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Capcom Fighting All-Stars: Code Holder was a 3D fighting game planned for the arcade and PlayStation 2 that was to be developed by Capcom. Like KOF: Maximum Impact, it was designed to translate a 2D fighting game series into 3D. This was done previously in the Street Fighter EX series, which Capcom co-produced with Arika. The game utilized 3D assets that were previously created for a third Capcom vs. SNK title, which had been cancelled due to SNK's financial difficulties. Capcom beta-tested the game, but after negative feedback from players and more months in development, the game was canceled in August 2003.

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  • Capcom Fighting All-Stars (en)
  • Capcom Fighting All Stars (es)
  • Capcom Fighting All Stars (fr)
  • Capcom Fighting All-Stars: Code Holder (pt)
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  • Capcom Fighting All-Stars: Code Holder est un jeu d'action adventure strategy développé par Capcom en Arcade sur System 246 et qui devait être porté sur PS2. La production et le développement du jeu ont été jusqu'à proposer un prototype non-finalisé, mais finalement Capcom a tout annulé en 2003. (fr)
  • Capcom Fighting All-Stars: Code Holder was a 3D fighting game planned for the arcade and PlayStation 2 that was to be developed by Capcom. Like KOF: Maximum Impact, it was designed to translate a 2D fighting game series into 3D. This was done previously in the Street Fighter EX series, which Capcom co-produced with Arika. The game utilized 3D assets that were previously created for a third Capcom vs. SNK title, which had been cancelled due to SNK's financial difficulties. Capcom beta-tested the game, but after negative feedback from players and more months in development, the game was canceled in August 2003. (en)
  • Capcom Fighting All Stars fue un videojuego de lucha 3D programado por Capcom, que iba a lanzarse primero en arcades, y posteriormente convertido a PlayStation 2. Era muy similar a otros títulos de lucha 3D como la saga Street Fighter EX o The King of Fighters: Maximum Impact, e iba a incluir luchadores nuevos exclusivos, además de otros extraídos de otros juegos de Capcom, como Street Fighter, Final Fight, Rival Schools y .​ El juego fue presentado a principios del año 2003 en formato beta-tester, pero debido a la poca aceptación que tuvo entre los jugadores y la época de crisis por la que pasaba Capcom, el juego finalmente fue cancelado en agosto del mismo año, junto con otros juegos que tenían en desarrollo como Dead Phoenix o Red Dead Revolver (aunque este último fue rescatado por Rock (es)
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  • Capcom Fighting All-Stars: Code Holder (en)
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