. . . . . "\u300ABreakout\u300B\u662F\u4E00\u6B3E\u7531\u96C5\u9054\u5229\u958B\u767C\u53CA\u767C\u4F48\u7684\u8857\u673A\u904A\u6232\u3002\u6B64\u904A\u6232\u662F\u7531\u8AFE\u862D\u00B7\u5E03\u4EC0\u5167\u723E\u548C\u53F2\u8482\u592B\u00B7\u5E03\u91CC\u65AF\u6258\u69CB\u601D\uFF0C\u4E26\u4E14\u662F\u53C3\u80031972\u5E74\u96C5\u9054\u5229\u8857\u673A\u904A\u6232\u300A\u4E53\u300B\u5275\u4F5C\uFF0C\u65BC1976\u5E744\u6708\u767C\u4F48\uFF0C\u4E26\u4E14\u5DF2\u6D10\u751F\u4E86\u4E0D\u5C11\u6253\u78DA\u584A\u4F5C\u54C1\uFF0C\u5982\u300A\u300B\u548C\u300A\u5FEB\u6253\u78DA\u584A\u300B\u3002"@zh . . . "Breakout \u00E4r ett Pong-liknande arkadspel skapat av Atari 1976. Precis som i pong styr spelaren en fyrkantig platta som ska tr\u00E4ffa en boll. Ist\u00E4llet f\u00F6r att ha en motspelare som i pong ska man tr\u00E4ffa plattor som f\u00F6rsvinner vid tr\u00E4ff. D\u00E5 alla plattor f\u00F6rsvunnit g\u00E5r spelet vidare till n\u00E4sta bana. Det har kommit m\u00E5nga efterf\u00F6ljare till Breakout, som och Arkanoid."@sv . . . . "\u0628\u0631\u064A\u0643 \u0623\u0648\u062A (\u0644\u0639\u0628\u0629 \u0641\u064A\u062F\u064A\u0648)"@ar . "Breakout \u00E8 un videogioco arcade realizzato da Atari e pubblicato il 13 maggio 1976. \u00C8 il primo videogioco basato sulla celebre meccanica di gioco in cui si controlla una racchetta orizzontale che si sposta lungo il fondo dello schermo e pu\u00F2 fare rimbalzare verso l'alto una pallina che non risente della gravit\u00E0, e con essa distruggere schiere di mattoni.In seguito \u00E8 stato convertito per Atari 2600 (1978) e, nella sua variante Super Breakout, per molte altre piattaforme domestiche. Ha lanciato un popolare filone di innumerevoli cloni e varianti, noti appunto come cloni di Breakout. Il gioco, realizzato tramite porte logiche e senza l'uso di microprocessori, \u00E8 stato fonte di ispirazione per un romanzo (Pilgrim in the Microworld, di David Sudnow) e dell'home computer Apple II."@it . . . . . . . "Breakout (videojuego)"@es . "Breakout (videojoc)"@ca . "Breakout is an arcade video game developed and published by Atari, Inc. and released on May 13, 1976. It was designed by Steve Wozniak, based on conceptualization from Nolan Bushnell and Steve Bristow who were influenced by the seminal 1972 Atari arcade game Pong. In Breakout, a layer of bricks lines the top third of the screen and the goal is to destroy them all by repeatedly bouncing a ball off a paddle into them. The arcade game was released in Japan by Namco. Breakout was a worldwide commercial success, among the top five highest-grossing arcade video games of 1976 in both the United States and Japan and then among the top three highest-grossing arcade video games of 1977 in the US and Japan. The 1978 Atari VCS port uses color graphics instead of a monochrome screen with colored overlay. While the concept was predated by Ramtek's Clean Sweep (1974), Breakout spawned an entire genre of clones. It was the inspiration for aspects of the Apple II computer and Taito's Space Invaders (1978). An official sequel was released in 1978, Super Breakout, which eventually became the pack-in game for the Atari 5200 console in 1982. Super Breakout introduced multiple balls in play at once, which became a common feature in the genre. In 1986 the Breakout concept found new legs with Taito's Arkanoid, which itself spawned dozens of imitators. In Japan, the genre is known as block kuzushi (\"block breaker\") games."