Don't Look Back is a platform game playable through Adobe Flash and designed by Terry Cavanagh. The game is a modern interpretation of the Greek legend of Orpheus and Eurydice. The game is a combination of two ideas: Cavanagh wished to create a "silly shooter" where the player's actions were "redeemed" after being shown from a different perspective, and he also wished to create a game where the gameplay acted as a metaphor for the player's actions. Critics praised the game's addictiveness and presentation, but had different opinions over its high difficulty level.
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| - Don't Look Back (video game) (en)
- Don't Look Back (jeu vidéo) (fr)
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| - Don't Look Back is a platform game playable through Adobe Flash and designed by Terry Cavanagh. The game is a modern interpretation of the Greek legend of Orpheus and Eurydice. The game is a combination of two ideas: Cavanagh wished to create a "silly shooter" where the player's actions were "redeemed" after being shown from a different perspective, and he also wished to create a game where the gameplay acted as a metaphor for the player's actions. Critics praised the game's addictiveness and presentation, but had different opinions over its high difficulty level. (en)
- Don't Look Back est un jeu de plates-formes créé par Terry Cavanagh en 2009. Le jeu est une interprétation moderne du mythe d'Orphée et d'Eurydice. Le jeu combine deux idées : Cavanagh voulait créer un jeu de tir où les actions du joueur prenaient un nouveau sens depuis une autre perspective et il voulait aussi créer un jeu où le gameplay était une métaphore des actions du joueur. Les critiques étaient favorables concernant l'addictivité et le design du jeu, mais étaient partagées concernant son haut niveau de difficulté. (fr)
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| - Don't Look Back is a platform game playable through Adobe Flash and designed by Terry Cavanagh. The game is a modern interpretation of the Greek legend of Orpheus and Eurydice. The game is a combination of two ideas: Cavanagh wished to create a "silly shooter" where the player's actions were "redeemed" after being shown from a different perspective, and he also wished to create a game where the gameplay acted as a metaphor for the player's actions. Critics praised the game's addictiveness and presentation, but had different opinions over its high difficulty level. (en)
- Don't Look Back est un jeu de plates-formes créé par Terry Cavanagh en 2009. Le jeu est une interprétation moderne du mythe d'Orphée et d'Eurydice. Le jeu combine deux idées : Cavanagh voulait créer un jeu de tir où les actions du joueur prenaient un nouveau sens depuis une autre perspective et il voulait aussi créer un jeu où le gameplay était une métaphore des actions du joueur. Les critiques étaient favorables concernant l'addictivité et le design du jeu, mais étaient partagées concernant son haut niveau de difficulté. (fr)
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