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Statements

Subject Item
dbr:SSX_(2012_video_game)
rdf:type
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rdfs:label
SSX (jeu vidéo, 2012) SSX (игра, 2012) SSX (2012 video game) SSX (videojuego de 2012) SSX (jogo eletrônico de 2012) SSX (2012) SSX (2012) SSX (2012)
rdfs:comment
SSX är ett spel i SSX-spelserien som släpptes under 2012. Det är det första spelet i serien sedan SSX On Tour (2005) och det första att släppas för den sjunde generationens konsoler. Spelet hade från början arbetstiteln SSX: Deadly Descent, men detta byttes senare till SSX. SSX is een snowboard-computerspel, in 2012 uitgebracht door het Amerikaanse bedrijf EA Sports. Het spel verscheen voor de spelconsoles PlayStation 3 en Xbox 360. De speler speelt een snowboarder die een berg afdaalt. Bij het spel kunnen negen bergen afgedaald worden. De bedoeling van het spel is veel punten en snelle tijden te behalen. Het perspectief van het spel is in de derde persoon. SSX (Snowboard Supercross) é um jogo de vídeo de snowboard da série SSX da Electronic Arts. Revelado pela primeira vez nos Spike Video Game Awards de 2010 sob o título de desenvolvimento SSX: Deadly Descents, o vídeo do jogo apareceu para mostrar uma direção muito mais sombria para a série do que os jogos anteriores, mas que mostra, em filmagens posteriores, um tom mais claro. SSX vai incluir o uso de cursos reais, ao invés de os cursos fictícios de jogos passados​​. Em 29 de junho de 2011, a Sony e a Nintendo confirmaram que estão testando o jogo para as suas novas consolas portáteis.[carece de fontes?] Uma demonstração de SSX foi lançada em 21 de fevereiro de 2012 na Xbox Live e um dia depois na PlayStation Network. O jogo foi lançado em 28 de fevereiro de 2012 na América do Norte, em 1 SSX (аббревиатура от Snowboard Supercross), на стадии разработки была известна как SSX: Deadly Descents — видеоигра в жанре спортивный симулятор, разработанная студией EA Canada и изданная компанией EA Sports для игровых консолей PlayStation 3 и Xbox 360 в 2012 году. Является шестой игрой серии SSX. SSX (inicialmente llamado SSX: Deadly Descents) es un videojuego de snowboarding, lanzado en febrero y marzo de 2012 por las desarrolladoras Ea Canada y EA Sports. Es un reboot del título original del 2000: SSX. Es el único título de la saga que no fue creado por EA Sports BIG. El juego tuvo éxito en su lanzamiento, pero en poca demanda de ventas. SSX est un jeu de snowboard de la série SSX édité par Electronic Arts et sorti le 1er mars 2012. D'abord révélé au Spike video game Awards, SSX 2012 est présenté sous le titre SSX: Deadly Descents, puis raccourcie plus tard en SSX, comme le premier opus de la série. La bande-annonce du jeu sembla montrer une direction sombre contrairement aux opus précédents, et inclura l'utilisation de lieux réels, plutôt que des circuits fictifs comme dans les anciens épisodes. Cependant, la face sombre du jeu a disparu pour laisser la place à l’esthétique déjantée des premiers opus. Le 29 juin 2011, Sony et Nintendo ont tous deux confirmé qu'ils testent le jeu pour leurs nouvelles consoles portables. SSX is a 2012 snowboarding video game in the SSX series of video games from Electronic Arts. It is a reboot of the series. First revealed at the Spike Video Game Awards in 2010 under the working title SSX: Deadly Descents, the game's trailer appeared to show a much darker direction to the series than previous entries, though later footage revealed a return to a lighter tone. SSX includes the use of real locations, rather than the fictional courses of past games. Unlike the previous SSX games, this one does not use the EA Sports BIG label, and instead uses the standard EA Sports branding. Along with SSX, FIFA Street was also resurrected in 2012 for a new game.
