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Rez är en blandning mellan musikspel och shoot 'em up till Dreamcast och PlayStation 2. Spelet uppmärksammades i dagstidningarnas kulturbilagor för sitt estetiska värde.[källa behövs] Producent för spelet var , även känd som upphovsmannen bakom Space Channel 5, Meteos och , som alla kombinerar musik och grafik på ett innovativt sätt. Spelet finns även i en specialutgåva kallad Rez: Trance Vibrator [1] [2] där det ingår en lös enhet med vibrationsfunktion som även är användbar till spel som och . Rez is a musical rail shooter developed by United Game Artists and published by Sega for the Dreamcast and PlayStation 2. It was released in Japan in 2001, followed by releases to the United States and Europe in 2002. The game was ported to Xbox 360 as Rez HD by Q Entertainment and HexaDrive in 2008. A virtual reality-compatible expanded version dubbed Rez Infinite was co-developed and released through 2016, 2017, and 2020 by Enhance Games, Resonair and Monstars for PlayStation 4, Microsoft Windows, Android and Oculus Quest. Rez, известная по рабочим названиям K-Project, Project Eden и Vibes — компьютерная игра в жанрах рельсовый шутер и музыкальная игра. Разработана United Game Artists в 2001 и 2002 годах для консолей PlayStation 2 и Dreamcast. Часть бывших сотрудников Team Andromeda также принимали участие в создании игры. В 2008 году игра была портирована компаниями Q Entertainment и для консоли Xbox 360. В разработке порта принимал участие один из создателей игры . Приквел Rez, Child of Eden, был разработан Q Entertainment и выпущен Ubisoft, в 2011 году. Он имеет поддержку Kinect и PlayStation Move. Rez ist ein von produziertes Videospiel für Segas Dreamcast (2001). Später erschien es auch für Sonys PlayStation 2 (2002) und wurde als Download-Spiel über Xbox Live Arcade für Microsofts Xbox 360 angeboten (2008). Das Spiel ist dem Künstler Wassily Kandinsky gewidmet. Das Spiel gehört zum Genre der Rail Shooter. Der Spieler fliegt als Hacker durch eine surreale Cyberspace-3D-Umgebung auf festgelegten Pfaden und muss die auftauchenden Gegner (Computerviren und Firewalls) abschießen – möglichst viele auf einmal. Rez est un jeu vidéo développé par United Game Artists et édité par Sega. Il est sorti sur Dreamcast et PlayStation 2 en 2001. Le jeu a été réédité sous le titre Rez HD et Rez Infinite. 『Rez』(レズ)は、2001年11月22日にセガより発売されたPlayStation 2、ドリームキャスト用ゲームソフト。セガのPS2参入第1弾タイトルでもある。開発はユナイテッド・ゲーム・アーティスツ。プロデューサーは水口哲也。 2008年1月30日にXbox 360版『Rez HD』がXbox Live Arcadeで配信開始された。 2015年12月7日に開催されたPlayStation Experience 2015にて、PSVRタイトルとして最新作『Rez infinite』発表、2016年10月13日に配信開始された(後年Windows版も発売)。 Rez, desarrollado bajo los nombres clave K-Project, Project Eden y Vibes, es un videojuego del tipo Matamarcianos/Musical lanzado por Sega el año 2001 en Japón para las consolas Dreamcast y PlayStation 2, con un lanzamiento en Europa para Dreamcast y para PlayStation 2 en Estados Unidos el año 2002. El juego fue desarrollado por el estudio interno de SEGA, United Game Artists, equipo formado en parte por los desarrolladores de la saga . Conceptualizado y producido por Tetsuya Mizuguchi. Rez – gra komputerowa typu rail shooter wydana po raz pierwszy w Japonii w 2001 roku przez firmę Sega na konsole Sega Dreamcast oraz PlayStation 2, a następnie wydana w wersji HD w 2008 roku. Gra została stworzona przez grupę United Games Artists, będącą częścią grupy Sonic Team, w której skład wchodziło kilku pracowników Team Andromeda, grupy odpowiedzialnej za stworzenie serii gier Panzer Dragoon. Rez (anche noto con i nomi in codice K-Project, Project Eden o Vibes) è un videogioco di genere sparatutto per Sega Dreamcast e PlayStation 2. Nel 2008 è stata distribuita per Xbox 360 la versione ad alta definizione del videogioco con il titolo Rez HD e nel 2016 è stata realizzata una conversione per PlayStation VR denominata Rez Infinite. Un prequel del videogioco, dal titolo Child of Eden, è stato pubblicato nel 2011 per Xbox 360 e PlayStation 3.
