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GROW is a series of Flash or HTML5-based puzzle games created by On Nakayama, a Japanese indie game developer, and posted to his website, eyezmaze.com. The series, which was launched on February 7, 2002, comprises 12 full games, 7 minigames, and 1 canceled game. The most recently released title was published in June 2018. The games all feature a simple click-button interface requiring the player to determine the correct combination of buttons to click to maximize visual reward and ultimately to achieve the good ending. Graphically spare and minimalist, GROW games employ a cute aesthetic and often include creatures and characters taken from On's other games like those in the Tontie Series.

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  • GROW (series) (en)
  • Grow (fr)
  • GROWシリーズ (ja)
  • GROW系列 (zh)
rdfs:comment
  • Grow est une série de jeux vidéo de réflexion en Flash créée par le développeur indépendant japonais On, aussi connu sous le nom d'Eyezmaze. La série est citée dans le livre Les 1001 jeux vidéo auxquels il faut avoir joué dans sa vie. (fr)
  • GROWシリーズ(グロウシリーズ)は、EYEZMAZE(アイズメイズ)で公開されているFlashを用いたブラウザゲームのシリーズ。作者はON。ジャンルはパズルゲーム。タイトルであるGROWは「成長」の意味を指す。 (ja)
  • 《GROW》(直譯:成長,另譯成長球)是由日本獨立電子遊戲開發者開發的一系列Flash益智游戏,這些遊戲均被發佈在On的網站EYEZMAZE上。《GROW》的首個遊戲於2002年2月7日發佈,至今有12個完整版本、7個迷你遊戲及1個取消了的遊戲。而於最近發佈的遊戲於2018年11月發佈。系列中的所有遊戲均為簡單的點擊遊戲,要求玩家判斷正確的按鈕次序,以將遊戲中的物件升到最高等級,並達到遊戲的好結局。遊戲的畫面簡單,且其圖形多以可愛的造型出現,並不時使用一些來自On創作的另一個遊戲系列《Tontie》中的各種生物。 遊戲系列獲得的評論基本上都是正面的。這些正面的評論稱讚遊戲簡單的概念、可愛的造形、以及創意。而批評則主要指出遊戲過於公式化,以及缺乏重玩性。雖然大部份玩家都認為《GROW》是一種益智遊戲或解迷遊戲,但於2008年,則指出「《GROW》系列是定義新類型遊戲的一個好例子」。 (zh)
  • GROW is a series of Flash or HTML5-based puzzle games created by On Nakayama, a Japanese indie game developer, and posted to his website, eyezmaze.com. The series, which was launched on February 7, 2002, comprises 12 full games, 7 minigames, and 1 canceled game. The most recently released title was published in June 2018. The games all feature a simple click-button interface requiring the player to determine the correct combination of buttons to click to maximize visual reward and ultimately to achieve the good ending. Graphically spare and minimalist, GROW games employ a cute aesthetic and often include creatures and characters taken from On's other games like those in the Tontie Series. (en)
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  • On (en)
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  • GROW (en)
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  • GROW is a series of Flash or HTML5-based puzzle games created by On Nakayama, a Japanese indie game developer, and posted to his website, eyezmaze.com. The series, which was launched on February 7, 2002, comprises 12 full games, 7 minigames, and 1 canceled game. The most recently released title was published in June 2018. The games all feature a simple click-button interface requiring the player to determine the correct combination of buttons to click to maximize visual reward and ultimately to achieve the good ending. Graphically spare and minimalist, GROW games employ a cute aesthetic and often include creatures and characters taken from On's other games like those in the Tontie Series. The games have received largely positive reviews with the main criticisms restricted to a formulaic quality of the main series and a lack of replay value. Positive reviews have emphasized the games' simple whimsy and innocent aesthetics and the creativity of the underlying concept. Although widely recognized as a puzzle game, a paper by the 2008 IGDA noted that "the Grow series is an example of a game that defined a new genre of games." (en)
  • Grow est une série de jeux vidéo de réflexion en Flash créée par le développeur indépendant japonais On, aussi connu sous le nom d'Eyezmaze. La série est citée dans le livre Les 1001 jeux vidéo auxquels il faut avoir joué dans sa vie. (fr)
  • GROWシリーズ(グロウシリーズ)は、EYEZMAZE(アイズメイズ)で公開されているFlashを用いたブラウザゲームのシリーズ。作者はON。ジャンルはパズルゲーム。タイトルであるGROWは「成長」の意味を指す。 (ja)
  • 《GROW》(直譯:成長,另譯成長球)是由日本獨立電子遊戲開發者開發的一系列Flash益智游戏,這些遊戲均被發佈在On的網站EYEZMAZE上。《GROW》的首個遊戲於2002年2月7日發佈,至今有12個完整版本、7個迷你遊戲及1個取消了的遊戲。而於最近發佈的遊戲於2018年11月發佈。系列中的所有遊戲均為簡單的點擊遊戲,要求玩家判斷正確的按鈕次序,以將遊戲中的物件升到最高等級,並達到遊戲的好結局。遊戲的畫面簡單,且其圖形多以可愛的造型出現,並不時使用一些來自On創作的另一個遊戲系列《Tontie》中的各種生物。 遊戲系列獲得的評論基本上都是正面的。這些正面的評論稱讚遊戲簡單的概念、可愛的造形、以及創意。而批評則主要指出遊戲過於公式化,以及缺乏重玩性。雖然大部份玩家都認為《GROW》是一種益智遊戲或解迷遊戲,但於2008年,則指出「《GROW》系列是定義新類型遊戲的一個好例子」。 (zh)
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