About: Compute kernel     Goto   Sponge   NotDistinct   Permalink

An Entity of Type : dbo:MusicGenre, within Data Space : dbpedia.demo.openlinksw.com associated with source document(s)
QRcode icon
http://dbpedia.demo.openlinksw.com/describe/?url=http%3A%2F%2Fdbpedia.org%2Fresource%2FCompute_kernel&invfp=IFP_OFF&sas=SAME_AS_OFF

In computing, a compute kernel is a routine compiled for high throughput accelerators (such as graphics processing units (GPUs), digital signal processors (DSPs) or field-programmable gate arrays (FPGAs)), separate from but used by a main program (typically running on a central processing unit). They are sometimes called compute shaders, sharing execution units with vertex shaders and pixel shaders on GPUs, but are not limited to execution on one class of device, or graphics APIs.

AttributesValues
rdf:type
rdfs:label
  • Compute-Shader (de)
  • Compute kernel (en)
  • 內核函數 (zh)
rdfs:comment
  • Als Compute-Shader wird ein Shader in OpenGL oder Direct3D, welches zu DirectX gehört, genannt, der losgelöst von der Grafikpipeline beliebige Berechnungen auf Daten auf der Grafikkarte durchführen kann. (de)
  • In computing, a compute kernel is a routine compiled for high throughput accelerators (such as graphics processing units (GPUs), digital signal processors (DSPs) or field-programmable gate arrays (FPGAs)), separate from but used by a main program (typically running on a central processing unit). They are sometimes called compute shaders, sharing execution units with vertex shaders and pixel shaders on GPUs, but are not limited to execution on one class of device, or graphics APIs. (en)
  • 在計算中,內核函數是為高吞吐量加速器(例如GPU,DSP或FPGA)編譯的例程,與主程序分開。它們有時被稱為计算着色器,與GPU 共享頂點著色器和像素著色器的執行單元,但不限於在一類設備或圖形API上執行。 (zh)
differentFrom
dcterms:subject
Wikipage page ID
Wikipage revision ID
Link from a Wikipage to another Wikipage
sameAs
dbp:wikiPageUsesTemplate
has abstract
  • Als Compute-Shader wird ein Shader in OpenGL oder Direct3D, welches zu DirectX gehört, genannt, der losgelöst von der Grafikpipeline beliebige Berechnungen auf Daten auf der Grafikkarte durchführen kann. (de)
  • In computing, a compute kernel is a routine compiled for high throughput accelerators (such as graphics processing units (GPUs), digital signal processors (DSPs) or field-programmable gate arrays (FPGAs)), separate from but used by a main program (typically running on a central processing unit). They are sometimes called compute shaders, sharing execution units with vertex shaders and pixel shaders on GPUs, but are not limited to execution on one class of device, or graphics APIs. (en)
  • 在計算中,內核函數是為高吞吐量加速器(例如GPU,DSP或FPGA)編譯的例程,與主程序分開。它們有時被稱為计算着色器,與GPU 共享頂點著色器和像素著色器的執行單元,但不限於在一類設備或圖形API上執行。 (zh)
prov:wasDerivedFrom
page length (characters) of wiki page
foaf:isPrimaryTopicOf
is Link from a Wikipage to another Wikipage of
Faceted Search & Find service v1.17_git139 as of Feb 29 2024


Alternative Linked Data Documents: ODE     Content Formats:   [cxml] [csv]     RDF   [text] [turtle] [ld+json] [rdf+json] [rdf+xml]     ODATA   [atom+xml] [odata+json]     Microdata   [microdata+json] [html]    About   
This material is Open Knowledge   W3C Semantic Web Technology [RDF Data] Valid XHTML + RDFa
OpenLink Virtuoso version 08.03.3330 as of Mar 19 2024, on Linux (x86_64-generic-linux-glibc212), Single-Server Edition (378 GB total memory, 67 GB memory in use)
Data on this page belongs to its respective rights holders.
Virtuoso Faceted Browser Copyright © 2009-2024 OpenLink Software