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The music for Rez featured collaborations with electronic music artists from Japan and Europe, including Ken Ishii and Adam Freeland .
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Rez is a musical rail shooter developed by United Game Artists and published by Sega for the Dreamcast and PlayStation 2. It was released in Japan in 2001, followed by releases to the United States and Europe in 2002. The game was ported to Xbox 360 as Rez HD by Q Entertainment and HexaDrive in 2008. A virtual reality-compatible expanded version dubbed Rez Infinite was co-developed and released through 2016, 2017, and 2020 by Enhance Games, Resonair and Monstars for PlayStation 4, Microsoft Windows, Android and Oculus Quest. Following a hacker's journey into a malfunctioning AI system, the game has players controlling their avatar as they shoot down numerous enemies. The gameplay and projectile hits sync with the music and have vibration feedback for different controllers, aiming to create a sense of synesthesia. The narrative is told using little description and no dialogue and includes thematic references to the journey of life and technological singularity. The game was conceived by Tetsuya Mizuguchi during 1994 and 1995, drawing inspiration from European disco music. Production began in 1999 after United Game Artists finished work on Space Channel 5. The design concept drew from rave culture and classic rail shooters, and level design made extensive use of wire frame graphics inspired by the paintings of Wassily Kandinsky. The music, supervised by Keiichi Sugiyama, featured collaborations with multiple Japanese and European music artists and influenced level designs. The game met with low sales, but strong critical reception due to its music, gameplay and graphics, though several reviewers faulted a lack of content. It also received several industry award nominations, and has been remembered as one of the Dreamcast's best titles. Rez HD and Rez Infinite have likewise met with praise from journalists. Rez Infinite in particular was hailed for its virtual reality integration and its additional Unreal Engine-powered zone Area X, described as the closest people might see to a true sequel. Mizuguchi eventually produced a spiritual successor to Rez at Q Entertainment titled Child of Eden. Rez ist ein von produziertes Videospiel für Segas Dreamcast (2001). Später erschien es auch für Sonys PlayStation 2 (2002) und wurde als Download-Spiel über Xbox Live Arcade für Microsofts Xbox 360 angeboten (2008). Das Spiel ist dem Künstler Wassily Kandinsky gewidmet. Das Spiel gehört zum Genre der Rail Shooter. Der Spieler fliegt als Hacker durch eine surreale Cyberspace-3D-Umgebung auf festgelegten Pfaden und muss die auftauchenden Gegner (Computerviren und Firewalls) abschießen – möglichst viele auf einmal. Herausragende Merkmale sind zum einen seine ausgeprägt technoide 3D-Welt, durch die der Spieler gleitet, vor allem aber auch die Art und Weise, wie Spielsounds in die Musik integriert werden und die Spielweise die Musik selbst verändert. An Rez beteiligte Musiker/Komponisten sind Coldcut, Joujouka, Adam Freeland, und . Rez est un jeu vidéo développé par United Game Artists et édité par Sega. Il est sorti sur Dreamcast et PlayStation 2 en 2001. Le jeu a été réédité sous le titre Rez HD et Rez Infinite. Rez är en blandning mellan musikspel och shoot 'em up till Dreamcast och PlayStation 2. Spelet uppmärksammades i dagstidningarnas kulturbilagor för sitt estetiska värde.