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Statements

Subject Item
dbr:Behavior_selection_algorithm
rdfs:label
Behavior selection algorithm
rdfs:comment
In artificial intelligence, a behavior selection algorithm, or action selection algorithm, is an algorithm that selects appropriate behaviors or actions for one or more intelligent agents. In game artificial intelligence, it selects behaviors or actions for one or more non-player characters. Common behavior selection algorithms include: * Finite-state machines * Hierarchical finite-state machines * Decision trees * Behavior trees * Hierarchical task networks * Hierarchical control systems * Utility systems * Dialogue tree (for selecting what to say)
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dbc:Algorithms dbc:Computational_neuroscience dbc:Artificial_intelligence
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47893974
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1116554037
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dbr:Dialogue_tree dbr:Weak_AI dbc:Computational_neuroscience dbr:Behavior_tree_(artificial_intelligence,_robotics_and_control) dbr:Artificial_intelligence_(video_games) dbc:Algorithms dbr:Synthetic_intelligence dbr:Case-based_reasoning dbr:Hierarchical_task_network dbr:Hierarchical_finite-state_machine dbr:Application_software dbr:Model-based_reasoning dbr:Non-player_character dbr:Cognitive_model dbr:Hierarchical_control_system dbr:Behavioral_modeling_in_hydrology dbr:Behavioral_modeling dbr:Behavioral_modeling_in_computer-aided_design dbr:Decision_tree dbr:Intelligent_agent dbr:Behavioral_modeling_language dbr:Artificial_intelligence dbc:Artificial_intelligence dbr:Strategy_design_pattern dbr:Finite-state_machine dbr:Utility_system_(artificial_intelligence)
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In artificial intelligence, a behavior selection algorithm, or action selection algorithm, is an algorithm that selects appropriate behaviors or actions for one or more intelligent agents. In game artificial intelligence, it selects behaviors or actions for one or more non-player characters. Common behavior selection algorithms include: * Finite-state machines * Hierarchical finite-state machines * Decision trees * Behavior trees * Hierarchical task networks * Hierarchical control systems * Utility systems * Dialogue tree (for selecting what to say)
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wikipedia-en:Behavior_selection_algorithm?oldid=1116554037&ns=0
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wikipedia-en:Behavior_selection_algorithm