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Löve2D is a free, open-source, cross-platform framework released under the zlib license for developing 2D video games. The framework is written in C++ and uses Lua as its scripting language and is still maintained by its original developers. The API provided by the framework gives access to the video and sound functions of the host machine through the libraries SDL and OpenGL, or since version 0.10 also OpenGL ES 2 and 3. Fonts can be rendered by the FreeType engine. A version of the framework called piLöve has been specifically ported to Raspberry Pi.

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  • LÖVE (fr)
  • Löve (game engine) (en)
  • LÖVE (ru)
  • LÖVE (uk)
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  • LÖVE (также известен как Love2D) — свободно распространяемый кроссплатформенный фреймворк, предназначенный для разработки компьютерных игр на языке Lua. Распространяется по лицензии zlib, предусматривающей свободное использование как в открытых, так и в коммерческих проектах с закрытым исходным кодом. (ru)
  • LÖVE (також відомий як Love2D) — вільно розповсюджуваний кросплатформений фреймворк, призначений для розробки комп'ютерних ігор на мові Lua. Поширюється по ліцензії zlib, яка передбачає вільне використання як у відкритих, так і в комерційних проектах із закритим початковим кодом. (uk)
  • Löve2D is a free, open-source, cross-platform framework released under the zlib license for developing 2D video games. The framework is written in C++ and uses Lua as its scripting language and is still maintained by its original developers. The API provided by the framework gives access to the video and sound functions of the host machine through the libraries SDL and OpenGL, or since version 0.10 also OpenGL ES 2 and 3. Fonts can be rendered by the FreeType engine. A version of the framework called piLöve has been specifically ported to Raspberry Pi. (en)
  • LÖVE (ou Love2D) est un moteur libre multiplate-forme de développement de jeux informatiques 2D. Conçu en C++, il utilise Lua comme langage de programmation. Il est publié sous la licence zlib. L'API fournie par le moteur donne accès aux fonctions vidéo et sonores de la machine hôte grâce aux bibliothèques SDL et OpenGL, ou depuis la version 0.10 également OpenGL ES 2 et 3. Les polices de caractères peuvent être rendues par le moteur FreeType. Une version du moteur appelée piLöve, a été portée spécifiquement sur Raspberry Pi. Löve est toujours maintenu par ses développeurs originaux. (fr)
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  • Löve2D (en)
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  • Löve2D (en)
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