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Conquest: Frontier Wars is a real-time strategy game released in 2001 by Ubi Soft and developed by Fever Pitch Studios. A good amount of the development was done at Digital Anvil in Austin, Texas, a startup developer originally owned by Chris Roberts, Erin Roberts, Eric Peterson, John Miles, Tony Zurovec, Marten Davies and Robert Rodriguez. Once Microsoft purchased Digital Anvil, Eric Peterson and Tom Mauer left to form Fever Pitch Studios Inc, and lead a team to complete the game as originally intended by the team. On December 9, 2013, the source code was bundled with every copy of the game purchased on GOG.com.

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  • Conquest: Frontier Wars (en)
  • Conquest: Frontier Wars (it)
  • Conquest: Frontier Wars (fr)
  • Conquest: Frontier Wars (ru)
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  • Conquest: Frontier Wars is a real-time strategy game released in 2001 by Ubi Soft and developed by Fever Pitch Studios. A good amount of the development was done at Digital Anvil in Austin, Texas, a startup developer originally owned by Chris Roberts, Erin Roberts, Eric Peterson, John Miles, Tony Zurovec, Marten Davies and Robert Rodriguez. Once Microsoft purchased Digital Anvil, Eric Peterson and Tom Mauer left to form Fever Pitch Studios Inc, and lead a team to complete the game as originally intended by the team. On December 9, 2013, the source code was bundled with every copy of the game purchased on GOG.com. (en)
  • Conquest: Frontier Wars è un videogioco di strategia in tempo reale, (con paesaggio 2D, ma con unità e strutture 3D), ambientato nello spazio di un immaginario futuro dove si deve costruire e controllare una flotta di astronavi, sviluppato da "" e distribuito nell'anno 2001. (it)
  • Conquest: Frontier Wars (рус. Завоевание: Пограничные войны) — космическая стратегия реального времени, созданная компанией и выпущенная в продажу компанией Ubisoft 14 августа 2001. В отличие от других игр этого жанра, уровни в «Conquest» играются на нескольких различных картах одновременно, соединённых червоточинами. (ru)
  • Conquest: Frontier Wars est un jeu vidéo de stratégie en temps réel développé par Fever Pitch Studios et publié par Ubisoft en 2001 sur PC. Le jeu se déroule dans un univers de science-fiction et retrace les affrontements entre trois factions : les humains et deux races d’extraterrestres. Le jeu propose un gameplay classique pour un jeu de ce type. Le joueur doit ainsi collecter des ressources sur des astéroïdes, qui lui permettent de construire des bâtiments et de produire des unités. Il propose cependant quelques fonctionnalités originales, comme la gestion des lignes d’approvisionnement et la possibilité d’assigner une flotte de vaisseau à un amiral, contrôlé par l’intelligence artificielle, qui gère ensuite cette dernière à la place du joueur, comme dans Conflict Zone. De plus, les par (fr)
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  • Conquest: Frontier Wars (en)
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  • Sergio Rosas (en)
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  • Arvee Garde (en)
  • Dan Orzulak (en)
  • James Wiggs (en)
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