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Statements

Subject Item
n2:_The_Mayan_Adventure
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Pitfall: The Mayan Adventure Pitfall: The Mayan Adventure Pitfall: The Mayan Adventure Pitfall: The Mayan Adventure Pitfall: The Mayan Adventure Pitfall: The Mayan Adventure Pitfall: The Mayan Adventure Pitfall: Das Maya-Abenteuer
rdfs:comment
Pitfall: The Mayan Adventure – komputerowa gra platformowa wydana w 1994 roku na konsolę Super Nintendo Entertainment System i Sega CD przez Activision. Została następnie przeportowana na Sega Genesis (1995), Sega 32X (1995), Atari Jaguar (1995), PC (1995) i Game Boy Advance (2001) wydana przez . Pitfall: The Mayan Adventure był również pierwszą komercyjną grą wydaną dla Windows 95. Gra zawiera w sobie również oryginalną wersję Pitfall! z Atari 2600, dostępna jest ona jako ukryta funkcja w grze. Pitfall: The Mayan Adventure is een zijwaarts scrollend actiespel uit 1994 dat werd ontwikkeld door Activision in samenwerking met Redline Games. Het spel telt dertien levels. Op elk platform waarvoor het spel is ontwikkeld, zit een verborgen optie om , de voorganger van The Mayan Adventure, te spelen. "Pitfall: The Mayan Adventure" is officieel het eerste commerciële spel dat voor Windows 95 werd uitgebracht. De speler bestuurt het personage Harry junior. Hij is de zoon van de protagonist uit . Harry junior dient zijn vader te redden uit een Maya-jungle. Pitfall: The Mayan Adventure (рус. Питфол: Приключение Майя) — видеоигра в жанре платформер, разработанная и изданная компанией Activision для Sega Genesis в 1994 году. Является четвёртой частью франшизы Pitfall и продолжением игры Pitfall! для Atari 2600 1982 года. Pitfall: The Mayan Adventure är ett spel från 1994 utvecklat av Activision. Spelet är en uppföljare till Activisions tidigare spel Pitfall! till Atari 2600, där spelaren kontrollerar Pitfall Harry, Jr., son till ursprungsspelets hjälte, då han försöker rädda sin far i djungeln, där Mayaindianerna bor. Pitfall: The Mayan Adventure è un videogioco a piattaforme, sviluppato da Activision come quarto capitolo della serie di Pitfall!. È stato pubblicato nel 1994 per Super Nintendo Entertainment System e Sega Mega Drive. Pitfall: The Mayan Adventure is a side-scrolling action-platform video game developed by Activision in conjunction with Kroyer Films and originally published in North America and Europe in 1994. The fourth installment in the Pitfall! franchise, players assume the role of Pitfall Harry Junior as he embarks on a journey through the Mayan jungles of Central America in an attempt to rescue Pitfall Harry, his father and the protagonist of previous entries in the series, from the evil Mayan warrior spirit named Zakelua. Its gameplay mainly consists of action and platforming mixed with stage-based exploration using a main six-button configuration. Pitfall: The Mayan Adventure est un jeu vidéo de plate-forme sorti en 1994 sur Super Nintendo et Mega-CD puis porté en 1995 sur 32X, Jaguar, Mega Drive et Windows et en 2001 sur Game Boy Advance. Le jeu a été développé par Activision et puis édité par Activision, Atari et Majesco Sales. Pitfall: The Mayan Adventure est l'une des suites du jeu Pitfall! sorti en 1982. Pitfall: Das Maya-Abenteuer ist ein Side-Scroller, der von Activision in Zusammenarbeit mit Kroyer Films entwickelt und ursprünglich 1994 für Sega Genesis in Nordamerika und Europa veröffentlicht wurde. Es ist der vierte Teil nach dem ursprünglichen Pitfall!. Zunächst für Genesis veröffentlicht, wurde der Titel später auf andere Plattformen portiert, darunter 32X, Atari Jaguar, Game Boy Advance, PC, Sega-CD und Super-NES, wobei jede von verschiedenen Drittentwicklern entwickelt wurde und gegenüber der Originalversion Änderungen und Ergänzungen erfahren hat. Es wurde auch über digitale Distributoren wie Virtual Console erneut veröffentlicht.
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Karen Johnson
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Best Music Best Dexterity Game in 1995
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Packaging artwork for the Genesis version by Nadia Staroselska
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Pitfall: The Mayan Adventure initially featured a different visual style and was being developed for the Super NES before transitioning to the Genesis with a new visual approach.
