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Wing Arms is a 1995 mission based flight simulator video game for the Sega Saturn taking place some time after World War II in an alternate chain of events. Players choose one of seven different Allied and Axis fighter planes and are assigned to six seek and destroy missions against a large, equally unified squadron and naval force. It is an arcade style flight simulator, as the physics are simplified for the sake of playability; the planes do not stall when traveling under stalling speeds and planes do not crash against water and other surfaces when descending from high altitudes. It was one of the first games to be developed using the Sega Graphics Library operating system.

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  • Wing Arms (en)
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  • Wing Arms is a 1995 mission based flight simulator video game for the Sega Saturn taking place some time after World War II in an alternate chain of events. Players choose one of seven different Allied and Axis fighter planes and are assigned to six seek and destroy missions against a large, equally unified squadron and naval force. It is an arcade style flight simulator, as the physics are simplified for the sake of playability; the planes do not stall when traveling under stalling speeds and planes do not crash against water and other surfaces when descending from high altitudes. It was one of the first games to be developed using the Sega Graphics Library operating system. (en)
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  • Wing Arms (en)
name
  • Wing Arms (en)
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  • http://commons.wikimedia.org/wiki/Special:FilePath/Wing_Arms_cover.jpg
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  • European cover art (en)
designer
  • Joe Gillian (en)
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  • Bell Corporation http://gdri.smspower.org/wiki/index.php/Bell (en)
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  • Kouji Iwashita (en)
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  • /wing-arms (en)
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  • Maximum (en)
  • Sega Saturn Magazine (en)
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  • Wing Arms (en)
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  • Wing Arms is a 1995 mission based flight simulator video game for the Sega Saturn taking place some time after World War II in an alternate chain of events. Players choose one of seven different Allied and Axis fighter planes and are assigned to six seek and destroy missions against a large, equally unified squadron and naval force. It is an arcade style flight simulator, as the physics are simplified for the sake of playability; the planes do not stall when traveling under stalling speeds and planes do not crash against water and other surfaces when descending from high altitudes. It was one of the first games to be developed using the Sega Graphics Library operating system. (en)
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