[källa behövs] Producent för spelet var , även känd som upphovsmannen bakom Space Channel 5, Meteos och , som alla kombinerar musik och grafik på ett innovativt sätt. Spelet finns även i en specialutgåva kallad Rez: Trance Vibrator [1] [2] där det ingår en lös enhet med vibrationsfunktion som även är användbar till spel som och . Rez, desarrollado bajo los nombres clave K-Project, Project Eden y Vibes, es un videojuego del tipo Matamarcianos/Musical lanzado por Sega el año 2001 en Japón para las consolas Dreamcast y PlayStation 2, con un lanzamiento en Europa para Dreamcast y para PlayStation 2 en Estados Unidos el año 2002. El juego fue desarrollado por el estudio interno de SEGA, United Game Artists, equipo formado en parte por los desarrolladores de la saga . Conceptualizado y producido por Tetsuya Mizuguchi. Un punto notable del juego es el reemplazo de los sonidos típicos de un juego de este tipo, por música electrónica y sonidos acordes, pudiendo el jugador a través de estas, crear melodías a la vez de localizar y destruir a los enemigos del juego, aderezado para una experiencia total, con el periférico "Trance Vibrator" (sólo en PlayStation 2). 『Rez』(レズ)は、2001年11月22日にセガより発売されたPlayStation 2、ドリームキャスト用ゲームソフト。セガのPS2参入第1弾タイトルでもある。開発はユナイテッド・ゲーム・アーティスツ。プロデューサーは水口哲也。 2008年1月30日にXbox 360版『Rez HD』がXbox Live Arcadeで配信開始された。 2015年12月7日に開催されたPlayStation Experience 2015にて、PSVRタイトルとして最新作『Rez infinite』発表、2016年10月13日に配信開始された(後年Windows版も発売)。 Rez – gra komputerowa typu rail shooter wydana po raz pierwszy w Japonii w 2001 roku przez firmę Sega na konsole Sega Dreamcast oraz PlayStation 2, a następnie wydana w wersji HD w 2008 roku. Gra została stworzona przez grupę United Games Artists, będącą częścią grupy Sonic Team, w której skład wchodziło kilku pracowników Team Andromeda, grupy odpowiedzialnej za stworzenie serii gier Panzer Dragoon. Gra jest nawiązaniem do uczucia synestezji. Gracz ma zadanie zaznaczać i zestrzeliwać obiekty na ekranie, które wybuchają w rytm muzyki i tworzą przeróżne dźwięki. Otoczenie gry pulsuje w różnych kolorach a poziomom akompaniuje muzyka trance. Rez (anche noto con i nomi in codice K-Project, Project Eden o Vibes) è un videogioco di genere sparatutto per Sega Dreamcast e PlayStation 2. Nel 2008 è stata distribuita per Xbox 360 la versione ad alta definizione del videogioco con il titolo Rez HD e nel 2016 è stata realizzata una conversione per PlayStation VR denominata Rez Infinite. Un prequel del videogioco, dal titolo Child of Eden, è stato pubblicato nel 2011 per Xbox 360 e PlayStation 3. Rez, известная по рабочим названиям K-Project, Project Eden и Vibes — компьютерная игра в жанрах рельсовый шутер и музыкальная игра. Разработана United Game Artists в 2001 и 2002 годах для консолей PlayStation 2 и Dreamcast. Часть бывших сотрудников Team Andromeda также принимали участие в создании игры. В 2008 году игра была портирована компаниями Q Entertainment и для консоли Xbox 360. В разработке порта принимал участие один из создателей игры . Приквел Rez, Child of Eden, был разработан Q Entertainment и выпущен Ubisoft, в 2011 году. Он имеет поддержку Kinect и PlayStation Move.
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