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Creatures is an artificial life video game series, created in the mid-1990s by English computer scientist Steve Grand whilst working for the Cambridge video games developer Millennium Interactive. Gameplay focuses on raising alien creatures known as Norns, teaching them to survive, helping them explore their world, defending them against other species, and breeding them. Words can be taught to creatures by a learning computer (for verbs) or by repeating the name of the object while the creature is looking at it. After a creature understands language, the player can instruct their creature by typing in instructions, which the creature may choose to obey.

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  • Creatures (video game series) (en)
  • Creatures (Spieleserie) (de)
  • Creatures (serie) (it)
  • Creatures (série de jeux vidéo) (fr)
rdfs:comment
  • Creatures bezeichnet eine Serie von Computerspielen, die sich mit der Erschaffung und Simulation künstlichen Lebens (KL) befasst. Im Gegensatz zum Computerspiel Die Sims lassen sich die Kreaturen aber nicht direkt steuern, sondern es lässt sich nur die Umgebung manipulieren. (de)
  • Creatures est un programme de vie artificielle créé dans le milieu des années 1990 par Steve Grand qui travaillait alors pour la firme de programmation de jeux vidéo Millennium Interactive. Le logiciel a été considéré comme une percée importante dans la recherche sur la vie artificielle. Un nouveau projet a été annoncé par Steve Grand le 28 février 2011 : Grandroids: Real artificial life on your PC. (fr)
  • Creatures è una serie di programmi di vita artificiale creata nella metà degli anni novanta dall'informatico inglese durante il suo lavoro per la software house sviluppatrice di videogiochi di Cambridge. Il programma è ritenuto un'importante scoperta per l'avanzamento della ricerca sulla vita artificiale.. Il programma era uno dei pochi giochi a utilizzare l'apprendimento automatico. (it)
  • Creatures is an artificial life video game series, created in the mid-1990s by English computer scientist Steve Grand whilst working for the Cambridge video games developer Millennium Interactive. Gameplay focuses on raising alien creatures known as Norns, teaching them to survive, helping them explore their world, defending them against other species, and breeding them. Words can be taught to creatures by a learning computer (for verbs) or by repeating the name of the object while the creature is looking at it. After a creature understands language, the player can instruct their creature by typing in instructions, which the creature may choose to obey. (en)
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  • http://commons.wikimedia.org/wiki/Special:FilePath/Creatures_2_game_new_Norn.png
  • http://commons.wikimedia.org/wiki/Special:FilePath/Creatures_logo.png
  • http://commons.wikimedia.org/wiki/Special:FilePath/Shee_statue.png
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