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Lost Tomb is an overhead-view multidirectional shooter written by Dan Lee and released in arcades by Stern Electronics in 1982. Armed with a gun and whip, the player uses dual joystick controls to explore the chambers of a South American pyramid looking for treasure and fighting off mummies and other occupants. The game was Stern's first arcade conversion kit and was intended for use with earlier machines from the company. In 1984, Datasoft published home ports for the Apple II, Atari 8-bit family, Commodore 64, and a self-booting disk for IBM PC compatibles.

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rdf:type
rdfs:label
  • Lost Tomb (en)
rdfs:comment
  • Lost Tomb is an overhead-view multidirectional shooter written by Dan Lee and released in arcades by Stern Electronics in 1982. Armed with a gun and whip, the player uses dual joystick controls to explore the chambers of a South American pyramid looking for treasure and fighting off mummies and other occupants. The game was Stern's first arcade conversion kit and was intended for use with earlier machines from the company. In 1984, Datasoft published home ports for the Apple II, Atari 8-bit family, Commodore 64, and a self-booting disk for IBM PC compatibles. (en)
foaf:name
  • Lost Tomb (en)
name
  • Lost Tomb (en)
foaf:depiction
  • http://commons.wikimedia.org/wiki/Special:FilePath/Lost_Tomb_cover.jpg
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arcade system
  • Konami Scramble (en)
caption
  • Commodore 64 port (en)
developer
genre
id
modes
  • Single-player, 2 players alternating (en)
platforms
programmer
  • Larry Lewis (en)
  • Arcade (en)
  • Dan Lee (en)
  • Atari 8-bit (en)
  • Apple II (en)
  • Troy Lyndon (en)
  • Bruce Adelstein''' (en)
  • Commodore 64''' (en)
  • Mark Brodie (en)
  • Robert Bobbio (en)
publisher
released
title
  • Lost Tomb (en)
has abstract
  • Lost Tomb is an overhead-view multidirectional shooter written by Dan Lee and released in arcades by Stern Electronics in 1982. Armed with a gun and whip, the player uses dual joystick controls to explore the chambers of a South American pyramid looking for treasure and fighting off mummies and other occupants. The game was Stern's first arcade conversion kit and was intended for use with earlier machines from the company. In 1984, Datasoft published home ports for the Apple II, Atari 8-bit family, Commodore 64, and a self-booting disk for IBM PC compatibles. (en)
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