@en . . "Breakout \u00E9s un videojoc m\u00E0quina recreativa desenvolupat per Atari, Inc i comercialitzat el 13 de maig de 1976. Va ser conceptualitzat per Nolan Bushnell i influenciats pel videojoc de 1972 anomenat Pong, tamb\u00E9 d'Atari. El 1978 es va distribuir la versi\u00F3 per al Atari 2600 i el 1983 la versi\u00F3 per MSX. Posteriorment va ser millorat en videojocs com el ."@ca . . . . . "Breakout is een arcadespel gemaakt door Atari en werd ge\u00EFntroduceerd op 13 mei 1976. Het computerspel werd later geporteerd naar andere platformen zoals Atari 2600 en MSX. Ook is het als app verkrijgbaar in de verschillende app-stores, zodat het ook op mobiele telefoons of tablets kan worden gespeeld. Op basis van dit spel zijn er ontelbaar andere spellen gemaakt volgens hetzelfde principe."@nl . . . . . "Breakout (computerspel)"@nl . . . . "Breakout \u00E9 um jogo eletr\u00F4nico para arcade desenvolvido pela Atari, Inc e lan\u00E7ado em 13 de maio de . Foi idealizado por Nolan Bushnell e e influenciado pelo jogo de arcade de 1972 Pong, tamb\u00E9m da Atari. O jogo foi convertido para os consoles e atualizado como Super Breakout. Al\u00E9m disso, Breakout foi a base e inspira\u00E7\u00E3o para livros, jogos, e o computador Apple II. No jogo, uma camada de tijolos \u00E9 alinhada no topo da tela. A bola passa pela tela, rebatendo nas paredes laterais e superiores da tela. Quando um tijolo \u00E9 atingido, a bola rebate de volta e o tijolo \u00E9 destru\u00EDdo. O jogador perde uma vida quando a bola toca a parte inferior da tela. Para prevenir que isso aconte\u00E7a, o jogador move uma palheta para rebater a bola para cima, mantendo-a no jogo. O gabinete de arcade usa um monitor preto e branco. Entretanto, o monitor tinha camadas de celofane colorido posto por cima para parecer que os tijolos eram coloridos."@pt . . . . "Atari 2600"@en . . . . . "Breakout"@sv . . . . . . . "Breakout (auch bekannt unter dem Namen Little Brick Out) ist ein Spielhallenspiel, das zun\u00E4chst 1976 von Atari als Arcade-Spiel produziert wurde. Damals war es noch schwarzwei\u00DF mit mehrfarbiger Overlayfolie und wurde als eines der letzten Spiele seiner Art komplett in Hardware realisiert. Sp\u00E4ter wurde dieses Spiel auch f\u00FCr Computer programmiert und existiert seither auch als Software. Es entspricht in etwa einem Solo-Pong, bei dem man mit dem Schl\u00E4ger den Ball so lenken soll, dass der Ball \u201EMauersteine\u201C trifft, die sich am oberen Bildschirmrand befinden, und diese zum Verschwinden bringt. Wenn der Schl\u00E4ger, wie bei Pong, den Ball verliert, bekommt man einen neuen Ball, verliert aber nach dem Verlust einer bestimmten Anzahl von B\u00E4llen das Spiel. Erst wenn alle \u201EMauersteine\u201C abger\u00E4umt wurden, gilt ein Level als gewonnen und das n\u00E4chste Level kann beginnen."