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Swordquest is a series of video games originally produced by Atari, Inc. in the 1980s as part of a contest, consisting of three finished games, Earthworld, Fireworld, and Waterworld, and a planned fourth game, Airworld. Each of the games came with a comic book that explained the plot, as well as containing part of the solution to a major puzzle that had to be solved to win the contest, with a series of prizes whose total value was $150,000. The series had its genesis as a possible sequel to Atari's groundbreaking 1979 title Adventure, but it developed mythology and a system of play that was unique.

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  • Swordquest (es)
  • Swordquest (fr)
  • Swordquest (it)
  • Swordquest (en)
  • Swordquest (ru)
  • 寻剑 (zh)
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  • Swordquest est une série inachevée de jeux vidéo produits par Atari durant les années 1980 dans le cadre d'un concours. La série compte au total trois épisodes : Earthworld, Fireworld et Waterworld. Un dernier opus devait sortir, Airworld, mais il fut annulé à la suite des problèmes financiers d'Atari. (fr)
  • 寻剑(Swordquest)是一个未完成的电子游戏系列作品。这个游戏由雅达利发行,是一次比赛的一部分。这个游戏计划中分为四部曲,最终只完成了三部。每个游戏都附带一本DC制作的漫画,玩家需要在游戏中找到漫画中隐藏的单词的线索,然后从漫画中找到单词并想办法拼出正确的句子。找到句子后玩家可以将结果寄到雅达利,每一作游戏找到答案的赢家都有机会获得由黄金等昂贵物料制成的奖品(每一作游戏只设立一个赢家的位置),并有机会进军总决赛。总决赛的赢家可以获得纯金打造的黄金剑。寻剑的游戏设计一定程度上影响了后来的“动作冒险游戏”的发展。 (zh)
  • Swordquest es una serie incompleta de videojuegos producido por Atari, Inc. en 1982. Destacaba por formar parte de un concurso con premios reales. La saga constaba de tres juegos publicados y un cuarto previsto que fue cancelado debido a la Crisis del videojuego de 1983. Cada uno de los tres juegos vino acompañado de un cómic que, no solo explicaba la historia, sino que formaba parte de la solución a un acertijo en forma de . Los jugadores que conseguían averiguar el acertijo, podían participar en una competición entre ellos en las oficinas de Atari, para optar a una serie de premios valorados en $150,000. La serie se considera como una posible secuela posible del popular videojuego de 1979 Aventura, pero desarrolló una mitología y sistema de juego únicos. Los libros de cómic estuvieron pr (es)
  • Swordquest is a series of video games originally produced by Atari, Inc. in the 1980s as part of a contest, consisting of three finished games, Earthworld, Fireworld, and Waterworld, and a planned fourth game, Airworld. Each of the games came with a comic book that explained the plot, as well as containing part of the solution to a major puzzle that had to be solved to win the contest, with a series of prizes whose total value was $150,000. The series had its genesis as a possible sequel to Atari's groundbreaking 1979 title Adventure, but it developed mythology and a system of play that was unique. (en)
  • Swordquest è una serie di quattro videogiochi pubblicati da Atari, Inc. tra il 1982 e il 1983 per la sua console Atari 2600. I titoli dei quattro giochi sono Earthworld, Fireworld, Waterworld ed Airworld. Ogni gioco aveva un nome ispirato ad uno dei quattro elementi, ed ognuno di essi aveva una struttura dei livelli ispirata ad una determinata filosofia. Ognuno il sequel dell'altro, la serie segue le vicende dei gemelli Tarra e Torr contro il malvagio re Tyrannus e il suo consigliere, lo stregone Konjuro. (it)
  • Swordquest — серия игр для Atari 2600, разработанная и выпущенная в 1982—1983 годах компанией Atari. Swordquest отличал конкурс, устроенный издателем, победители которого награждались дорогими призами на общую сумму 150 тысяч долларов (4 талисмана по 25 000 долларов и меч за 50 000 долларов). Всего в серии планировалось четыре игры, три из которых были выпущены: Earthworld, Fireworld, Waterworld (вышел ограниченным тиражом среди подписчиков), Airworld (релиз был отменен). Каждая игра комплектовалась красочным комиксом, нарисованным художниками Роем Томасом и Джерри Конвеем из DC Comics. (ru)
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  • Swordquest (en)
name
  • SwordQuest: EarthWorld (en)
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  • http://commons.wikimedia.org/wiki/Special:FilePath/Swordquest_logo.png
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