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Probe is a parlor game or board game introduced in the 1960s by Parker Brothers. It is reminiscent of the simple two-person game Hangman, whose object is to guess a word chosen by another player by revealing specific letters. Probe extends the number of players to a maximum of four and introduces additional game elements that increase the levels of both skill and chance. Like Hangman, each player has a secret chosen word. But unlike Hangman, the game ends when the last word, not the first word, is revealed. All players remain in the game until the end. It was created by Ted Leavitt and licensed by him to Parker Brothers.

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  • Probe (parlor game) (en)
rdfs:comment
  • Probe is a parlor game or board game introduced in the 1960s by Parker Brothers. It is reminiscent of the simple two-person game Hangman, whose object is to guess a word chosen by another player by revealing specific letters. Probe extends the number of players to a maximum of four and introduces additional game elements that increase the levels of both skill and chance. Like Hangman, each player has a secret chosen word. But unlike Hangman, the game ends when the last word, not the first word, is revealed. All players remain in the game until the end. It was created by Ted Leavitt and licensed by him to Parker Brothers. (en)
foaf:name
  • Probe (en)
foaf:homepage
foaf:depiction
  • http://commons.wikimedia.org/wiki/Special:FilePath/Probe_game_boxes.jpg
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  • #201, #112, #200, #202 (en)
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players
  • Best for 3 or 4. (en)
  • Rule variations for 2. (en)
playing time
random chance
  • Low/medium (en)
  • High, with optional use of random "activity" cards (en)
setup time
skills
  • Spelling, vocabulary (en)
subtitle
title
  • Probe (en)
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  • Probe is a parlor game or board game introduced in the 1960s by Parker Brothers. It is reminiscent of the simple two-person game Hangman, whose object is to guess a word chosen by another player by revealing specific letters. Probe extends the number of players to a maximum of four and introduces additional game elements that increase the levels of both skill and chance. Like Hangman, each player has a secret chosen word. But unlike Hangman, the game ends when the last word, not the first word, is revealed. All players remain in the game until the end. It was created by Ted Leavitt and licensed by him to Parker Brothers. (en)
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page length (characters) of wiki page
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  • 4 different boxes for the same game
manufacturer
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