@de . . . . . . . . "1976-05-13"^^ . . . . "Breakout is an arcade video game developed and published by Atari, Inc. and released on May 13, 1976. It was designed by Steve Wozniak, based on conceptualization from Nolan Bushnell and Steve Bristow who were influenced by the seminal 1972 Atari arcade game Pong. In Breakout, a layer of bricks lines the top third of the screen and the goal is to destroy them all by repeatedly bouncing a ball off a paddle into them. The arcade game was released in Japan by Namco. Breakout was a worldwide commercial success, among the top five highest-grossing arcade video games of 1976 in both the United States and Japan and then among the top three highest-grossing arcade video games of 1977 in the US and Japan. The 1978 Atari VCS port uses color graphics instead of a monochrome screen with colored overla"@en . . . . . . . . . . . . "\u300A\uBE0C\uB808\uC774\uD06C\uC544\uC6C3\u300B(Breakout)\uC740 \uC544\uD0C0\uB9AC\uAC00 \uAC1C\uBC1C\uD574 1976\uB144 5\uC6D4 13\uC77C\uC5D0 \uC120\uBCF4\uC778 \uC544\uCF00\uC774\uB4DC \uAC8C\uC784\uC774\uB2E4. \uC774 \uAC1C\uB150\uD654\uD558\uACE0 \uD401\uC758 \uC601\uD5A5\uC744 \uBC1B\uC558\uC73C\uBA70, \uC2A4\uD2F0\uBE0C \uC6CC\uC988\uB2C8\uC545\uACFC \uC2A4\uD2F0\uBE0C \uC7A1\uC2A4\uAC00 \uC81C\uC791\uD558\uC5EC \uC5EC\uB7EC \uBE44\uB514\uC624 \uAC8C\uC784\uAE30\uC5D0\uB3C4 \uC774\uC2DD\uB418\uC5C8\uB2E4. \uB610\uD55C, \uCC45\uACFC \uBE44\uB514\uC624 \uAC8C\uC784, \uC560\uD50C II\uC5D0 \uC601\uD5A5\uC744 \uC8FC\uAE30\uB3C4 \uD588\uB2E4. \uAC8C\uC784\uC744 \uC2DC\uC791\uD558\uBA74, \uD654\uBA74\uC758 \uC704\uCABD\uC5D0\uB294 \uC138 \uC904\uC758 \uBCBD\uB3CC\uC774 \uB193\uC5EC \uC788\uACE0, \uACF5\uC774 \uD654\uBA74\uC744 \uC624\uAC00\uBA74\uC11C \uB54C\uB85C\uB294 \uC704\uCABD\uACFC \uC591\uCABD \uBCBD\uC5D0 \uBD80\uB52A\uCE58\uBA70 \uD280\uAE30\uB3C4 \uD55C\uB2E4. \uACF5\uC774 \uBCBD\uB3CC\uC744 \uB54C\uB9AC\uBA74, \uBCBD\uB3CC\uC774 \uAE68\uC9C0\uBA74\uC11C \uACF5\uC774 \uB2E4\uC2DC \uD280\uAC8C \uB41C\uB2E4. \uD654\uBA74 \uC544\uB798\uCABD\uC5D0 \uACF5\uC774 \uB2FF\uAC8C \uB418\uBA74 \uAC8C\uC784\uC5D0\uC11C \uC9C0\uB294 \uBC29\uC2DD\uC774\uAE30 \uB54C\uBB38\uC5D0, \uACC4\uC18D\uD574\uC11C \uC591\uC606\uC73C\uB85C \uC6C0\uC9C1\uC774\uB294 \uB9C9\uB300\uB97C \uC6C0\uC9C1\uC5EC \uACF5\uC744 \uBC1B\uC544\uCCD0\uC57C \uD55C\uB2E4. \uAD6C\uAE00\uC740 \uAD6C\uAE00 \uAC80\uC0C9 \uD398\uC774\uC9C0\uC5D0\uC11C \uBE0C\uB808\uC774\uD06C\uC544\uC6C3\uC744 \uD560 \uC218 \uC788\uB294 \uC774\uC2A4\uD130\uC5D0\uADF8\uB97C \uB9CC\uB4E4\uC5C8\uB2E4."@ko . . . . . . . . . . . . . . . . . . . "453246"^^ . "Up to 2 players, alternating turns"@en . . . "Breakout \u00E8 un videogioco arcade realizzato da Atari e pubblicato il 13 maggio 1976. \u00C8 il primo videogioco basato sulla celebre meccanica di gioco in cui si controlla una racchetta orizzontale che si sposta lungo il fondo dello schermo e pu\u00F2 fare rimbalzare verso l'alto una pallina che non risente della gravit\u00E0, e con essa distruggere schiere di mattoni.In seguito \u00E8 stato convertito per Atari 2600 (1978) e, nella sua variante Super Breakout, per molte altre piattaforme domestiche. Ha lanciato un popolare filone di innumerevoli cloni e varianti, noti appunto come cloni di Breakout."