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Subject Item
n2:_The_End_of_Infinity
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无限轮回 Infinity (ゲーム) Never 7: The End of Infinity Never7: The end of infinity Never 7: The End of Infinity Never 7: The End of Infinity
rdfs:comment
Never 7: The End of Infinity is a visual novel video game developed by KID. It was originally published by KID on March 23, 2000, for the PlayStation as Infinity, and has since been released on multiple platforms. It is the first entry in the Infinity series, and is followed by Ever 17, Remember 11, the spin-off 12Riven, and the reboot Code_18. Never 7: The End of Infinity är ett datorspel i genren visuell roman som utvecklades av KID. Det gavs först ut av KID den 23 mars 2000 till Playstation under namnet Infinity, och har sedan givits ut till flera plattformar. Spelet är den första delen i spelserien ; det följs av Ever 17: The Out of Infinity, Remember 11: The Age of Infinity, 12 Riven: The Psi-Climinal of Integral och Code_18. 《infinity》是日本KID在2000年3月23日發售的懸疑戀愛冒險遊戲系列名稱,亦是其第一部作品的名稱。 2000年11月23日是該作的補完劇本集《INFINITY cure.》首次亮相。 2000年12月21日正式作品《Never7 -the end of infinty-》發售,比起其他恋爱游戏,本系列游戏以剧情的悬疑及故事性获得日本以及大中华地区的欢迎。 Never7 -the end of infinity- (ネバー・セブン・エンドゥ・オブ・インフィニティ Nebā sebun -endu obu infiniti-?) è una visual novel giapponese prodotta dalla KID, originariamente pubblicata il 23 marzo 2000 per PlayStation, nello stesso anno fu pubblicata una versione per Neo Geo Pocket il 23 novembre e una versione per Dreamcast il 21 dicembre. Una versione per Windows fu pubblicata il 26 ottobre 2001, mentre una per PlayStation 2 è stata pubblicata il 26 giugno 2003. Negli ultimi anni, il gioco fu anche pubblicato per PlayStation Portable, Android e iOS. Never 7: The End of Infinity est un jeu vidéo de type visual novel développé et édité par KID, sorti en 2000 sur Windows, Mac, Dreamcast, PlayStation, PlayStation 2, Neo-Geo Pocket, PlayStation Portable, iOS, Android. 『infinity』(インフィニティ)は、KIDより2000年3月23日にPlayStationで発売されたサスペンス系恋愛アドベンチャーゲームのシリーズ、およびその第1作である。本記事では第1作『infinity』、その完結編である『Never7』、およびその関連作品について述べる。
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Never 7: The End of Infinity
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A stylized illustration of two young women lying down, seen from above
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Cover art, featuring Izumi and Yuka
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KID, Cyberfront, 5pb.
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0001-03-23
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Infinity
dbp:title
Never 7: The End of Infinity
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dbo:abstract
Never 7: The End of Infinity är ett datorspel i genren visuell roman som utvecklades av KID. Det gavs först ut av KID den 23 mars 2000 till Playstation under namnet Infinity, och har sedan givits ut till flera plattformar. Spelet är den första delen i spelserien ; det följs av Ever 17: The Out of Infinity, Remember 11: The Age of Infinity, 12 Riven: The Psi-Climinal of Integral och Code_18. I spelet tar spelaren rollen som Makoto Ishihara, en college-student som deltar i ett seminarieläger på en ö tillsammans med tre andra studenter; han blir även vän med tre andra personer som han möter på ön. Spelet äger rum under en vecka, och består av att spelaren läser handlingen och ibland gör val som påverkar den riktning som handlingen tar. På den sjätte dagen i handlingen dör en av spelets kvinnliga figurer, och spelet flyttas tillbaka i tiden till början, vilket låter spelaren använda kunskap som han eller hon har lärt sig under de första sex dagarna för att göra nya val, för att försöka undvika figurens död. Spelet regisserades av Takumi Nakazawa, planerades och skrevs av Kotaro Uchikoshi och komponerades för av . Uchikoshi inkluderade science fiction-teman i spelet, men kunde inte göra stor användning av dem då hans överordnade på KID ansåg att spelet skulle behöva fokusera på söta kvinnliga figurer för att sälja. Abo komponerade musik baserat på sina första intryck efter att ha läst spelets berättelse, med fokus på dess "emotionella flöde". På grund av spelets teoretiska teman och science fiction-teman komponerade han "geometrisk musik". En