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Winning Run is a first-person arcade racing simulation game developed and published by Namco in late December 1988 in Japan, before releasing internationally the following year. The player pilots a Formula One racer, with the objective being to complete each race in first place, all while avoiding opponents and other obstacles, such as flood-hit tunnels, pits and steep chambers. It was the very first game to run on the Namco System 21 arcade hardware, capable of 3D shaded polygons.

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  • Winning Run (en)
  • ウイニングラン (コンピューターゲーム) (ja)
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  • 『ウイニングラン』(Winning Run)は、ナムコ(後のバンダイナムコアミューズメント)が開発したレースゲーム。1989年2月稼動開始。業務用3Dシステム基板「SYSTEM21」の第一弾ソフトとして発表された、日本産アーケードゲーム初のフルポリゴン3Dレースゲームである。 当時ナムコは、国内アーケードゲーム業界初のポリゴン処理に特化したシステム基板であるSYSTEM21を「ポリゴナイザー」(Polygonizer)と命名して宣伝しており、本作を紹介する際のキーワードの1つとなっていた。 ゲーム雑誌「ゲーメスト」の誌上企画「第3回'89年度ゲーメスト大賞」において、編集部特別賞を受賞、ベストグラフィック部門で7位を獲得した。 (ja)
  • Winning Run is a first-person arcade racing simulation game developed and published by Namco in late December 1988 in Japan, before releasing internationally the following year. The player pilots a Formula One racer, with the objective being to complete each race in first place, all while avoiding opponents and other obstacles, such as flood-hit tunnels, pits and steep chambers. It was the very first game to run on the Namco System 21 arcade hardware, capable of 3D shaded polygons. (en)
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  • Winning Run (en)
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  • http://commons.wikimedia.org/wiki/Special:FilePath/Winning_Run_flyer.jpg
  • http://commons.wikimedia.org/wiki/Special:FilePath/Winning_Run_screenshot.png
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