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Metal Max (メタルマックス, Metaru Makkusu) is a role-playing video game series created by Hiroshi Miyaoka and his studio Crea-Tech. The first title was developed by Crea-Tech in collaboration with Data East, and was published by Data East in 1991. Due to the bankruptcy of Data East and trademark problems, some titles were released by Success co. under the title Metal Saga (メタルサーガ, Metaru Sāga). Since the trademark issue was resolved by Enterbrain, some games in the series has been released under the title Metal Max again.

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  • Metal Max (en)
  • メタルマックスシリーズ (ja)
  • 메탈 맥스 (ko)
  • 重装机兵系列 (zh)
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  • ( 이 문서는 시리즈 전반에 관한 것입니다. 시리즈 첫 번째 게임에 대해서는 문서를 참고하십시오.) 《메탈 맥스》(Metal Max, メタルマックス)는 종말 후 세계를 무대로 하는 일련의 롤플레잉 비디오 게임 시리즈이다. 미야오카 히로시가 기획한 게임 시리즈로, 첫 번째 게임 《 (1991)》는 일본 개발사 와 데이터 이스트가 공동개발하고 데이터 이스트가 배급해 패밀리 컴퓨터 기종으로 출시됐다. 《메탈 맥스》는 턴제 방식의 전투가 주가 되며, 비선형 게임플레이로 자유로운 진행을 권장하는 오픈 월드 형식을 취한 것이 고유한 특징이다. 게임의 설정 또한 세계가 멸망한 후 살아남은 인류들과 변이된 생태계를 소재로 삼았다. (ko)
  • メタルマックスシリーズは、クレアテック企画のRPG『メタルマックス』(METAL MAX) のシリーズ。本シリーズの流れを汲むメタルサーガ (METAL SAGA) シリーズも部分的に本項目で扱う。 プレイヤーは、戦車を駆って凶悪な賞金首を退治する稼業「ハンター」として冒険する。ラスボスに辿りつくまでの大まかなストーリーは存在するが、イベントの順序は厳密には設定されておらず、ラスボスを倒さずに引退という形でエンディングを迎えることも可能である。 作品内容は「ドラゴンクエストシリーズ」という「王道」に対するアンチテーゼとなっている。 (ja)
  • Metal Max (メタルマックス, Metaru Makkusu) is a role-playing video game series created by Hiroshi Miyaoka and his studio Crea-Tech. The first title was developed by Crea-Tech in collaboration with Data East, and was published by Data East in 1991. Due to the bankruptcy of Data East and trademark problems, some titles were released by Success co. under the title Metal Saga (メタルサーガ, Metaru Sāga). Since the trademark issue was resolved by Enterbrain, some games in the series has been released under the title Metal Max again. (en)
  • 重装机兵(日语:メタルマックス,英语:Metal Max,中国大陆译作“重装机兵”,香港和台湾译作“坦克战记”)是后末日战车题材电子角色扮演游戏(RPG)系列。系列由日本游戏公司Crea-Tech出品,重装机兵首作于1991年5月在日本紅白機平台发行。由于原发行商Data East破产及商标权利问题,一些续作由Success公司以Metal Saga(日语:メタルサーガ,英语:Metal Saga,中国大陆译作“重装机兵”,香港和台湾译作“坦克傳說”)为名发行。自Enterbrain解决商标问题后,系列得以以原名Metal Max再次发行。 和当时日本国民RPG勇者斗恶龙等幻想类游戏不同,重装机兵的世界观中没有剑与魔法。重装机兵的世界观设定在大破坏后的近未来世界——城市文明荒废,变异物种和失控机械出现。游戏以高自由度和战车系统而知名。在游戏中玩家将收集并改造战车,击败赏金首获得高额赏金。系列游戏的高自由度甚至可让玩家随时结束游戏。 (zh)
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