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George Allan
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Activision
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1994
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Entertainment Weekly
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Pitfall
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Pitfall: The Mayan Adventure
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VideoGames
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Pitfall: Das Maya-Abenteuer ist ein Side-Scroller, der von Activision in Zusammenarbeit mit Kroyer Films entwickelt und ursprünglich 1994 für Sega Genesis in Nordamerika und Europa veröffentlicht wurde. Es ist der vierte Teil nach dem ursprünglichen Pitfall!. Zunächst für Genesis veröffentlicht, wurde der Titel später auf andere Plattformen portiert, darunter 32X, Atari Jaguar, Game Boy Advance, PC, Sega-CD und Super-NES, wobei jede von verschiedenen Drittentwicklern entwickelt wurde und gegenüber der Originalversion Änderungen und Ergänzungen erfahren hat. Es wurde auch über digitale Distributoren wie Virtual Console erneut veröffentlicht. Pitfall: The Mayan Adventure (рус. Питфол: Приключение Майя) — видеоигра в жанре платформер, разработанная и изданная компанией Activision для Sega Genesis в 1994 году. Является четвёртой частью франшизы Pitfall и продолжением игры Pitfall! для Atari 2600 1982 года. Pitfall: The Mayan Adventure è un videogioco a piattaforme, sviluppato da Activision come quarto capitolo della serie di Pitfall!. È stato pubblicato nel 1994 per Super Nintendo Entertainment System e Sega Mega Drive. Pitfall: The Mayan Adventure – komputerowa gra platformowa wydana w 1994 roku na konsolę Super Nintendo Entertainment System i Sega CD przez Activision. Została następnie przeportowana na Sega Genesis (1995), Sega 32X (1995), Atari Jaguar (1995), PC (1995) i Game Boy Advance (2001) wydana przez . Pitfall: The Mayan Adventure był również pierwszą komercyjną grą wydaną dla Windows 95. Gra zawiera w sobie również oryginalną wersję Pitfall! z Atari 2600, dostępna jest ona jako ukryta funkcja w grze. Pitfall: The Mayan Adventure est un jeu vidéo de plate-forme sorti en 1994 sur Super Nintendo et Mega-CD puis porté en 1995 sur 32X, Jaguar, Mega Drive et Windows et en 2001 sur Game Boy Advance. Le jeu a été développé par Activision et puis édité par Activision, Atari et Majesco Sales. Pitfall: The Mayan Adventure est l'une des suites du jeu Pitfall! sorti en 1982. Pitfall: The Mayan Adventure är ett spel från 1994 utvecklat av Activision. Spelet är en uppföljare till Activisions tidigare spel Pitfall! till Atari 2600, där spelaren kontrollerar Pitfall Harry, Jr., son till ursprungsspelets hjälte, då han försöker rädda sin far i djungeln, där Mayaindianerna bor. Pitfall: The Mayan Adventure is een zijwaarts scrollend actiespel uit 1994 dat werd ontwikkeld door Activision in samenwerking met Redline Games. Het spel telt dertien levels. Op elk platform waarvoor het spel is ontwikkeld, zit een verborgen optie om , de voorganger van The Mayan Adventure, te spelen. "Pitfall: The Mayan Adventure" is officieel het eerste commerciële spel dat voor Windows 95 werd uitgebracht. De speler bestuurt het personage Harry junior. Hij is de zoon van de protagonist uit . Harry junior dient zijn vader te redden uit een Maya-jungle. Pitfall: The Mayan Adventure is a side-scrolling action-platform video game developed by Activision in conjunction with Kroyer Films and originally published in North America and Europe in 1994. The fourth installment in the Pitfall! franchise, players assume the role of Pitfall Harry Junior as he embarks on a journey through the Mayan jungles of Central America in an attempt to rescue Pitfall Harry, his father and the protagonist of previous entries in the series, from the evil Mayan warrior spirit named Zakelua. Its gameplay mainly consists of action and platforming mixed with stage-based exploration using a main six-button configuration. Pitfall: The Mayan Adventure began its development on the Super Nintendo Entertainment System and formed part in a string of franchise revivals by Activision along with other games from the Atari 2600 such as Kaboom! and River Raid, featuring sprite-based visuals before Kroyer Films were brought to assist in its creation by providing hand-drawn animations and graphics instead, while the lead platform transitioned from the Super NES to Sega Genesis. The Genesis and Super NES versions were both released during the 1994 holiday shopping season, and ports for the 32X, Atari Jaguar, PC, and Sega CD followed in 1995, with each one being developed by third-party developers and featuring several changes and additions compared to the original version. Years later it was re-released through download services such as Virtual Console and given a portable release on the Game Boy Advance. Pitfall: The Mayan Adventure was met with mostly positive responses from critics who praised the presentation, visuals, and sound design, but criticized the inability to control the character during certain animations.
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