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Maryoku Yummy is an American children's animated television series that aired on The Hub from October 11, to November 15, 2010. It is based on the 2001 greeting card character, Maryoku Yummy. The show's intellectual property was created by Jeffrey Conrad of American Greetings. The show's production began in 2007 with a deal with DQ Entertainment.

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  • Maryoku Yummy (en)
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  • Maryoku Yummy is an American children's animated television series that aired on The Hub from October 11, to November 15, 2010. It is based on the 2001 greeting card character, Maryoku Yummy. The show's intellectual property was created by Jeffrey Conrad of American Greetings. The show's production began in 2007 with a deal with DQ Entertainment. (en)
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  • Fij Fij's perfectionist streak causes trouble as he is chosen to run the Burble Blossom Festival; Maryoku learns to appreciate her life when she gains an understanding of how things could be if she were not a wish-sitter. (en)
  • Ooka promises to get Fudan to leave Nozomu forever, whether he wants to or not. They try to do everything a wish needs to be granted. Soon, Ooka gives up, so she pretends Fudan has become granted by making him eating a Burbleberry, But he flies away in the bubble he blows with the Burbleberry he ate, so Ooka is forced to go find him; a muddle-puddle storm touches Maryoku right before Nozomu's annual picnic. So Fij Fij and Ooka try to get her back. (en)
  • Maryoku helps a stinky Wish who doesn't like baths get cleaned up; Jeppy eats all of Omoshi's muffins by mistake and blames it on a pretend monster. (en)
  • Maryoku reassures the Wishes and Fij Fij after Ooka frightens them with a scary story about a monster called the Yorglesclubber. She goes outside & makes sure there ARE no monsters in Nozomu, but spooky noises scare her so much that she gets covered in mud & various plants, making her look like the Yorglesclubber; Fij Fij thinks he needs to change if he wants to stay Maryoku's friend. (en)
  • Maryoku steps in when Hadagi's practical jokes go too far; Ooka feels Maryoku has been unjustly accused for ruining her art show and comes to her defense. She later solves the mystery of who ruined the art show and finds out that she ruined it by leaving her art supplies out. (en)
  • Tapo Tapo demonstrates life to Shika without Maryoku; Ooka is tired after staying up too late. (en)
  • Fij Fij is followed by Nozomu's wishes after he steals a Yurble Burble Berry from Omoshi's kitchen; Maryoku and Omoshi switch jobs. (en)
  • One ungranted wish named Fudan remains in Nozomu when the wish delivery Bob does not arrive, so Maryoku and Shika look for him in places in Nozomu, like under the big red rock. Everyone eventually helps him get unstuck from a big wish blocking the entrance to nozomu; Hadagi volunteers to handle the big wish all by herself. (en)
  • Shika accidentally picks Maryoku's flowers for Tapo Tapo; Maryoku wishes all of her friends Sweet Dreams to alleviate the stress of a difficult day. (en)
  • Ooka has to do everyone else's chores after they all get the Hiccles; a mysterious yellow and blue wish makes everyone act different. (en)
  • Maryoku looks for Shika's rulebook after it goes missing while in her possession; Fudan pet sits for Fij Fij and finds that it's not all fun and games. (en)
  • Oolong tries to prove his worth to Nozumu despite Hadagi's opinion, so she sends him away; Tapo Tapo tells the wishes a story about Maryoku and Ooka in a setup of Cinderella. (en)
  • When it's Shika's turn to pick a game for game day, everyone dreads it. But then Maryoku livens things up by having everyone play a game called "Shika says"; Nonki and Yuzu's wish delivery machine goes awry. (en)
  • After the wishes' playground breaks, Tapo Tapo suggests the Yummies work together to make a new one. But they all have their own ideas on what they want it to be like; Ooka uses a look-alike robot built by Nonki and Yuzu to do her chores for her and later regrets it when the robot gets phrased for it. (en)
  • Maryoku and Fij Fij go on a journey to save a lost wish who got lost inside Shika's hat; Ooka tries to take shortcuts while cooking her first recipe but everything goes wrong when Maryoku & Fij Fij start talking backwards after they eat it. (en)
  • While on a day off, Ooka learns to appreciate helping others; Maryoku's antennae start growing at an unusual rate, making her sick. But she ignores this to help her friends. (en)
  • A flashback where Fij Fij gets a dog-Yummy named Inu, but isn't quite ready for the responsibility; Maryoku tells the wishes a story about the Golden Flower of Fun & sets out to confirm the legend of it. (en)
  • Shika's wish for Maryoku to follow the rules comes true. She then starts wearing Shika's hat and acting like him, making the others think she's not fun anymore and Shika regrets this; Ooka has to plant some melons when she wants to fly her kite, but Maryoku helps her make planting the melons fun. (en)
  • Ooka and Hadagi each come up with a song that makes the wishes and Fij Fij sleep and dance at the same time; Shika accuses Maryoku and her wishes for stealing, but little does he know, it's actually a scavenger hunt for his birthday party. (en)
  • Shika has strong reactions to a ninth wish on Maryoku's team, but he soon warms up to it; Ooka and Fij Fij compete to be Maryoku's best friend. (en)
  • Ooka borrows Fij Fij's new Yumdoodle bug without permission; Shika lets everyone add one new rule to the Nozomu rule book, but too many new rules cause trouble for everyone. Later, Maryoku adds a rule about treating others how you want to be treated, fixing everything. (en)
  • Fij Fij is nervous about Maryoku's plans for a dance. So she helps him by making him dance on the dance floor; Hadagi hopes to earn praise by winning the annual Wishketball competition. (en)
  • Ooka is a bad influence on Maryoku & Fij Fij when they go exploring with Bob's van in the middle of nowhere, which causes them to get lost. They eventually reverse the van to go back home; Fudan feels jealous of a new baby Wish that commands Maryoku's attention, so he disguises himself as the baby wish. (en)
  • Maryoku decides to teach Ooka & Hadagi about acceptance after they make different clubs; the Yummies break Shika's rules after he gets trapped in a bubble and later learn why rules exist. (en)
  • Ooka learns an important lesson about the needs of the wishes after trying to grant them quickly by machine; Bob tries to do too much and neglects his primary task of delivering the wishes, so they run away. (en)
  • Shika feels inadequate without his lucky hat; in a story Tapo Tapo tells to the wishes, the Yummies meet a giant Nonki in an adventure reminiscent of "Jack and the Beanstalk". (en)
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