@it . . . . "\u0628\u0631\u064A\u0643 \u0623\u0648\u062A (\u0628\u0627\u0644\u0625\u0646\u062C\u0644\u064A\u0632\u064A\u0629: Breakout)\u200F \u060C \u0647\u064A \u0644\u0639\u0628\u0629 \u0641\u064A\u062F\u064A\u0648 \u0645\u0646 \u0646\u0648\u0639 \u0622\u0631\u0643\u064A\u062F\u060C \u0623\u0646\u062A\u062C\u062A \u0634\u0631\u0643\u0629 \u0623\u062A\u0627\u0631\u064A \u0627\u0644\u0623\u0645\u0631\u064A\u0643\u064A\u0629 \u0633\u0646\u0629 1976\u0645."@ar . "Breakout \u2014 \u0430\u0440\u043A\u0430\u0434\u043D\u0430\u044F \u0438\u0433\u0440\u0430, \u043F\u043E\u0445\u043E\u0436\u0430\u044F \u043D\u0430 Pong, \u0441\u043E\u0437\u0434\u0430\u043D\u043D\u0430\u044F \u0444\u0438\u0440\u043C\u043E\u0439 Atari \u0432 1976 \u0433\u043E\u0434\u0443. \u0412 1978 \u0433\u043E\u0434\u0443 \u043F\u043E\u0441\u043B\u0435\u0434\u043E\u0432\u0430\u043B\u043E \u043F\u0440\u043E\u0434\u043E\u043B\u0436\u0435\u043D\u0438\u0435 \u2014 Super Breakout. \u042F\u0432\u043B\u044F\u0435\u0442\u0441\u044F \u043D\u0430\u0438\u0431\u043E\u043B\u0435\u0435 \u0438\u0437\u0432\u0435\u0441\u0442\u043D\u044B\u043C \u043F\u0440\u0435\u0434\u0441\u0442\u0430\u0432\u0438\u0442\u0435\u043B\u0435\u043C \u0438\u0433\u0440 \u0436\u0430\u043D\u0440\u0430 \u00AB\u0410\u0440\u043A\u0430\u043D\u043E\u0438\u0434\u00BB. \u0412\u0435\u0440\u0445\u043D\u044F\u044F \u0442\u0440\u0435\u0442\u044C \u0438\u0433\u0440\u043E\u0432\u043E\u0433\u043E \u044D\u043A\u0440\u0430\u043D\u0430 \u0437\u0430\u043D\u044F\u0442\u0430 \u0440\u044F\u0434\u0430\u043C\u0438 \u0431\u0440\u0443\u0441\u043A\u043E\u0432. \u041F\u043E \u044D\u043A\u0440\u0430\u043D\u0443, \u043E\u0442\u0441\u043A\u0430\u043A\u0438\u0432\u0430\u044F \u043E\u0442 \u0432\u0435\u0440\u0445\u043D\u0435\u0439 \u0438 \u0431\u043E\u043A\u043E\u0432\u044B\u0445 \u0433\u0440\u0430\u043D\u0438\u0446 \u044D\u043A\u0440\u0430\u043D\u0430, \u0434\u0432\u0438\u0436\u0435\u0442\u0441\u044F \u043C\u044F\u0447. \u041F\u043E\u043F\u0430\u0434\u0430\u044F \u0432 \u0431\u0440\u0443\u0441\u043E\u043A, \u043C\u044F\u0447 \u043E\u0442\u0441\u043A\u0430\u043A\u0438\u0432\u0430\u0435\u0442, \u0430 \u0431\u0440\u0443\u0441\u043E\u043A \u0438\u0441\u0447\u0435\u0437\u0430\u0435\u0442. \u0418\u0433\u0440\u043E\u043A \u0442\u0435\u0440\u044F\u0435\u0442 \u043E\u0434\u043D\u0443 \u0436\u0438\u0437\u043D\u044C, \u043A\u043E\u0433\u0434\u0430 \u043C\u044F\u0447 \u0443\u0434\u0430\u0440\u044F\u0435\u0442\u0441\u044F \u0432 \u043D\u0438\u0436\u043D\u044E\u044E \u0447\u0430\u0441\u0442\u044C \u044D\u043A\u0440\u0430\u043D\u0430; \u0447\u0442\u043E\u0431\u044B \u043F\u0440\u0435\u0434\u043E\u0442\u0432\u0440\u0430\u0442\u0438\u0442\u044C \u044D\u0442\u043E, \u0443 \u0438\u0433\u0440\u043E\u043A\u0430 \u0435\u0441\u0442\u044C \u043F\u043E\u0434\u0432\u0438\u0436\u043D\u0430\u044F \u0440\u0430\u043A\u0435\u0442\u043A\u0430, \u0441 \u043F\u043E\u043C\u043E\u0449\u044C\u044E \u043A\u043E\u0442\u043E\u0440\u043E\u0439 \u043C\u044F\u0447 \u043C\u043E\u0436\u043D\u043E \u043E\u0442\u0431\u0440\u043E\u0441\u0438\u0442\u044C \u043E\u0431\u0440\u0430\u0442\u043D\u043E \u0432 \u0432\u0435\u0440\u0445\u043D\u044E\u044E \u0447\u0430\u0441\u0442\u044C \u044D\u043A\u0440\u0430\u043D\u0430."