recensent på RPGFan hyllade spelet för dess handling, dess "intima omfång" och dess musik, medan en skribent för Famitsu ansåg att spelets stämning var tråkigt. Då science fiction-elementen uppskattades av kritiker förflyttade sig senare delar i seren iväg från dejting-temat och fokuserade allt mer på science fiction. Playstation Portable-versionen av spelet var årets 967:e bäst säljande datorspel år 2009 i Japan. Never 7: The End of Infinity est un jeu vidéo de type visual novel développé et édité par KID, sorti en 2000 sur Windows, Mac, Dreamcast, PlayStation, PlayStation 2, Neo-Geo Pocket, PlayStation Portable, iOS, Android. Never7 -the end of infinity- (ネバー・セブン・エンドゥ・オブ・インフィニティ Nebā sebun -endu obu infiniti-?) è una visual novel giapponese prodotta dalla KID, originariamente pubblicata il 23 marzo 2000 per PlayStation, nello stesso anno fu pubblicata una versione per Neo Geo Pocket il 23 novembre e una versione per Dreamcast il 21 dicembre. Una versione per Windows fu pubblicata il 26 ottobre 2001, mentre una per PlayStation 2 è stata pubblicata il 26 giugno 2003. Negli ultimi anni, il gioco fu anche pubblicato per PlayStation Portable, Android e iOS. Never7 è parte della serie Infinity della KID. Gli altri titoli della serie sono Ever17 - The out of infinity, Remember11 - The age of infinitye 12Riven - The climinal of integral e che prendono tutti luogo nello stesso universo. In Giappone è stato pubblicato per Windows e Playstation 2 il pacchetto Infinity Plus, contenente tutti e quattro i titoli della serie. Una patch per tradurre il gioco in inglese è stata pubblicata da TL Wiki il 17 agosto 2012. Il titolo del gioco può tradursi come "non può esserci 7", che si riferisce a diverse cose. Principalmente, fa riferimento al problema dei protagonisti dello sfuggire dal ciclo infinito e a non raggiungere il 7 aprile. 7 sono anche i personaggi del gioco, che non sempre rimangono tutti in vita. Il numero 7 è considerato fortunato in molte parti del mondo: nelle slot machine, ad esempio, "777" sono i numeri del jackpot. Il titolo si basa anche su questa credenza, con il settimo giorno che porta fortuna o felicità. Never 7: The End of Infinity is a visual novel video game developed by KID. It was originally published by KID on March 23, 2000, for the PlayStation as Infinity, and has since been released on multiple platforms. It is the first entry in the Infinity series, and is followed by Ever 17, Remember 11, the spin-off 12Riven, and the reboot Code_18. The story follows Makoto Ishihara, a college student who attends a seminar camp on an island together with three other students; he also befriends three other people whom he meets on the island. The game takes place over the course of a week, and consists of the player reading the story, occasionally making choices that affect the direction of the plot; on the sixth day, one of the characters dies, and the game moves back in time to the beginning, letting the player use knowledge from the first set of six days to make new choices, to try to prevent the death. The game was directed by Takumi Nakazawa, planned and written by Kotaro Uchikoshi, and composed for by Takeshi Abo. Uchikoshi included science fiction elements, but was unable to make heavy use of use them, as his superiors at KID thought that the game needed to focus on cute female characters in to perform well commercially. Abo composed music based on his first impressions of reading the game's story, with a focus on its "emotional flow". Because of the science fiction and theoretical themes, he composed what he describes as "geometric music". RPGFan praised the game for its plot, its intimate scope, and its music, whereas Famitsu found the game's mood boring. As the science fiction elements were well received, later entries in the series gradually moved away from the dating theme and became more focused on science fiction. 《infinity》是日本KID在2000年3月23日發售的懸疑戀愛冒險遊戲系列名稱,亦是其第一部作品的名稱。 2000年11月23日是該作的補完劇本集《INFINITY cure.》首次亮相。 2000年12月21日正式作品《Never7 -the end of infinty-》發售,比起其他恋爱游戏,本系列游戏以剧情的悬疑及故事性获得日本以及大中华地区的欢迎。 『infinity』(インフィニティ)は、KIDより2000年3月23日にPlayStationで発売されたサスペンス系恋愛アドベンチャーゲームのシリーズ、およびその第1作である。本記事では第1作『infinity』、その完結編である『Never7』、およびその関連作品について述べる。
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