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About: Cyrus–Beck algorithm     Permalink

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In computer graphics, the Cyrus–Beck algorithm is a generalized algorithm for line clipping. It was designed to be more efficient than the Cohen–Sutherland algorithm, which uses repetitive clipping. Cyrus–Beck is a general algorithm and can be used with a convex polygon clipping window, unlike Cohen-Sutherland, which can be used only on a rectangular clipping area. Here the parametric equation of a line in the view plane is where . Now to find the intersection point with the clipping window, we calculate the value of the dot product. Let be a point on the clipping plane . Calculate :

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