@ru . "Breakout \u00E4r ett Pong-liknande arkadspel skapat av Atari 1976. Precis som i pong styr spelaren en fyrkantig platta som ska tr\u00E4ffa en boll. Ist\u00E4llet f\u00F6r att ha en motspelare som i pong ska man tr\u00E4ffa plattor som f\u00F6rsvinner vid tr\u00E4ff. D\u00E5 alla plattor f\u00F6rsvunnit g\u00E5r spelet vidare till n\u00E4sta bana. Det har kommit m\u00E5nga efterf\u00F6ljare till Breakout, som och Arkanoid."@sv . . "Breakout \u2014 \u0430\u0440\u043A\u0430\u0434\u043D\u0430\u044F \u0438\u0433\u0440\u0430, \u043F\u043E\u0445\u043E\u0436\u0430\u044F \u043D\u0430 Pong, \u0441\u043E\u0437\u0434\u0430\u043D\u043D\u0430\u044F \u0444\u0438\u0440\u043C\u043E\u0439 Atari \u0432 1976 \u0433\u043E\u0434\u0443. \u0412 1978 \u0433\u043E\u0434\u0443 \u043F\u043E\u0441\u043B\u0435\u0434\u043E\u0432\u0430\u043B\u043E \u043F\u0440\u043E\u0434\u043E\u043B\u0436\u0435\u043D\u0438\u0435 \u2014 Super Breakout. \u042F\u0432\u043B\u044F\u0435\u0442\u0441\u044F \u043D\u0430\u0438\u0431\u043E\u043B\u0435\u0435 \u0438\u0437\u0432\u0435\u0441\u0442\u043D\u044B\u043C \u043F\u0440\u0435\u0434\u0441\u0442\u0430\u0432\u0438\u0442\u0435\u043B\u0435\u043C \u0438\u0433\u0440 \u0436\u0430\u043D\u0440\u0430 \u00AB\u0410\u0440\u043A\u0430\u043D\u043E\u0438\u0434\u00BB. \u0412\u0435\u0440\u0445\u043D\u044F\u044F \u0442\u0440\u0435\u0442\u044C \u0438\u0433\u0440\u043E\u0432\u043E\u0433\u043E \u044D\u043A\u0440\u0430\u043D\u0430 \u0437\u0430\u043D\u044F\u0442\u0430 \u0440\u044F\u0434\u0430\u043C\u0438 \u0431\u0440\u0443\u0441\u043A\u043E\u0432. \u041F\u043E \u044D\u043A\u0440\u0430\u043D\u0443, \u043E\u0442\u0441\u043A\u0430\u043A\u0438\u0432\u0430\u044F \u043E\u0442 \u0432\u0435\u0440\u0445\u043D\u0435\u0439 \u0438 \u0431\u043E\u043A\u043E\u0432\u044B\u0445 \u0433\u0440\u0430\u043D\u0438\u0446 \u044D\u043A\u0440\u0430\u043D\u0430, \u0434\u0432\u0438\u0436\u0435\u0442\u0441\u044F \u043C\u044F\u0447. \u041F\u043E\u043F\u0430\u0434\u0430\u044F \u0432 \u0431\u0440\u0443\u0441\u043E\u043A, \u043C\u044F\u0447 \u043E\u0442\u0441\u043A\u0430\u043A\u0438\u0432\u0430\u0435\u0442, \u0430 \u0431\u0440\u0443\u0441\u043E\u043A \u0438\u0441\u0447\u0435\u0437\u0430\u0435\u0442. \u0418\u0433\u0440\u043E\u043A \u0442\u0435\u0440\u044F\u0435\u0442 \u043E\u0434\u043D\u0443 \u0436\u0438\u0437\u043D\u044C, \u043A\u043E\u0433\u0434\u0430 \u043C\u044F\u0447 \u0443\u0434\u0430\u0440\u044F\u0435\u0442\u0441\u044F \u0432 \u043D\u0438\u0436\u043D\u044E\u044E \u0447\u0430\u0441\u0442\u044C \u044D\u043A\u0440\u0430\u043D\u0430; \u0447\u0442\u043E\u0431\u044B \u043F\u0440\u0435\u0434\u043E\u0442\u0432\u0440\u0430\u0442\u0438\u0442\u044C \u044D\u0442\u043E, \u0443 \u0438\u0433\u0440\u043E\u043A\u0430 \u0435\u0441\u0442\u044C \u043F\u043E\u0434\u0432\u0438\u0436\u043D\u0430\u044F \u0440\u0430\u043A\u0435\u0442\u043A\u0430, \u0441 \u043F\u043E\u043C\u043E\u0449\u044C\u044E \u043A\u043E\u0442\u043E\u0440\u043E\u0439 \u043C\u044F\u0447 \u043C\u043E\u0436\u043D\u043E \u043E\u0442\u0431\u0440\u043E\u0441\u0438\u0442\u044C \u043E\u0431\u0440\u0430\u0442\u043D\u043E \u0432 \u0432\u0435\u0440\u0445\u043D\u044E\u044E \u0447\u0430\u0441\u0442\u044C \u044D\u043A\u0440\u0430\u043D\u0430. \u0410\u0440\u043A\u0430\u0434\u043D\u044B\u0439 \u0430\u0432\u0442\u043E\u043C\u0430\u0442 \u0431\u044B\u043B \u043E\u0431\u043E\u0440\u0443\u0434\u043E\u0432\u0430\u043D \u0447\u0451\u0440\u043D\u043E-\u0431\u0435\u043B\u044B\u043C \u043C\u043E\u043D\u0438\u0442\u043E\u0440\u043E\u043C, \u043E\u0434\u043D\u0430\u043A\u043E \u0431\u0440\u0443\u0441\u043A\u0438 \u0432\u044B\u0433\u043B\u044F\u0434\u0435\u043B\u0438 \u0446\u0432\u0435\u0442\u043D\u044B\u043C\u0438, \u0442\u0430\u043A \u043A\u0430\u043A \u043D\u0430 \u0432\u0435\u0440\u0445\u043D\u0435\u0439 \u0447\u0430\u0441\u0442\u0438 \u043C\u043E\u043D\u0438\u0442\u043E\u0440\u0430 \u0431\u044B\u043B\u0438 \u0440\u0430\u0441\u043F\u043E\u043B\u043E\u0436\u0435\u043D\u044B \u043E\u043A\u0440\u0430\u0448\u0435\u043D\u043D\u044B\u0435 \u043A\u0443\u0441\u043E\u0447\u043A\u0438 \u043F\u0440\u043E\u0437\u0440\u0430\u0447\u043D\u043E\u0439 \u043C\u0430\u0442\u0435\u0440\u0438\u0438."@ru . . "--05-13"^^ . . . . . . . . "Breakout (jeu vid\u00E9o, 1976)"@fr . . . . . . . . "Breakout (auch bekannt unter dem Namen Little Brick Out) ist ein Spielhallenspiel, das zun\u00E4chst 1976 von Atari als Arcade-Spiel produziert wurde. Damals war es noch schwarzwei\u00DF mit mehrfarbiger Overlayfolie und wurde als eines der letzten Spiele seiner Art komplett in Hardware realisiert. Sp\u00E4ter wurde dieses Spiel auch f\u00FCr Computer programmiert und existiert seither auch als Software."@de . . . . "Brad Stewart"@en . "1124105981"^^ . . . . . . . . . "\u300E\u30A2\u30BF\u30EA\u30D6\u30EC\u30A4\u30AF\u30A2\u30A6\u30C8 2600\u300F\uFF08Breakout\uFF09\u306F\u3001\u30A2\u30BF\u30EA\u306B\u3088\u3063\u3066\u958B\u767A\u3055\u308C\u30011976\u5E745\u670813\u65E5\u306B\u30EA\u30EA\u30FC\u30B9\u3055\u308C\u305F\u30A2\u30FC\u30B1\u30FC\u30C9\u30D3\u30C7\u30AA\u30B2\u30FC\u30E0\u3002 1972\u5E74\u306EAtari\u30A2\u30FC\u30B1\u30FC\u30C9\u30B2\u30FC\u30E0Pong\u306E\u5F71\u97FF\u3092\u53D7\u3051\u305FNolanBushnell\u3068SteveBristow\u306E\u6982\u5FF5\u306B\u57FA\u3065\u3044\u3066\u3001Steve Wozniak\u306B\u3088\u3063\u3066\u8A2D\u8A08\u3055\u308C\u305F\u3002"@ja . . . . . "Breakout (jogo eletr\u00F4nico)"@pt . . . "Breakout (Computerspiel)"@de . . . . . . "Breakout es un videojuego arcade desarrollado por Atari, Inc. y lanzado al mercado el 13 de mayo de 1976.\u200B\u200B Fue creado por Nolan Bushnell y , influenciados por el videojuego de 1972 Pong, tambi\u00E9n de Atari. En 1978 se distribuy\u00F3 la versi\u00F3n para el Atari 2600\u200B y en 1983 la versi\u00F3n para MSX.\u200B Posteriormente fue mejorado en videojuegos como el .\u200B"@es . . "Breakout \u2013 komputerowa gra zr\u0119czno\u015Bciowa wyprodukowana i wydana przez Atari 13 maja 1976 na automaty do gier. W p\u00F3\u017Aniejszych latach gra doczeka\u0142a si\u0119 port\u00F3w na konsole domowe, stworzono tak\u017Ce ulepszone edycje takie jak Super Breakout i Breakout 2000."