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Propeller Arena: Aviation Battle Championship is a video game for the Dreamcast console. It was originally titled Propeller Head Online, and was to be released on September 19, 2001. The game was trademarked on August 14, 2001. It was developed and completed by the development team Sega AM2, but the game was never officially released. The release was cancelled just days after the September 11 attacks, citing both similarities in game packaging and design to the events of that day as well as the Dreamcast's declining market share resulting in projected low sales numbers.

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  • Propeller Arena (fr)
  • Propeller Arena (en)
  • Propeller Arena (pt)
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  • Propeller Arena: Aviation Battle Championship est un jeu vidéo développé par Sega-AM2 sur la console Dreamcast mais jamais mis en vente. La raison de son annulation est sans doute liée aux attentats du 11 septembre 2001, le jeu consistant en des combats aériens au milieu de gratte-ciel. Initialement prévu pour novembre 2001, Sega a dans un premier temps repoussé la sortie du jeu mais à la suite de l'arrêt de production de la Dreamcast, elle décida finalement de l'annuler. Toutefois, une version pré-commerciale (Gold) du jeu circule sur internet et les fans de la Dreamcast ont pu se la procurer. (fr)
  • Propeller Arena: Aviation Battle Championship is a video game for the Dreamcast console. It was originally titled Propeller Head Online, and was to be released on September 19, 2001. The game was trademarked on August 14, 2001. It was developed and completed by the development team Sega AM2, but the game was never officially released. The release was cancelled just days after the September 11 attacks, citing both similarities in game packaging and design to the events of that day as well as the Dreamcast's declining market share resulting in projected low sales numbers. (en)
  • Propeller Arena: Aviation Battle Championship é um jogo para o sistema Dreamcast. Ele foi desenvolvido pela Sega-AM2, uma divisão da Sega, e completado, mas nunca oficialmente lançado. A principal razão foi provavelmente o atentado terrorista do 11 de Setembro de 2001, que tinha notável semelhança visual com uma das fases do jogo. Além disto, com o fracasso comercial do Dreamcast, parecia duvidoso para a Sega que o lançamento do jogo traria algum lucro. (pt)
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  • Aviation Battle Championship (en)
  • Propeller Arena: (en)
foaf:depiction
  • http://commons.wikimedia.org/wiki/Special:FilePath/Propeller_Arena.jpg
  • http://commons.wikimedia.org/wiki/Special:FilePath/Propeller_Arena_cover.jpg
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artist
  • Shoji Takeuchi (en)
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composer
  • Tomoya Koga (en)
  • Sachio Ogawa (en)
designer
  • Junichi Yamanaka (en)
developer
director
  • Makoto Osaki (en)
genre
modes
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producer
programmer
  • Tetsuya Sugimoto (en)
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