About: RSX Reality Synthesizer     Goto   Sponge   NotDistinct   Permalink

An Entity of Type : owl:Thing, within Data Space : dbpedia.demo.openlinksw.com associated with source document(s)
QRcode icon
http://dbpedia.demo.openlinksw.com/describe/?url=http%3A%2F%2Fdbpedia.org%2Fresource%2FRSX_Reality_Synthesizer

The RSX 'Reality Synthesizer' is a proprietary graphics processing unit (GPU) codeveloped by Nvidia and Sony for the PlayStation 3 game console. It is a GPU based on the Nvidia 7800GTX graphics processor and, according to Nvidia, is a G70/G71 (previously known as NV47) hybrid architecture with some modifications. The RSX has separate vertex and pixel shader pipelines. The GPU makes use of 256 MB GDDR3 RAM clocked at 650 MHz with an effective transmission rate of 1.3 GHz and up to 224 MB of the 3.2 GHz XDR main memory via the CPU (480 MB max).Although it carries the majority of the graphics processing, the Cell Broadband Engine, the console's CPU, is also used complementarily for some graphics-related computational loads of the console.

AttributesValues
rdfs:label
  • RSX Reality Synthesizer (es)
  • RSX (processeur) (fr)
  • RSX Reality Synthesizer (it)
  • RSX Reality Synthesizer (ja)
  • RSX Reality Synthesizer (en)
  • RSX 'Reality Synthesizer' (pt)
  • RSX (ru)
rdfs:comment
  • Le RSX (ou Reality Synthetizer) est un processeur graphique qui équipe la console de jeux PlayStation 3 de Sony. Il a été développé conjointement par la société Nvidia et Sony Computer Entertainment et son développement a été annoncé en 2005. (fr)
  • El RSX 'Sintetizador Real' es una unidad de procesamiento gráfico (GPU) desarrollado en conjunto con Nvidia y Sony para PlayStation 3. Es un GPU basado en el procesador gráfico Nvidia 7800GTX, acordando con Nvidia, es un G70/G71 (antes conocido como NV47) con arquitectura híbrida y modificaciones. El GPU usa 256 MB GDDR3 RAM clockeado a 650 MHz con una efectiva transmisión para mejorar el proceso de los gráficos, el Cell Broadband Engine, el GPU de la consola también es usado para cargar gráficos computacionales. (es)
  • The RSX 'Reality Synthesizer' is a proprietary graphics processing unit (GPU) codeveloped by Nvidia and Sony for the PlayStation 3 game console. It is a GPU based on the Nvidia 7800GTX graphics processor and, according to Nvidia, is a G70/G71 (previously known as NV47) hybrid architecture with some modifications. The RSX has separate vertex and pixel shader pipelines. The GPU makes use of 256 MB GDDR3 RAM clocked at 650 MHz with an effective transmission rate of 1.3 GHz and up to 224 MB of the 3.2 GHz XDR main memory via the CPU (480 MB max).Although it carries the majority of the graphics processing, the Cell Broadband Engine, the console's CPU, is also used complementarily for some graphics-related computational loads of the console. (en)
  • RSX (アールエスエックス) は、ソニー・コンピュータエンタテインメント (SCE) とNVIDIAによって開発されたPlayStation 3向けのGraphics Processing Unit (GPU) である。 (ja)
  • La GPU RSX Reality Synthesizer è un chip grafico progettato da NVIDIA in collaborazione con Sony per la console PlayStation 3. Il core grafico è una versione modificata appositamente per la PlayStation 3 dalla serie Geforce 7800. Chip Reality Synthesizer. (it)
  • A unidade de processamento gráfico RSX 'Reality Synthesizer é um chip gráfico projetado pela NVIDIA e Sony para o console de videogame PlayStation 3. (pt)
  • RSX — графический процессор, совместно разработанный компаниями NVIDIA и Sony для игровой приставки PlayStation 3. (ru)
foaf:depiction
  • http://commons.wikimedia.org/wiki/Special:FilePath/RSX_'Reality_Synthesizer'.jpg
  • http://commons.wikimedia.org/wiki/Special:FilePath/RSX_Reality_Synthesizer_on_CD.jpg
dcterms:subject
Wikipage page ID
Wikipage revision ID
Link from a Wikipage to another Wikipage
sameAs
dbp:wikiPageUsesTemplate
thumbnail
has abstract
  • Le RSX (ou Reality Synthetizer) est un processeur graphique qui équipe la console de jeux PlayStation 3 de Sony. Il a été développé conjointement par la société Nvidia et Sony Computer Entertainment et son développement a été annoncé en 2005. (fr)
  • El RSX 'Sintetizador Real' es una unidad de procesamiento gráfico (GPU) desarrollado en conjunto con Nvidia y Sony para PlayStation 3. Es un GPU basado en el procesador gráfico Nvidia 7800GTX, acordando con Nvidia, es un G70/G71 (antes conocido como NV47) con arquitectura híbrida y modificaciones. El GPU usa 256 MB GDDR3 RAM clockeado a 650 MHz con una efectiva transmisión para mejorar el proceso de los gráficos, el Cell Broadband Engine, el GPU de la consola también es usado para cargar gráficos computacionales. (es)
  • The RSX 'Reality Synthesizer' is a proprietary graphics processing unit (GPU) codeveloped by Nvidia and Sony for the PlayStation 3 game console. It is a GPU based on the Nvidia 7800GTX graphics processor and, according to Nvidia, is a G70/G71 (previously known as NV47) hybrid architecture with some modifications. The RSX has separate vertex and pixel shader pipelines. The GPU makes use of 256 MB GDDR3 RAM clocked at 650 MHz with an effective transmission rate of 1.3 GHz and up to 224 MB of the 3.2 GHz XDR main memory via the CPU (480 MB max).Although it carries the majority of the graphics processing, the Cell Broadband Engine, the console's CPU, is also used complementarily for some graphics-related computational loads of the console. (en)
  • RSX (アールエスエックス) は、ソニー・コンピュータエンタテインメント (SCE) とNVIDIAによって開発されたPlayStation 3向けのGraphics Processing Unit (GPU) である。 (ja)
  • La GPU RSX Reality Synthesizer è un chip grafico progettato da NVIDIA in collaborazione con Sony per la console PlayStation 3. Il core grafico è una versione modificata appositamente per la PlayStation 3 dalla serie Geforce 7800. Chip Reality Synthesizer. (it)
  • A unidade de processamento gráfico RSX 'Reality Synthesizer é um chip gráfico projetado pela NVIDIA e Sony para o console de videogame PlayStation 3. (pt)
  • RSX — графический процессор, совместно разработанный компаниями NVIDIA и Sony для игровой приставки PlayStation 3. (ru)
prov:wasDerivedFrom
page length (characters) of wiki page
foaf:isPrimaryTopicOf
is Link from a Wikipage to another Wikipage of
Faceted Search & Find service v1.17_git139 as of Feb 29 2024


Alternative Linked Data Documents: ODE     Content Formats:   [cxml] [csv]     RDF   [text] [turtle] [ld+json] [rdf+json] [rdf+xml]     ODATA   [atom+xml] [odata+json]     Microdata   [microdata+json] [html]    About   
This material is Open Knowledge   W3C Semantic Web Technology [RDF Data] Valid XHTML + RDFa
OpenLink Virtuoso version 08.03.3330 as of Mar 19 2024, on Linux (x86_64-generic-linux-glibc212), Single-Server Edition (378 GB total memory, 49 GB memory in use)
Data on this page belongs to its respective rights holders.
Virtuoso Faceted Browser Copyright © 2009-2024 OpenLink Software