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Statements

Subject Item
dbr:BattleForce
rdf:type
dbo:Activity yago:Abstraction100002137 owl:Thing yago:WikicatBattleTechGames yago:PsychologicalFeature100023100 yago:Event100029378 yago:YagoPermanentlyLocatedEntity yago:SocialEvent107288639 yago:Game100456199 wikidata:Q1914636 n15:Activity wikidata:Q11410 yago:Contest107456188 dbo:Game
rdfs:label
BattleForce
rdfs:comment
BattleForce was originally created by FASA Corporation, a wargame set in the BattleTech universe designed to allow the simulation of larger-scale actions. Units typically represent lances, but there are provisions for allowing the counters to represent larger units/formations, such as companies, battalions, and so forth. Normal BattleTech game play usually is set up for small encounters (up to 12 units per side). Though large battles are possible using the normal games rules for BattleTech, the game can consume a lot of time to play. BattleForce was designed to remedy this problem.
foaf:name
BattleForce
dcterms:subject
dbc:BattleTech_games
dbo:wikiPageID
5990304
dbo:wikiPageRevisionID
980173834
dbo:wikiPageWikiLink
dbr:Strategic_Operations dbr:L._Ross_Babcock_III dbr:FASA_Corporation dbr:BattleTech dbr:Wargame_(video_games) n18:_Total_Warfare dbc:BattleTech_games
dbo:wikiPageExternalLink
n17:bg.battletech.com
owl:sameAs
yago-res:BattleForce wikidata:Q4869955 n19:4Wbvy freebase:m.0fjg6x
dbp:wikiPageUsesTemplate
dbt:BattleTech_Universe dbt:Unsourced dbt:Bgg dbt:Infobox_game dbt:Short_description
dbp:date
1987
dbp:designer
L. Ross Babcock III, Cory Glaberson, Jordan Weisman
dbp:players
2
dbp:playingTime
7200.0
dbp:publisher
dbr:FASA_Corporation
dbp:title
BattleForce
dbo:abstract
BattleForce was originally created by FASA Corporation, a wargame set in the BattleTech universe designed to allow the simulation of larger-scale actions. Units typically represent lances, but there are provisions for allowing the counters to represent larger units/formations, such as companies, battalions, and so forth. Normal BattleTech game play usually is set up for small encounters (up to 12 units per side). Though large battles are possible using the normal games rules for BattleTech, the game can consume a lot of time to play. BattleForce was designed to remedy this problem. The game allows wide use of units (vehicles, Battlemechs, air vehicles, etc.).
prov:wasDerivedFrom
wikipedia-en:BattleForce?oldid=980173834&ns=0
dbo:wikiPageLength
3078
dbo:designer
dbr:L._Ross_Babcock_III
dbo:publisher
dbr:FASA_Corporation
foaf:isPrimaryTopicOf
wikipedia-en:BattleForce