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The Checking Integrated Circuit (CIC) is a lockout chip designed by Nintendo for the Nintendo Entertainment System (NES) video game console in 1985; the chip is part of a system known as 10NES, in which a 'key' (which is stored in the game) is used by the 'lock' (stored in the console) to both check if the game is authentic, and if the game is the same region as the console.

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rdfs:label
  • 10NES (es)
  • CIC (Nintendo) (en)
  • 10NES (fr)
  • 10NES (it)
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  • El chip 10NES era un sistema de autentificación de Nintendo desarrollado para verificar los juegos y los periféricos originales. No solo el cartucho, sino también la consola disponían de este chip que permitía establecer una conexión entre ambos para verificar y ejecutar el juego respectivo o, en caso tal, bloquearlo.​ Este sistema de comprobación del circuito integrado fue diseñado para la versión europea y norteamericana de la consola de video juegos Nintendo Entertainment System (NES)[cita requerida] Varias compañías encontraron maneras de eliminar esta restricción. (es)
  • Il 10NES è un sistema di protezione sviluppato da Nintendo per la sua console Nintendo Entertainment System (NES). Fu progettato per evitare che gli sviluppatori di videogiochi pubblicassero titoli non autorizzati da Nintendo. In seguito, quando la console fu distribuita su più mercati, fu usato anche per evitare che giochi sviluppati per una determinata regione geografica o per una specifica versione della console fossero usati su sistemi diversi da quelli per cui erano stati progettati. (it)
  • The Checking Integrated Circuit (CIC) is a lockout chip designed by Nintendo for the Nintendo Entertainment System (NES) video game console in 1985; the chip is part of a system known as 10NES, in which a 'key' (which is stored in the game) is used by the 'lock' (stored in the console) to both check if the game is authentic, and if the game is the same region as the console. (en)
  • 10NES est un système de verrouillage de la console de jeux vidéo Nintendo Entertainment System (NES). L'objectif de ce système est d'empêcher les jeux non accrédités par Nintendo de s'exécuter sur la console. Cette mesure technique de protection a été mise en place par Nintendo en réaction à l'effondrement du marché du jeu vidéo en 1983, afin de contrôler l'origine des cartouches de jeux utilisées sur sa console. Seuls les jeux bénéficiant d'une licence acquise auprès du constructeur pouvaient inclure la puce 10NES sur leur support, leur permettant de fonctionner sur les NES. (fr)
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  • http://commons.wikimedia.org/wiki/Special:FilePath/Nintendo-10NES-Lockout-Chip.jpg
  • http://commons.wikimedia.org/wiki/Special:FilePath/CIC_F411A_01.jpg
  • http://commons.wikimedia.org/wiki/Special:FilePath/D411_01.jpg
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  • The Checking Integrated Circuit (CIC) is a lockout chip designed by Nintendo for the Nintendo Entertainment System (NES) video game console in 1985; the chip is part of a system known as 10NES, in which a 'key' (which is stored in the game) is used by the 'lock' (stored in the console) to both check if the game is authentic, and if the game is the same region as the console. The chip was designed in response to the North American video game crash of 1983, which was partially the result of a lack of both publishing and quality control; the idea was that by forcing third-party developers to have their games go through an approval process, Nintendo could stop shovelware from entering the market. Improved designs of the CIC chip were also used in the later Super Nintendo Entertainment System and Nintendo 64, although running an updated security program which performs additional checks. The lockout chip was controversial, with several developers opting to release their games without Nintendo's approval by using work-arounds; the most well-known of these was Tengen (a subsidiary of Atari), which copied the CIC chip, resulting in their games running without issue. In response, Nintendo sued Atari for copyright infringement. (en)
  • El chip 10NES era un sistema de autentificación de Nintendo desarrollado para verificar los juegos y los periféricos originales. No solo el cartucho, sino también la consola disponían de este chip que permitía establecer una conexión entre ambos para verificar y ejecutar el juego respectivo o, en caso tal, bloquearlo.​ Este sistema de comprobación del circuito integrado fue diseñado para la versión europea y norteamericana de la consola de video juegos Nintendo Entertainment System (NES)[cita requerida] Varias compañías encontraron maneras de eliminar esta restricción. (es)
  • 10NES est un système de verrouillage de la console de jeux vidéo Nintendo Entertainment System (NES). L'objectif de ce système est d'empêcher les jeux non accrédités par Nintendo de s'exécuter sur la console. Cette mesure technique de protection a été mise en place par Nintendo en réaction à l'effondrement du marché du jeu vidéo en 1983, afin de contrôler l'origine des cartouches de jeux utilisées sur sa console. Seuls les jeux bénéficiant d'une licence acquise auprès du constructeur pouvaient inclure la puce 10NES sur leur support, leur permettant de fonctionner sur les NES. Le 10NES a été breveté et le code source a été protégé par les droits d'auteur ; seul Nintendo a pu produire les puces de sécurité. Le brevet couvrant le 10NES a expiré le 24 janvier 2006, bien que le copyright sur les cartouches soit toujours effectif. (fr)
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