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Midway Studios Austin (formerly known as Inevitable Entertainment) was a video game developer established by former Acclaim Studios Austin employees, founded as Inevitable Entertainment in 2000 and acquired by Midway Games in 2004. Responsible for developing Area 51 and its 2007 sequel BlackSite: Area 51.

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  • Midway Austin (fr)
  • Midway Studios Austin (en)
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  • Midway Austin était un studio de développement de jeux vidéo basé à Austin dans l’État du Texas, aux États-Unis. Fondé sous le nom de Inevitable Entertainment le 23 mars 2000, il est racheté le 11 octobre 2004 par Midway Games. L’entreprise est notamment connu pour avoir développé Bilbo le Hobbit en 2003, Area 51 en 2005 et BlackSite en 2007. Il ferme ses portes en 2008. (fr)
  • Midway Studios Austin (formerly known as Inevitable Entertainment) was a video game developer established by former Acclaim Studios Austin employees, founded as Inevitable Entertainment in 2000 and acquired by Midway Games in 2004. Responsible for developing Area 51 and its 2007 sequel BlackSite: Area 51. (en)
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  • Midway Austin (en)
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  • Midway Austin (en)
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  • Midway Austin était un studio de développement de jeux vidéo basé à Austin dans l’État du Texas, aux États-Unis. Fondé sous le nom de Inevitable Entertainment le 23 mars 2000, il est racheté le 11 octobre 2004 par Midway Games. L’entreprise est notamment connu pour avoir développé Bilbo le Hobbit en 2003, Area 51 en 2005 et BlackSite en 2007. Il ferme ses portes en 2008. (fr)
  • Midway Studios Austin (formerly known as Inevitable Entertainment) was a video game developer established by former Acclaim Studios Austin employees, founded as Inevitable Entertainment in 2000 and acquired by Midway Games in 2004. Responsible for developing Area 51 and its 2007 sequel BlackSite: Area 51. On August 11, 2008, Midway announced it was canceling the game in development at its Austin location and was laying off between 90 and 130 of the Austin employees. In December 2008, the studio closed its doors, laying off the entire local workforce as part of a larger, company-wide, action. Many of its former staff members have since left to other companies such as Aspyr, Retro Studios, Certain Affinity, and the now-defunct Vigil Games. (en)
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