Shoot Away is a 1977 electro-mechanical (EM) light gun shooter arcade game developed and published by Namco. Players use the rifle-shaped light guns to fire at clay pigeons, represented as flying white dots on a projector screen. There are two that must be shot down in each round, and players only get two bullets to hit them. Bonus points are awarded for shooting the pigeons as soon as they appear, or by destroying both of them with a single bullet. The game was a critical and commercial success, maintaining a presence in arcades into the 1980s.
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| - Shoot Away (de)
- Shoot Away (en)
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| - Shoot Away ist eine Serie von Arcade-Spielen, die ab 1984 von Namco (dem Entwickler von Pac-Man) produziert wurden. Es handelt sich um elektromechanische Wurfscheiben-Spiele mit einem Projektionssystem und Lightguns in Form von Gewehren. (de)
- Shoot Away is a 1977 electro-mechanical (EM) light gun shooter arcade game developed and published by Namco. Players use the rifle-shaped light guns to fire at clay pigeons, represented as flying white dots on a projector screen. There are two that must be shot down in each round, and players only get two bullets to hit them. Bonus points are awarded for shooting the pigeons as soon as they appear, or by destroying both of them with a single bullet. The game was a critical and commercial success, maintaining a presence in arcades into the 1980s. (en)
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- Sho Osugi (en)
- Kazunori Sawano (en)
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| - Shoot Away ist eine Serie von Arcade-Spielen, die ab 1984 von Namco (dem Entwickler von Pac-Man) produziert wurden. Es handelt sich um elektromechanische Wurfscheiben-Spiele mit einem Projektionssystem und Lightguns in Form von Gewehren. (de)
- Shoot Away is a 1977 electro-mechanical (EM) light gun shooter arcade game developed and published by Namco. Players use the rifle-shaped light guns to fire at clay pigeons, represented as flying white dots on a projector screen. There are two that must be shot down in each round, and players only get two bullets to hit them. Bonus points are awarded for shooting the pigeons as soon as they appear, or by destroying both of them with a single bullet. The game was a critical and commercial success, maintaining a presence in arcades into the 1980s. (en)
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