@pl . "Breakout (\u0438\u0433\u0440\u0430)"@ru . "25175"^^ . . . . . . . . . . . "Breakout est un jeu d'arcade d\u00E9riv\u00E9 de Pong, commercialis\u00E9 par Atari Inc. en 1976. Il s'agit du tout premier jeu de casse-briques. Il fut adapt\u00E9 sur la console Atari 2600 en 1978."@fr . "Breakout \u2013 komputerowa gra zr\u0119czno\u015Bciowa wyprodukowana i wydana przez Atari 13 maja 1976 na automaty do gier. W p\u00F3\u017Aniejszych latach gra doczeka\u0142a si\u0119 port\u00F3w na konsole domowe, stworzono tak\u017Ce ulepszone edycje takie jak Super Breakout i Breakout 2000."@pl . . . . "Breakout is een arcadespel gemaakt door Atari en werd ge\u00EFntroduceerd op 13 mei 1976. Het computerspel werd later geporteerd naar andere platformen zoals Atari 2600 en MSX. Ook is het als app verkrijgbaar in de verschillende app-stores, zodat het ook op mobiele telefoons of tablets kan worden gespeeld. Op basis van dit spel zijn er ontelbaar andere spellen gemaakt volgens hetzelfde principe."@nl . . "\u300ABreakout\u300B\u662F\u4E00\u6B3E\u7531\u96C5\u9054\u5229\u958B\u767C\u53CA\u767C\u4F48\u7684\u8857\u673A\u904A\u6232\u3002\u6B64\u904A\u6232\u662F\u7531\u8AFE\u862D\u00B7\u5E03\u4EC0\u5167\u723E\u548C\u53F2\u8482\u592B\u00B7\u5E03\u91CC\u65AF\u6258\u69CB\u601D\uFF0C\u4E26\u4E14\u662F\u53C3\u80031972\u5E74\u96C5\u9054\u5229\u8857\u673A\u904A\u6232\u300A\u4E53\u300B\u5275\u4F5C\uFF0C\u65BC1976\u5E744\u6708\u767C\u4F48\uFF0C\u4E26\u4E14\u5DF2\u6D10\u751F\u4E86\u4E0D\u5C11\u6253\u78DA\u584A\u4F5C\u54C1\uFF0C\u5982\u300A\u300B\u548C\u300A\u5FEB\u6253\u78DA\u584A\u300B\u3002"@zh . . . "Breakout es un videojuego arcade desarrollado por Atari, Inc. y lanzado al mercado el 13 de mayo de 1976.\u200B\u200B Fue creado por Nolan Bushnell y , influenciados por el videojuego de 1972 Pong, tambi\u00E9n de Atari. En 1978 se distribuy\u00F3 la versi\u00F3n para el Atari 2600\u200B y en 1983 la versi\u00F3n para MSX.\u200B Posteriormente fue mejorado en videojuegos como el .\u200B"@es . . . "Steve Bristow"@en . . "\u0628\u0631\u064A\u0643 \u0623\u0648\u062A (\u0628\u0627\u0644\u0625\u0646\u062C\u0644\u064A\u0632\u064A\u0629: Breakout)\u200F \u060C \u0647\u064A \u0644\u0639\u0628\u0629 \u0641\u064A\u062F\u064A\u0648 \u0645\u0646 \u0646\u0648\u0639 \u0622\u0631\u0643\u064A\u062F\u060C \u0623\u0646\u062A\u062C\u062A \u0634\u0631\u0643\u0629 \u0623\u062A\u0627\u0631\u064A \u0627\u0644\u0623\u0645\u0631\u064A\u0643\u064A\u0629 \u0633\u0646\u0629 1976\u0645."@ar . . . "\uBE0C\uB808\uC774\uD06C\uC544\uC6C3 (\uBE44\uB514\uC624 \uAC8C\uC784)"@ko . . . "Arcade flyer"@en . . . . . "Breakout (videogioco)"@it . . . "Breakout est un jeu d'arcade d\u00E9riv\u00E9 de Pong, commercialis\u00E9 par Atari Inc. en 1976. Il s'agit du tout premier jeu de casse-briques. Il fut adapt\u00E9 sur la console Atari 2600 en 1978."@fr . . . . . . . . . . "Breakout (\u904A\u6232)"@zh . . "Breakout"@en . . . "\u30A2\u30BF\u30EA\u30D6\u30EC\u30A4\u30AF\u30A2\u30A6\u30C8 2600"@ja . . . "Breakout (video game)"@en . . . "Breakout \u00E9s un videojoc m\u00E0quina recreativa desenvolupat per Atari, Inc i comercialitzat el 13 de maig de 1976. Va ser conceptualitzat per Nolan Bushnell i influenciats pel videojoc de 1972 anomenat Pong, tamb\u00E9 d'Atari. El 1978 es va distribuir la versi\u00F3 per al Atari 2600 i el 1983 la versi\u00F3 per MSX. Posteriorment va ser millorat en videojocs com el ."