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The Sound Object (SndObj) Library is a C++ object-oriented programming library for music and audio development. It is composed of 100+ classes for signal processing, audio, MIDI, and file I/O. The library is available for Linux, Windows, Mac OS X, IRIX, and other Unix-like systems. The library development is now a cooperative project hosted by SourceForge. New versions are released twice-yearly and development versions are available via Concurrent Versions System (CVS). The Library also provides bindings for Python (aka PySndObj), Java and Common Lisp (through CFFI).

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  • Sound Object (SndObj) Library (en)
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  • The Sound Object (SndObj) Library is a C++ object-oriented programming library for music and audio development. It is composed of 100+ classes for signal processing, audio, MIDI, and file I/O. The library is available for Linux, Windows, Mac OS X, IRIX, and other Unix-like systems. The library development is now a cooperative project hosted by SourceForge. New versions are released twice-yearly and development versions are available via Concurrent Versions System (CVS). The Library also provides bindings for Python (aka PySndObj), Java and Common Lisp (through CFFI). (en)
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  • Sound Object (SndObj) Library (en)
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  • Sound Object Library (en)
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  • The Sound Object (SndObj) Library is a C++ object-oriented programming library for music and audio development. It is composed of 100+ classes for signal processing, audio, MIDI, and file I/O. The library is available for Linux, Windows, Mac OS X, IRIX, and other Unix-like systems. The library development is now a cooperative project hosted by SourceForge. New versions are released twice-yearly and development versions are available via Concurrent Versions System (CVS). The Library also provides bindings for Python (aka PySndObj), Java and Common Lisp (through CFFI). (en)
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