climax Entertainment - japoński producent gier komputerowych powstały w 1990 roku w Tokio. Climax zaczął tworzyć gry w erze 16-bitowej. W 32-bitowej erze część pracowników opuściła firmę i założyła . (pl)
  • Climax Entertainment é uma companhia japonesa desenvolvedora de jogos de video games fundada em Abril de 1990. Climax começou durante a era 16 bit, primeiramente desenvolvendo jogos para o Sega Mega Drive. Durante a era 32 bit, alguns membros sairam e criaram a Matrix Software. (pt)
  • Climax Entertainment är en japansk spelutvecklare. Företaget grundades i april, 1990. De är kanske mest kända för sina tidiga rollspel som Shining Force och Landstalker. Under mitten av 90-talet lämnade några av de anställda företaget för att starta Matrix Software. (sv)
  • Climax Entertainment(日语:株式会社クライマックス Kabushiki Gaisha Kuraimakkusu)是日本的一家电子游戏开发公司。此外负责某些广播节目的制作规划。Climax在主要为Mega Drive平台开发游戏。在, 团队的某些成员离开并创建了Matrix Software。 (zh)
  • Climax Entertainment war ein japanischer Multimedia-Hersteller mit Sitz in Shinjuku, Tokio. Das Unternehmen wurde im April 1990 mit einem Startkapital von 10 Millionen Yen (damals ca. 106.500 DM) gegründet und konzentrierte sich seitdem hauptsächlich auf die Produktion von Konsolenspielen. 1994 verließen einige Mitarbeiter die Firma und gründeten in Zusammenarbeit mit Mitgliedern von die Videospiel-Herstellerfirma , welche unter anderem für die Nintendo-DS-Portierung von Final Fantasy III zuständig war. (de)
  • Climax Entertainment was a Japanese video game development company. It was a small company, with just 20 staff in 1996. Climax got its start during the 16-bit era, primarily developing games for the Sega Genesis console. During the 32-bit era, some members of the team left to create Matrix Software. Following the development of Dark Savior (1996), a group of staff members from the company's CGI division formed independant company Climax Graphics, initially described as a "brother company". (en)
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  • Climax Entertainment (en)
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  • Climax Entertainment (en)
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