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Nvidia OptiX (OptiX Application Acceleration Engine) is a ray tracing API that was first developed around 2009. The computations are offloaded to the GPUs through either the low-level or the high-level API introduced with CUDA. CUDA is only available for Nvidia's graphics products. Nvidia OptiX is part of Nvidia GameWorks. OptiX is a high-level, or "to-the-algorithm" API, meaning that it is designed to encapsulate the entire algorithm of which ray tracing is a part, not just the ray tracing itself. This is meant to allow the OptiX engine to execute the larger algorithm with great flexibility without application-side changes.

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  • OptiX (fr)
  • OptiX (en)
  • OptiX (ru)
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  • OptiX (nVidia OptiX) — графический движок для визуализации методом трассировки лучей c использованием технологии CUDA компании nVidia. Трассировка лучей может быть использована как метод анализа и исследования геометрических систем при помощи вычисления распространения волн или частиц. (ru)
  • Nvidia OptiX (OptiX Application Acceleration Engine) is a ray tracing API that was first developed around 2009. The computations are offloaded to the GPUs through either the low-level or the high-level API introduced with CUDA. CUDA is only available for Nvidia's graphics products. Nvidia OptiX is part of Nvidia GameWorks. OptiX is a high-level, or "to-the-algorithm" API, meaning that it is designed to encapsulate the entire algorithm of which ray tracing is a part, not just the ray tracing itself. This is meant to allow the OptiX engine to execute the larger algorithm with great flexibility without application-side changes. (en)
  • Le moteur d'accélération logiciel OptiX est une interface de programmation (API) de lancer de rayons, développée par Nvidia. Les calculs sont confiés aux processeurs graphiques (GPU) par l'intermédiaire de l'API introduite avec le langage de programmation CUDA, disponible uniquement pour les cartes graphiques Nvidia. OptiX fait partie de la suite logicielle Nvidia GameWorks. C'est une API de haut niveau, "au service de l'algorithme", ce qui signifie qu'elle est conçue pour englober l'ensemble de l'algorithme dont le ray tracing fait partie, et pas seulement le ray tracing lui-même. Cela permet au moteur OptiX d'exécuter l'algorithme le plus complet avec une grande flexibilité sans avoir à modifier l'application. (fr)
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  • NVIDIA OptiX (en)
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  • NVIDIA OptiX (en)
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  • http://commons.wikimedia.org/wiki/Special:FilePath/A_sample_OptiX©_graph_tree.png
  • http://commons.wikimedia.org/wiki/Special:FilePath/OptiX_Julia_set.png
  • http://commons.wikimedia.org/wiki/Special:FilePath/OptiX_logo.png
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