@ca . . . . . . . "\u300A\uBE0C\uB808\uC774\uD06C\uC544\uC6C3\u300B(Breakout)\uC740 \uC544\uD0C0\uB9AC\uAC00 \uAC1C\uBC1C\uD574 1976\uB144 5\uC6D4 13\uC77C\uC5D0 \uC120\uBCF4\uC778 \uC544\uCF00\uC774\uB4DC \uAC8C\uC784\uC774\uB2E4. \uC774 \uAC1C\uB150\uD654\uD558\uACE0 \uD401\uC758 \uC601\uD5A5\uC744 \uBC1B\uC558\uC73C\uBA70, \uC2A4\uD2F0\uBE0C \uC6CC\uC988\uB2C8\uC545\uACFC \uC2A4\uD2F0\uBE0C \uC7A1\uC2A4\uAC00 \uC81C\uC791\uD558\uC5EC \uC5EC\uB7EC \uBE44\uB514\uC624 \uAC8C\uC784\uAE30\uC5D0\uB3C4 \uC774\uC2DD\uB418\uC5C8\uB2E4. \uB610\uD55C, \uCC45\uACFC \uBE44\uB514\uC624 \uAC8C\uC784, \uC560\uD50C II\uC5D0 \uC601\uD5A5\uC744 \uC8FC\uAE30\uB3C4 \uD588\uB2E4. \uAC8C\uC784\uC744 \uC2DC\uC791\uD558\uBA74, \uD654\uBA74\uC758 \uC704\uCABD\uC5D0\uB294 \uC138 \uC904\uC758 \uBCBD\uB3CC\uC774 \uB193\uC5EC \uC788\uACE0, \uACF5\uC774 \uD654\uBA74\uC744 \uC624\uAC00\uBA74\uC11C \uB54C\uB85C\uB294 \uC704\uCABD\uACFC \uC591\uCABD \uBCBD\uC5D0 \uBD80\uB52A\uCE58\uBA70 \uD280\uAE30\uB3C4 \uD55C\uB2E4. \uACF5\uC774 \uBCBD\uB3CC\uC744 \uB54C\uB9AC\uBA74, \uBCBD\uB3CC\uC774 \uAE68\uC9C0\uBA74\uC11C \uACF5\uC774 \uB2E4\uC2DC \uD280\uAC8C \uB41C\uB2E4. \uD654\uBA74 \uC544\uB798\uCABD\uC5D0 \uACF5\uC774 \uB2FF\uAC8C \uB418\uBA74 \uAC8C\uC784\uC5D0\uC11C \uC9C0\uB294 \uBC29\uC2DD\uC774\uAE30 \uB54C\uBB38\uC5D0, \uACC4\uC18D\uD574\uC11C \uC591\uC606\uC73C\uB85C \uC6C0\uC9C1\uC774\uB294 \uB9C9\uB300\uB97C \uC6C0\uC9C1\uC5EC \uACF5\uC744 \uBC1B\uC544\uCCD0\uC57C \uD55C\uB2E4. \uAD6C\uAE00\uC740 \uAD6C\uAE00 \uAC80\uC0C9 \uD398\uC774\uC9C0\uC5D0\uC11C \uBE0C\uB808\uC774\uD06C\uC544\uC6C3\uC744 \uD560 \uC218 \uC788\uB294 \uC774\uC2A4\uD130\uC5D0\uADF8\uB97C \uB9CC\uB4E4\uC5C8\uB2E4."@ko . . . . . ""@en . . . . . . . . . . "\u300E\u30A2\u30BF\u30EA\u30D6\u30EC\u30A4\u30AF\u30A2\u30A6\u30C8 2600\u300F\uFF08Breakout\uFF09\u306F\u3001\u30A2\u30BF\u30EA\u306B\u3088\u3063\u3066\u958B\u767A\u3055\u308C\u30011976\u5E745\u670813\u65E5\u306B\u30EA\u30EA\u30FC\u30B9\u3055\u308C\u305F\u30A2\u30FC\u30B1\u30FC\u30C9\u30D3\u30C7\u30AA\u30B2\u30FC\u30E0\u3002 1972\u5E74\u306EAtari\u30A2\u30FC\u30B1\u30FC\u30C9\u30B2\u30FC\u30E0Pong\u306E\u5F71\u97FF\u3092\u53D7\u3051\u305FNolanBushnell\u3068SteveBristow\u306E\u6982\u5FF5\u306B\u57FA\u3065\u3044\u3066\u3001Steve Wozniak\u306B\u3088\u3063\u3066\u8A2D\u8A08\u3055\u308C\u305F\u3002"@ja . . . "Breakout"@en . "Breakout (gra komputerowa)"@pl . . . "Breakout \u00E9 um jogo eletr\u00F4nico para arcade desenvolvido pela Atari, Inc e lan\u00E7ado em 13 de maio de . Foi idealizado por Nolan Bushnell e e influenciado pelo jogo de arcade de 1972 Pong, tamb\u00E9m da Atari. O jogo foi convertido para os consoles e atualizado como Super Breakout. Al\u00E9m disso, Breakout foi a base e inspira\u00E7\u00E3o para livros, jogos, e o computador Apple II. O gabinete de arcade usa um monitor preto e branco. Entretanto, o monitor tinha camadas de celofane colorido posto por cima para parecer que os tijolos eram coloridos."@pt . . . . . . . . . . . . . . . . .