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Statements

Subject Item
dbr:Astron_Belt
rdf:type
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rdfs:label
アストロンベルト Astron Belt Astron Belt
rdfs:comment
Astron Belt est un jeu laserdisc de combat spatial en vue à la troisième personne développé et édité en 1983 par Sega au Japon et édité par Bally Midway aux États-Unis. Le jeu est généralement considéré comme le premier jeu laserdisc. Le jeu est porté sur ordinateur MSX. Astron Belt est commercialisé en borne d'arcade verticale et une borne sous forme de cockpit dans laquelle le joueur s'assoie. Le poste de pilotage est équipé de boutons éclairés sur le panneau de commande, d'un écran de 25 pouces (19 pouces pour la version verticale, et d'un siège vibrant. 『アストロンベルト』は、パイオニアの協力を得て1983年5月にセガが開発・発売したアーケードゲーム。ジャンルはシューティングゲーム。海外ではバリーミッドウェイが販売した。 Astron Belt (アストロンベルト) is a laserdisc video game in the form of a third-person, space combat rail shooter, released in arcades in 1983 by Sega in Japan, and licensed to Bally Midway for release in North America. Developed in 1982, it was the first major arcade laserdisc video game. The game combines full-motion video (FMV) footage from the laserdisc with real-time 2D graphics. The arcade game was available in both upright and cockpit arcade cabinets, with the latter having illuminated buttons on the control panel, a larger 25" monitor (the upright used a standard 19"), and a force feedback vibrating seat.
rdfs:seeAlso
dbr:Sega_Laserdisc
foaf:name
Astron Belt
foaf:depiction
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1108187950
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owl:sameAs
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dbo:thumbnail
n22:Astronbelt-arcadegame.jpg?width=300
dbp:arcadeSystem
dbr:Sega_Laserdisc
dbp:caption
Promotional flyer
dbp:developer
dbr:Sega
dbp:genre
dbr:Rail_shooter Space combat
dbp:modes
dbr:Single-player_video_game
dbp:platforms
dbr:Arcade_game dbr:MSX
dbp:release
0001-03-16
dbp:title
Astron Belt
dbo:abstract
Astron Belt est un jeu laserdisc de combat spatial en vue à la troisième personne développé et édité en 1983 par Sega au Japon et édité par Bally Midway aux États-Unis. Le jeu est généralement considéré comme le premier jeu laserdisc. Le jeu est porté sur ordinateur MSX. Le joueur contrôle un vaisseau spatial et doit détruire les ennemis. Le jeu est dévoilé à AMOA Trade Show qui se déroule en 1982 à Chicago et marque le début de l'engouement pour les jeux laserdisc dans l'industrie du jeu vidéo. Sa sortie au Japon l'année suivante marque la première exploitation commerciale d'un jeu laserdisc. Cependant, sa sortie aux États-Unis est retardée en raison de plusieurs bugs matériels et logiciels, laissant Dragon's Lair arriver sur le marché avant aux É.-U.. Astron Belt est cependant le premier jeu laserdisc édité en Europe. Astron Belt est commercialisé en borne d'arcade verticale et une borne sous forme de cockpit dans laquelle le joueur s'assoie. Le poste de pilotage est équipé de boutons éclairés sur le panneau de commande, d'un écran de 25 pouces (19 pouces pour la version verticale, et d'un siège vibrant. 『アストロンベルト』は、パイオニアの協力を得て1983年5月にセガが開発・発売したアーケードゲーム。ジャンルはシューティングゲーム。海外ではバリーミッドウェイが販売した。 Astron Belt (アストロンベルト) is a laserdisc video game in the form of a third-person, space combat rail shooter, released in arcades in 1983 by Sega in Japan, and licensed to Bally Midway for release in North America. Developed in 1982, it was the first major arcade laserdisc video game. The game combines full-motion video (FMV) footage from the laserdisc with real-time 2D graphics. The arcade game was available in both upright and cockpit arcade cabinets, with the latter having illuminated buttons on the control panel, a larger 25" monitor (the upright used a standard 19"), and a force feedback vibrating seat. A prototype of the game was first unveiled at the 20th Amusement Machine Show, held in Tokyo during September 1982, and then at Chicago's Amusement & Music Operators Association (AMOA) show, held during November 18–20, 1982. This marked the beginning of laserdisc fever in the video game industry, and released in Japan during early 1983, with Sega projecting to ship 10,000 cabinets that year. It was subsequently released in Europe, where it was the first laserdisc game released in the region. However, Bally Midway delayed the game's release in the United States to fix several hardware and software bugs, by which time it had been beaten to public release by several laserdisc games including Dragon's Lair. The game was a commercial success in arcades, especially in Japan where it was the top-grossing upright/cockpit arcade game for four months. Critical reception was initially positive following its AMOA 1982 debut and then its European release, but was later mixed following its North American release as it drew unfavorable comparisons with other laserdisc games. Astron Belt was ported to the MSX home system in 1984 in Japan.
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wikipedia-en:Astron_Belt?oldid=1108187950&ns=0
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15061
dbo:computingPlatform
dbr:Arcade_game dbr:MSX
dbo:developer
dbr:Sega
dbo:genre
dbr:Rail_shooter dbr:Space_combat_game
foaf:isPrimaryTopicOf
wikipedia-en:Astron_Belt