. . . . . . . . . . "right"@en . . . . . . . . "No Players Online"@en . "72208272"^^ . . . "Adam Pype"@en . . . . "Ward D'Heer"@en . . . . . . . . . . "11761"^^ . . . . "Adam Pype, PCGamer"@en . . . . . . . . . . . . . . . . . . . "November 2019"@en . . . . . . "No Players Online"@en . . . "No Players Online"@en . . . . . . . . . . . . . "250"^^ . . "I think it really captured people's imaginations because it's something you can keep talking about [...] It's a real community event. [W]hat's really interesting for us about the initial reception of the game, is seeing people who could relate to being alone on a server. I think we tapped into this very specific nostalgia that a lot of people have."@en . . ""@en . . . "short horror game"@en . . . "1122209585"^^ . . . . .