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Statements

Subject Item
dbr:Galac-Tac
rdf:type
dbo:Activity dbo:Game owl:Thing wikidata:Q11410 n19:Activity wikidata:Q1914636
rdfs:label
Galac-Tac
rdfs:comment
Galac-Tac is a closed-end, science fiction, play-by-mail (PBM) wargame. It was first published by Phoenix Publications in 1982. By 1990, the publisher had changed its name to Delta Games, and then later to Talisman Games. In 2010, Talisman Games changed ownership and transitioned Galac-Tac to a web-based game. It is still available for play by postal mail or email for those with web access challenges. The game has been updated as well as reviewed multiple times in its 40 years of active play. Various reviews in the 1980s and 1990s provided both positive and negative comments as well as potential areas for the game to improve. The game has been featured numerous times in the modern PBM magazine, Suspense & Decision.
dbp:name
Galac-Tac
foaf:depiction
n11:Title_image_for_Galac-tac,_a_play-by-mail_game_in_1984_with_additional_sub-description.jpg
dct:subject
dbc:Wargames_introduced_in_the_1980s dbc:Play-by-mail_games dbc:Strategy_games dbc:Multiplayer_games
dbo:wikiPageID
69258257
dbo:wikiPageRevisionID
1101540999
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dbo:wikiPageExternalLink
n4:Issue-10-Suspense&Decision-PBM-Magazine.pdf%7Ctitle= n4:Issue-11-Suspense&Decision-PBM-Magazine.pdf%7Ctitle= n4:Issue-5-Suspense&Decision.pdf%7Ctitle= n7:issue102.pdf n4:Issue-7-Suspense&Decision-PBM-Magazine.pdf%7Ctitle= n4:Issue-8-Suspense&Decision-PBM-Magazine.pdf%7Ctitle= n4:Issue-9-Suspense&Decision-PBM-Magazine.pdf%7Ctitle= n8:Galac-Tac%20Rulebook.pdf%3F n8:charges%7Ctitle= n14:Issue-19-Suspense&Decision-PBM-Magazine.pdf%7Ctitle= n15:Issue-16-Suspense&Decision-PBM-Magazine.pdf%7Ctitle= n15:Issue-17-Suspense&Decision-PBM-Magazine.pdf%7Ctitle= n15:Issue-18-Suspense&Decision-PBM-Magazine.pdf%7Ctitle= n15:Issue-19-Suspense&Decision-PBM-Magazine.pdf%7Ctitle= n15:Issue-14-Suspense&Decision-PBM-Magazine.pdf%7Ctitle= n15:Issue-15-Suspense&Decision-PBM-Magazine.pdf%7Ctitle= n22:Issue-10-Suspense&Decision-PBM-Magazine.pdf%7Ctitle= n23:sample.html%3Fid=363%7Ctitle= n8:gtac n22:Issue2.pdf n7:issue100.pdf%7Caccess-date=
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n13:GAt4h wikidata:Q109561783
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dbt:Italic_title dbt:Notelist dbt:Cite_magazine dbt:Cite_web dbt:Infobox_game dbt:Short_description dbt:Url dbt:Refbegin dbt:Start_date_and_age dbt:Reflist dbt:Refend dbt:Quote_box dbt:Efn
dbo:thumbnail
n11:Title_image_for_Galac-tac,_a_play-by-mail_game_in_1984_with_additional_sub-description.jpg?width=300
dbp:align
right
dbp:caption
Title image from 1984 issue of Paper Mayhem magazine.
dbp:genre
dbr:Play-by-mail dbr:Science_fiction
dbp:language
English
dbp:mediaType
Play-by-mail or web
dbp:players
Typically 10–15
dbp:playingTime
Varies, around 85–95 turns
dbp:publisher
Phoenix Publications, Delta Games, Talisman Games
dbp:quote
"The earliest recorded kill of an empire in Galac-Tac was on turn six."
dbp:source
— Jon Capps, Delta Games Gamemaster. Paper Mayhem, March–April 1990.
dbp:style
padding:8px;
dbp:width
27.0
dbo:abstract
Galac-Tac is a closed-end, science fiction, play-by-mail (PBM) wargame. It was first published by Phoenix Publications in 1982. By 1990, the publisher had changed its name to Delta Games, and then later to Talisman Games. In 2010, Talisman Games changed ownership and transitioned Galac-Tac to a web-based game. It is still available for play by postal mail or email for those with web access challenges. The game has been updated as well as reviewed multiple times in its 40 years of active play. Various reviews in the 1980s and 1990s provided both positive and negative comments as well as potential areas for the game to improve. The game has been featured numerous times in the modern PBM magazine, Suspense & Decision. During gameplay, players begin in one of hundreds of star systems in a 100 × 100 grid map with money and some basic ships, expanding to other star systems in search of resources. Players can establish colonies to enable further expansion. Military conflict is a significant factor in the game with great leeway in the design of fleets and the ability to design individual ships. Diplomacy, espionage, and technology research and development are also important parts of gameplay. The goal is to be the last player remaining or have the strongest position at game's end. Games last about 85 to 95 turns.
dbp:materials
Instructions, orders, turn results
prov:wasDerivedFrom
wikipedia-en:Galac-Tac?oldid=1101540999&ns=0
dbo:wikiPageLength
22060
dbo:genre
dbr:Play-by-mail dbr:Science_fiction
foaf:isPrimaryTopicOf
wikipedia-en:Galac-Tac