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Statements

Subject Item
dbr:Marathon_Infinity
rdf:type
yago:Contest107456188 dbo:Work yago:Diversion100426928 yago:PsychologicalFeature100023100 yago:Wikicat1996VideoGames yago:YagoPermanentlyLocatedEntity schema:CreativeWork yago:Act100030358 umbel-rc:SoftwareObject yago:WikicatMacOSGames wikidata:Q7889 wikidata:Q7397 yago:WikicatMacOS-onlyGames yago:SocialEvent107288639 yago:ComputerGame100458890 owl:Thing dbo:VideoGame yago:Abstraction100002137 dbo:Software umbel-rc:ComputerGameProgram yago:Game100456199 yago:Game100430606 yago:Event100029378 yago:WikicatCooperativeVideoGames yago:WikicatLinuxGames yago:WikicatBungieStudiosGames wikidata:Q386724 yago:Activity100407535
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Marathon Infinity Marathon Infinity Marathon Infinity Marathon Infinity Marathon Infinity Marathon Infinity Marathon Infinity
rdfs:comment
Marathon Infinity è il terzo e ultimo capitolo della serie di videogiochi di tipo sparatutto in prima persona Marathon, realizzata da Bungie Software. È stato pubblicato nel 1996 per il sistema operativo di Apple Mac OS, a differenza del precedente titolo uscito anche per Microsoft Windows. Nel 2005 il gioco è stato reso freeware insieme ai predecessori, e grazie anche alla precedente pubblicazione del codice sorgente, sono stati realizzati port non ufficiali per i sistemi operativi più recenti. Marathon Infinity är ett science fiction first-person shooter-datorspel som släpptes av Bungie Software för Apple Macintosh år 1996. Det är det sista spelet i Marathon-trilogin. Marathon Infinity is a first-person shooter video game, the third in the science fiction Marathon Trilogy by Bungie. The game was released on October 15, 1996 and included more levels than its predecessor Marathon 2: Durandal. These were larger, and formed part of a more intricate plot that spanned both space and time. Marathon Infinity, unlike Marathon 2, was originally released only for the Apple Macintosh. However, Bungie released the source for Marathon 2 in 1999, allowing the development of the open-source multiplatform Aleph One engine that is also compatible with Infinity. In 2005, Bungie released the trilogy to the public as freeware, allowing the games to be freely downloaded. In 2011, Bungie released the source code for Marathon Infinity itself, preceding an official Aleph One-ba Marathon Infinity es un videojuego para Mac OS. Aparece el 15 de octubre de 1996 como la tercera y última parte de la saga Marathon y Marathon 2 Durandal. Con gráficos en tercera dimensión, 25 niveles para la campaña de un solo jugador y otros 32 mapas para multijugador. El juego permite crear los propios niveles, mediante las herramientas Forge y Anvil. Su aparición con anterioridad a la fusión entre Bungie Software y Microsoft, permitió que surgieran versiones del juego para Macintosh. Marathon Infinity est sorti le 15 octobre 1996 seulement sur Macintosh. Il s'agit du troisième épisode de la trilogie Marathon après Marathon et Marathon 2: Durandal. Il sera plus tard rendu compatible Windows et Linux avec Aleph One au début des années 2000. Marathon Infinity incluait plus de niveaux que Marathon 2: Durandal, qui étaient plus grands, plus effrayant, et plus complexes. Marathon Infinity é um jogo eletrônico de tiro em primeira pessoa, o terceiro na Trilogia Marathon de ficção científica da Bungie. O jogo foi lançado em 15 de outubro de 1996 e incluía mais níveis do que seu antecessor Marathon 2: Durandal. Estes eram maiores e formavam parte de uma trama mais complexa, que abrangia tanto o espaço quanto o tempo. Marathon Infinity, ao contrário de Marathon 2, foi originalmente lançado apenas para o Apple Macintosh. No entanto, a Bungie lançou a fonte de Marathon 2 em 1999, permitindo o desenvolvimento do motor de código aberto Aleph One. Em 2005, a Bungie lançou a trilogia ao público como freeware, permitindo o download gratuito dos jogos. Em 2011, a Bungie lançou o código fonte do próprio Marathon Infinity.
