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Thunderspire Labyrinth is the second in the three part series of adventures introducing the new 4th edition Dungeons & Dragons concept of Points of Light, a loosely connected and open-ended setting designed to allow modules and Dungeon Masters created materials to be seamlessly integrated into either a single, largely unmapped fantasy world or a Dungeon Master custom made setting. The adventure, written by Mike Mearls and Richard Baker was published in 2008 by Wizards of the Coast, as a sequel to the adventure Keep on the Shadowfell. The adventure is designed for character of levels 4-6 and the module code "H" stands for Heroic Tier. This module is set in a region of the world called the Nentir Vale, the details of which are given in the 4th edition Dungeon Master's Guide.

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  • 雷鳴山の迷宮 (ja)
  • Thunderspire Labyrinth (en)
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  • Thunderspire Labyrinth is the second in the three part series of adventures introducing the new 4th edition Dungeons & Dragons concept of Points of Light, a loosely connected and open-ended setting designed to allow modules and Dungeon Masters created materials to be seamlessly integrated into either a single, largely unmapped fantasy world or a Dungeon Master custom made setting. The adventure, written by Mike Mearls and Richard Baker was published in 2008 by Wizards of the Coast, as a sequel to the adventure Keep on the Shadowfell. The adventure is designed for character of levels 4-6 and the module code "H" stands for Heroic Tier. This module is set in a region of the world called the Nentir Vale, the details of which are given in the 4th edition Dungeon Master's Guide. (en)
  • 雷鳴山の迷宮(らいめいざんのめいきゅう、原題:Thunderspire Labyrinth)はダンジョンズ&ドラゴンズ第4版のPoints of Lightコンセプトのアドベンチャー・シナリオ3部作の第2作目で、ダンジョンマスターが想像した素材やほとんどマップされていないファンタジーの世界、あるいはダンジョンマスターがカスタムメイドしたセッティングに、大まかにつながりのある自由な設定で途切れなく導入できるようにデザインされたモジュールである。アドベンチャーの著者はen:Mike MearlsとRichard Bakerで、2008年にウィザーズ・オブ・ザ・コーストから出版され、シャドウフェル城の影アドベンチャーの続編である。アドベンチャーは「H」マークがついた英雄級の4-6レベルキャラクターに向けてデザインされた。このモジュールはネンティア谷と呼ばれる地域の設定で、詳細は第4版のダンジョンマスターズ・ガイドにある。 (ja)
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  • http://commons.wikimedia.org/wiki/Special:FilePath/H2_Thunderspire_Labyrinth_cover.jpg
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  • H1 H2 H3 (en)
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  • Thunderspire Labyrinth is the second in the three part series of adventures introducing the new 4th edition Dungeons & Dragons concept of Points of Light, a loosely connected and open-ended setting designed to allow modules and Dungeon Masters created materials to be seamlessly integrated into either a single, largely unmapped fantasy world or a Dungeon Master custom made setting. The adventure, written by Mike Mearls and Richard Baker was published in 2008 by Wizards of the Coast, as a sequel to the adventure Keep on the Shadowfell. The adventure is designed for character of levels 4-6 and the module code "H" stands for Heroic Tier. This module is set in a region of the world called the Nentir Vale, the details of which are given in the 4th edition Dungeon Master's Guide. (en)
  • 雷鳴山の迷宮(らいめいざんのめいきゅう、原題:Thunderspire Labyrinth)はダンジョンズ&ドラゴンズ第4版のPoints of Lightコンセプトのアドベンチャー・シナリオ3部作の第2作目で、ダンジョンマスターが想像した素材やほとんどマップされていないファンタジーの世界、あるいはダンジョンマスターがカスタムメイドしたセッティングに、大まかにつながりのある自由な設定で途切れなく導入できるようにデザインされたモジュールである。アドベンチャーの著者はen:Mike MearlsとRichard Bakerで、2008年にウィザーズ・オブ・ザ・コーストから出版され、シャドウフェル城の影アドベンチャーの続編である。アドベンチャーは「H」マークがついた英雄級の4-6レベルキャラクターに向けてデザインされた。このモジュールはネンティア谷と呼ばれる地域の設定で、詳細は第4版のダンジョンマスターズ・ガイドにある。 (ja)
module authors
module campaign
module character levels
module code
  • H2 (en)
module first published
module image
module rules
module title
  • Thunderspire Labyrinth (en)
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