foaf:name
SSX
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dbo:abstract
SSX is een snowboard-computerspel, in 2012 uitgebracht door het Amerikaanse bedrijf EA Sports. Het spel verscheen voor de spelconsoles PlayStation 3 en Xbox 360. De speler speelt een snowboarder die een berg afdaalt. Bij het spel kunnen negen bergen afgedaald worden. De bedoeling van het spel is veel punten en snelle tijden te behalen. Het perspectief van het spel is in de derde persoon. SSX (аббревиатура от Snowboard Supercross), на стадии разработки была известна как SSX: Deadly Descents — видеоигра в жанре спортивный симулятор, разработанная студией EA Canada и изданная компанией EA Sports для игровых консолей PlayStation 3 и Xbox 360 в 2012 году. Является шестой игрой серии SSX. SSX est un jeu de snowboard de la série SSX édité par Electronic Arts et sorti le 1er mars 2012. D'abord révélé au Spike video game Awards, SSX 2012 est présenté sous le titre SSX: Deadly Descents, puis raccourcie plus tard en SSX, comme le premier opus de la série. La bande-annonce du jeu sembla montrer une direction sombre contrairement aux opus précédents, et inclura l'utilisation de lieux réels, plutôt que des circuits fictifs comme dans les anciens épisodes. Cependant, la face sombre du jeu a disparu pour laisser la place à l’esthétique déjantée des premiers opus. Le 29 juin 2011, Sony et Nintendo ont tous deux confirmé qu'ils testent le jeu pour leurs nouvelles consoles portables. SSX (inicialmente llamado SSX: Deadly Descents) es un videojuego de snowboarding, lanzado en febrero y marzo de 2012 por las desarrolladoras Ea Canada y EA Sports. Es un reboot del título original del 2000: SSX. Es el único título de la saga que no fue creado por EA Sports BIG. El juego tuvo éxito en su lanzamiento, pero en poca demanda de ventas. SSX är ett spel i SSX-spelserien som släpptes under 2012. Det är det första spelet i serien sedan SSX On Tour (2005) och det första att släppas för den sjunde generationens konsoler. Spelet hade från början arbetstiteln SSX: Deadly Descent, men detta byttes senare till SSX. SSX (Snowboard Supercross) é um jogo de vídeo de snowboard da série SSX da Electronic Arts. Revelado pela primeira vez nos Spike Video Game Awards de 2010 sob o título de desenvolvimento SSX: Deadly Descents, o vídeo do jogo apareceu para mostrar uma direção muito mais sombria para a série do que os jogos anteriores, mas que mostra, em filmagens posteriores, um tom mais claro. SSX vai incluir o uso de cursos reais, ao invés de os cursos fictícios de jogos passados​​. Em 29 de junho de 2011, a Sony e a Nintendo confirmaram que estão testando o jogo para as suas novas consolas portáteis.[carece de fontes?] Uma demonstração de SSX foi lançada em 21 de fevereiro de 2012 na Xbox Live e um dia depois na PlayStation Network. O jogo foi lançado em 28 de fevereiro de 2012 na América do Norte, em 1 de março na Austrália e Nova Zelândia, 2 de março na Europa e 15 de março no Japão. No dia 26 de maio de 2016, o jogo se tornou compatível com o Xbox One, graças ao programa de retrocompatibilidade com o Xbox 360. SSX is a 2012 snowboarding video game in the SSX series of video games from Electronic Arts. It is a reboot of the series. First revealed at the Spike Video Game Awards in 2010 under the working title SSX: Deadly Descents, the game's trailer appeared to show a much darker direction to the series than previous entries, though later footage revealed a return to a lighter tone. SSX includes the use of real locations, rather than the fictional courses of past games. Unlike the previous SSX games, this one does not use the EA Sports BIG label, and instead uses the standard EA Sports branding. Along with SSX, FIFA Street was also resurrected in 2012 for a new game. The game was developed by EA Canada and released in North America on February 28, 2012, and was later released worldwide in March on PlayStation 3 and Xbox 360. Upon release, the game received positive reviews from critics, who praised the motivation behind its development, and was a commercial success.
dbp:oxmuk
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2012-02-28
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dbr:SSX_(series)
foaf:isPrimaryTopicOf
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