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Marathon Infinity
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dbp:released
Macintosh 2012-05-23 iOS 1996-10-15
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dbp:series
Marathon Trilogy
dbp:title
Marathon Infinity
dbo:abstract
Marathon Infinity è il terzo e ultimo capitolo della serie di videogiochi di tipo sparatutto in prima persona Marathon, realizzata da Bungie Software. È stato pubblicato nel 1996 per il sistema operativo di Apple Mac OS, a differenza del precedente titolo uscito anche per Microsoft Windows. Nel 2005 il gioco è stato reso freeware insieme ai predecessori, e grazie anche alla precedente pubblicazione del codice sorgente, sono stati realizzati port non ufficiali per i sistemi operativi più recenti. Marathon Infinity es un videojuego para Mac OS. Aparece el 15 de octubre de 1996 como la tercera y última parte de la saga Marathon y Marathon 2 Durandal. Con gráficos en tercera dimensión, 25 niveles para la campaña de un solo jugador y otros 32 mapas para multijugador. El juego permite crear los propios niveles, mediante las herramientas Forge y Anvil. Su aparición con anterioridad a la fusión entre Bungie Software y Microsoft, permitió que surgieran versiones del juego para Macintosh. Han transcurrido 17 años desde la segunda parte de la saga (Marathon 2 Durandal). Marathon Infinity es un juego de trama complicada, ya que supone una historia no lineal, pues existen eventos alternos, como por ejemplo: si cierto acontecimiento de Marathon 2 Durandal no hubiese acontecido, u ocurriera de manera distinta. Marathon Infinity är ett science fiction first-person shooter-datorspel som släpptes av Bungie Software för Apple Macintosh år 1996. Det är det sista spelet i Marathon-trilogin. Marathon Infinity is a first-person shooter video game, the third in the science fiction Marathon Trilogy by Bungie. The game was released on October 15, 1996 and included more levels than its predecessor Marathon 2: Durandal. These were larger, and formed part of a more intricate plot that spanned both space and time. Marathon Infinity, unlike Marathon 2, was originally released only for the Apple Macintosh. However, Bungie released the source for Marathon 2 in 1999, allowing the development of the open-source multiplatform Aleph One engine that is also compatible with Infinity. In 2005, Bungie released the trilogy to the public as freeware, allowing the games to be freely downloaded. In 2011, Bungie released the source code for Marathon Infinity itself, preceding an official Aleph One-based port for iOS the next year that is available free (with in-app purchases). Marathon Infinity é um jogo eletrônico de tiro em primeira pessoa, o terceiro na Trilogia Marathon de ficção científica da Bungie. O jogo foi lançado em 15 de outubro de 1996 e incluía mais níveis do que seu antecessor Marathon 2: Durandal. Estes eram maiores e formavam parte de uma trama mais complexa, que abrangia tanto o espaço quanto o tempo. Marathon Infinity, ao contrário de Marathon 2, foi originalmente lançado apenas para o Apple Macintosh. No entanto, a Bungie lançou a fonte de Marathon 2 em 1999, permitindo o desenvolvimento do motor de código aberto Aleph One. Em 2005, a Bungie lançou a trilogia ao público como freeware, permitindo o download gratuito dos jogos. Em 2011, a Bungie lançou o código fonte do próprio Marathon Infinity. Marathon Infinity est sorti le 15 octobre 1996 seulement sur Macintosh. Il s'agit du troisième épisode de la trilogie Marathon après Marathon et Marathon 2: Durandal. Il sera plus tard rendu compatible Windows et Linux avec Aleph One au début des années 2000. Marathon Infinity incluait plus de niveaux que Marathon 2: Durandal, qui étaient plus grands, plus effrayant, et plus complexes.
gold:hypernym
dbr:Game
prov:wasDerivedFrom
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10927
dbo:releaseDate
1996-10-15 2012-05-23
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dbr:Bungie
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dbr:Marathon_Trilogy
foaf:isPrimaryTopicOf
wikipedia-en:Marathon_Infinity