Wing Commander: Armada is a computer game set in the universe of Chris Roberts' Wing Commander franchise. Created by Origin Systems and distributed by Electronic Arts in 1994, Armada was the first official game of the Wing Commander series to feature multiplayer mode. This game was released shortly before Wing Commander III: Heart of the Tiger and features a new graphics engine, capable of rendering fully 3D ship models, which is more powerful than the sprite-based engine used in Wing Commander II: Vengeance of the Kilrathi.
Attributes | Values |
---|
rdf:type
| |
rdfs:label
| - Wing Commander Armada (de)
- Wing Commander: Armada (es)
- Wing Commander: Armada (fr)
- Wing Commander: Armada (it)
- Wing Commander: Armada (ru)
- Wing Commander: Armada (en)
|
rdfs:comment
| - Wing Commander: Armada est un jeu vidéo de combat spatial développé Origin Systems et édité par Electronic Arts, sorti en 1994 sur DOS. Le jeu a été accompagné par une extension : Proving Grounds (1998). (fr)
- Wing Commander: Armada is a computer game set in the universe of Chris Roberts' Wing Commander franchise. Created by Origin Systems and distributed by Electronic Arts in 1994, Armada was the first official game of the Wing Commander series to feature multiplayer mode. This game was released shortly before Wing Commander III: Heart of the Tiger and features a new graphics engine, capable of rendering fully 3D ship models, which is more powerful than the sprite-based engine used in Wing Commander II: Vengeance of the Kilrathi. (en)
- Wing Commander: Armada (Командир Авиакрыла: Армада) — космический симулятор с элементами космической тотальной стратегии по вселенной Wing Commander. (ru)
- Wing Commander: Armada es un juego de ordenador situado en el universo de Wing Commander una franquicia de Chris Roberts. Creado por Origin Systems y distribuido por Electronic Arts en 1994, Armada fue el primer juego oficial de la serie Commander en presentar el modo multijugador. Este juego fue lanzado poco antes Wing Commander III: Heart to the Tiger y presenta un motor gráfico nuevo, capaz de renderizar totalmente en tres dimensiones los modelos de las naves, el cual es más potente que el utilizado en Wing Commander II: Vengeanze of Kilrathi. Esto es el resultado de Origin utilizando Armada como "banco de prueba" para el motor de Wing Commander III; Armada aun así carece de la prestación en alta resolución SVGA que fue introducido en el tercer capítulo de la serie. (es)
- Wing Commander: Armada è un videogioco della serie di simulatori di volo fantascientifici Wing Commander. Il videogioco come i predecessori è stato sviluppato dall'Origin Systems, è stato immesso sul mercato nel 1994. Sebbene il gioco si svolga durante il periodo della guerra tra la confederazione e i Kilrathi Armada va considerato come un capitolo autonomo, non correlato alla storia principale. (it)
|
foaf:name
| - Wing Commander: Armada (en)
|
foaf:depiction
| |
dcterms:subject
| |
Wikipage page ID
| |
Wikipage revision ID
| |
Link from a Wikipage to another Wikipage
| |
Link from a Wikipage to an external page
| |
sameAs
| |
dbp:wikiPageUsesTemplate
| |
thumbnail
| |
artist
| |
composer
| |
designer
| - Whitney Ayres (en)
- Jeff Everett (en)
- Denis R. Loubet (en)
- Jeff Grills (en)
|
developer
| |
director
| |
genre
| |
modes
| |
platforms
| - PC , FM Towns, PC-98 (en)
|
producer
| |
programmer
| - Jeff Everett (en)
- Jeff Grills (en)
- Chuck Carpiak (en)
|
publisher
| |
released
| |