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The Vicious Engine is a game engine that offers functionality for rendering, sound, networking, physics, game play scripting, and lighting. It was developed by Vicious Cycle Software, and was first released in January 2005. No additional third-party libraries are required, and all source code is included. It supports GameCube, Wii, WiiWare, Xbox, Xbox 360, Xbox Live Arcade, PlayStation 2, PlayStation Portable, PlayStation Network, and Microsoft Windows. The engine would become dormant as a part of the closure of Vicious Cycle Software in 2016.

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  • Vicious Engine (en)
  • Vicious Engine (sv)
  • Vicious Engine (ru)
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  • The Vicious Engine is a game engine that offers functionality for rendering, sound, networking, physics, game play scripting, and lighting. It was developed by Vicious Cycle Software, and was first released in January 2005. No additional third-party libraries are required, and all source code is included. It supports GameCube, Wii, WiiWare, Xbox, Xbox 360, Xbox Live Arcade, PlayStation 2, PlayStation Portable, PlayStation Network, and Microsoft Windows. The engine would become dormant as a part of the closure of Vicious Cycle Software in 2016. (en)
  • Vicious Engine är en spelmotor som utvecklats av det amerikanska företaget Vicious Cycle Software. Vicious Engine finns i versioner för Microsoft Windows, Sony Playstation 2, PlayStation 3, Microsoft Xbox, Xbox 360, Xbox Live Arcade, Nintendo GameCube, Nintendo Wii och PlayStation Portable.. (sv)
  • Vicious Engine — игровой движок, связующее программное обеспечение, сочетающее в себе функциональность графического движка, звукового движка, физического движка и сетевой код. Разработан американской компанией . (ru)
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  • Vicious Engine (en)
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  • Vicious Engine (en)
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  • http://commons.wikimedia.org/wiki/Special:FilePath/Vicious_Engine_Logo.jpg
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  • Vicious Engine Logo.jpg (en)
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  • The Vicious Engine is a game engine that offers functionality for rendering, sound, networking, physics, game play scripting, and lighting. It was developed by Vicious Cycle Software, and was first released in January 2005. No additional third-party libraries are required, and all source code is included. It supports GameCube, Wii, WiiWare, Xbox, Xbox 360, Xbox Live Arcade, PlayStation 2, PlayStation Portable, PlayStation Network, and Microsoft Windows. The engine would become dormant as a part of the closure of Vicious Cycle Software in 2016. (en)
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