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PlayCanvas is an open-source 3D game engine/interactive 3D application engine alongside a proprietary cloud-hosted creation platform that allows for simultaneous editing from multiple computers via a browser-based interface. It runs in modern browsers that support WebGL, including Mozilla Firefox and Google Chrome. The engine is capable of rigid-body physics simulation, handling three-dimensional audio and 3D animations. PlayCanvas has gained the support of ARM, Activision and Mozilla. The PlayCanvas engine was open-sourced on June 4, 2014.

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  • PlayCanvas (de)
  • PlayCanvas (fr)
  • PlayCanvas (ja)
  • PlayCanvas (en)
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  • PlayCanvas ist eine Browser-basierende 3D-Game-Engine. Mit PlayCanvas ist es möglich, interaktive Inhalte wie z. B. Spiele für Webseiten zu erstellen. Die Engine sowie der erstellte Content funktioniert in allen Browsern, welche OpenGL und alle weiteren HTML5-Standards unterstützen. PlayCanvas konnte mit Unterstützung von Mozilla, ARM und Activision am 4. Juni 2014 veröffentlicht werden. Die Entwicklung ist Open-Source. und kann auf GitHub eingesehen werden (de)
  • PlayCanvas est un moteur de jeu 3D open-source associé à une plateforme nuage propriétaire qui permet l'édition instantanée depuis plusieurs ordinateurs par une interface navigateur. PlayCanvas fonctionne sur tous les navigateurs qui supportent WebGL. Le moteur supporte notamment des collisions physiques, les visualisations audio et les animations à squelettes. Open-source depuis le 4 juin 2014, PlayCanvas a le soutien d'ARM, d'Activision et de la fondation Mozilla. (fr)
  • PlayCanvas(プレイキャンバス)とは、オープンソースの3Dゲームエンジン/インタラクティブ3Dアプリケーションエンジンであり、ブラウザベースのインターフェースを介して複数のコンピュータからの同時編集を可能にする独自のクラウドホスト作成プラットフォームと並んでいる。 Mozilla FirefoxやGoogle Chromeなど、WebGLをサポートする最新のブラウザで動作する。このエンジンは、3次元オーディオおよび3Dアニメーションを扱う剛体物理学シミュレーションが可能である。PlayCanvasはARM、ActivisionそしてMozillaのサポートを得た。PlayCanvasエンジンは2014年6月4日にオープンソース化された。 (ja)
  • PlayCanvas is an open-source 3D game engine/interactive 3D application engine alongside a proprietary cloud-hosted creation platform that allows for simultaneous editing from multiple computers via a browser-based interface. It runs in modern browsers that support WebGL, including Mozilla Firefox and Google Chrome. The engine is capable of rigid-body physics simulation, handling three-dimensional audio and 3D animations. PlayCanvas has gained the support of ARM, Activision and Mozilla. The PlayCanvas engine was open-sourced on June 4, 2014. (en)
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  • PlayCanvas (en)
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  • PlayCanvas (en)
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  • http://commons.wikimedia.org/wiki/Special:FilePath/PlayCanvas_Editor_Screenshot_-_Jan_2016.jpg
  • http://commons.wikimedia.org/wiki/Special:FilePath/PlayCanvas_logo,_September_2014.png
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developer
  • Will Eastcott, Dave Evans, Vaios Kalpias Ilias, Kevin Rooney, Maksims Mihejevs (en)
genre
  • HTML5 3D engine (en)
license
logo
  • PlayCanvas logo, September 2014.png (en)
operating system
  • OS independent (en)
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