. . "1119795318"^^ . . "SSX is een snowboard-computerspel, in 2012 uitgebracht door het Amerikaanse bedrijf EA Sports. Het spel verscheen voor de spelconsoles PlayStation 3 en Xbox 360. De speler speelt een snowboarder die een berg afdaalt. Bij het spel kunnen negen bergen afgedaald worden. De bedoeling van het spel is veel punten en snelle tijden te behalen. Het perspectief van het spel is in de derde persoon."@nl . . "19871"^^ . . . "30015488"^^ . "4.5"^^ . . . "SSX \u00E4r ett spel i SSX-spelserien som sl\u00E4pptes under 2012. Det \u00E4r det f\u00F6rsta spelet i serien sedan SSX On Tour (2005) och det f\u00F6rsta att sl\u00E4ppas f\u00F6r den sjunde generationens konsoler. Spelet hade fr\u00E5n b\u00F6rjan arbetstiteln SSX: Deadly Descent, men detta byttes senare till SSX."@sv . . . . . . . . . . . . . . . . . . . "--02-28"^^ . "SSX (jeu vid\u00E9o, 2012)"@fr . "8.5"^^ . . . . . . . . . . . . "9"^^ . . . . . . . . . . . . . "7.5"^^ . . . . . . . "SSX (\u0438\u0433\u0440\u0430, 2012)"@ru . "SSX (2012 video game)"@en . . . "SSX (\u0430\u0431\u0431\u0440\u0435\u0432\u0438\u0430\u0442\u0443\u0440\u0430 \u043E\u0442 Snowboard Supercross), \u043D\u0430 \u0441\u0442\u0430\u0434\u0438\u0438 \u0440\u0430\u0437\u0440\u0430\u0431\u043E\u0442\u043A\u0438 \u0431\u044B\u043B\u0430 \u0438\u0437\u0432\u0435\u0441\u0442\u043D\u0430 \u043A\u0430\u043A SSX: Deadly Descents \u2014 \u0432\u0438\u0434\u0435\u043E\u0438\u0433\u0440\u0430 \u0432 \u0436\u0430\u043D\u0440\u0435 \u0441\u043F\u043E\u0440\u0442\u0438\u0432\u043D\u044B\u0439 \u0441\u0438\u043C\u0443\u043B\u044F\u0442\u043E\u0440, \u0440\u0430\u0437\u0440\u0430\u0431\u043E\u0442\u0430\u043D\u043D\u0430\u044F \u0441\u0442\u0443\u0434\u0438\u0435\u0439 EA Canada \u0438 \u0438\u0437\u0434\u0430\u043D\u043D\u0430\u044F \u043A\u043E\u043C\u043F\u0430\u043D\u0438\u0435\u0439 EA Sports \u0434\u043B\u044F \u0438\u0433\u0440\u043E\u0432\u044B\u0445 \u043A\u043E\u043D\u0441\u043E\u043B\u0435\u0439 PlayStation 3 \u0438 Xbox 360 \u0432 2012 \u0433\u043E\u0434\u0443. \u042F\u0432\u043B\u044F\u0435\u0442\u0441\u044F \u0448\u0435\u0441\u0442\u043E\u0439 \u0438\u0433\u0440\u043E\u0439 \u0441\u0435\u0440\u0438\u0438 SSX."@ru . "SSX (videojuego de 2012)"@es . . . . . . . . . . . . . "SSX (jogo eletr\u00F4nico de 2012)"@pt . . . "SSX"@en . . . . "SSX est un jeu de snowboard de la s\u00E9rie SSX \u00E9dit\u00E9 par Electronic Arts et sorti le 1er mars 2012. D'abord r\u00E9v\u00E9l\u00E9 au Spike video game Awards, SSX 2012 est pr\u00E9sent\u00E9 sous le titre SSX: Deadly Descents, puis raccourcie plus tard en SSX, comme le premier opus de la s\u00E9rie. La bande-annonce du jeu sembla montrer une direction sombre contrairement aux opus pr\u00E9c\u00E9dents, et inclura l'utilisation de lieux r\u00E9els, plut\u00F4t que des circuits fictifs comme dans les anciens \u00E9pisodes. Cependant, la face sombre du jeu a disparu pour laisser la place \u00E0 l\u2019esth\u00E9tique d\u00E9jant\u00E9e des premiers opus. Le 29 juin 2011, Sony et Nintendo ont tous deux confirm\u00E9 qu'ils testent le jeu pour leurs nouvelles consoles portables."@fr . . . "SSX (inicialmente llamado SSX: Deadly Descents) es un videojuego de snowboarding, lanzado en febrero y marzo de 2012 por las desarrolladoras Ea Canada y EA Sports. Es un reboot del t\u00EDtulo original del 2000: SSX. Es el \u00FAnico t\u00EDtulo de la saga que no fue creado por EA Sports BIG. El juego tuvo \u00E9xito en su lanzamiento, pero en poca demanda de ventas."@es . . "5"^^ . . . . . "9"^^ . . "SSX is een snowboard-computerspel, in 2012 uitgebracht door het Amerikaanse bedrijf EA Sports. Het spel verscheen voor de spelconsoles PlayStation 3 en Xbox 360. De speler speelt een snowboarder die een berg afdaalt. Bij het spel kunnen negen bergen afgedaald worden. De bedoeling van het spel is veel punten en snelle tijden te behalen. Het perspectief van het spel is in de derde persoon."@nl . . "SSX (Snowboard Supercross) \u00E9 um jogo de v\u00EDdeo de snowboard da s\u00E9rie SSX da Electronic Arts. Revelado pela primeira vez nos Spike Video Game Awards de 2010 sob o t\u00EDtulo de desenvolvimento SSX: Deadly Descents, o v\u00EDdeo do jogo apareceu para mostrar uma dire\u00E7\u00E3o muito mais sombria para a s\u00E9rie do que os jogos anteriores, mas que mostra, em filmagens posteriores, um tom mais claro. SSX vai incluir o uso de cursos reais, ao inv\u00E9s de os cursos fict\u00EDcios de jogos passados\u200B\u200B. Em 29 de junho de 2011, a Sony e a Nintendo confirmaram que est\u00E3o testando o jogo para as suas novas consolas port\u00E1teis.[carece de fontes?] Uma demonstra\u00E7\u00E3o de SSX foi lan\u00E7ada em 21 de fevereiro de 2012 na Xbox Live e um dia depois na PlayStation Network. O jogo foi lan\u00E7ado em 28 de fevereiro de 2012 na Am\u00E9rica do Norte, em 1 "@pt . "SSX (2012)"@sv . . . . . . . . . . . . "9"^^ . . . . "SSX"@en . . "SSX (\u0430\u0431\u0431\u0440\u0435\u0432\u0438\u0430\u0442\u0443\u0440\u0430 \u043E\u0442 Snowboard Supercross), \u043D\u0430 \u0441\u0442\u0430\u0434\u0438\u0438 \u0440\u0430\u0437\u0440\u0430\u0431\u043E\u0442\u043A\u0438 \u0431\u044B\u043B\u0430 \u0438\u0437\u0432\u0435\u0441\u0442\u043D\u0430 \u043A\u0430\u043A SSX: Deadly Descents \u2014 \u0432\u0438\u0434\u0435\u043E\u0438\u0433\u0440\u0430 \u0432 \u0436\u0430\u043D\u0440\u0435 \u0441\u043F\u043E\u0440\u0442\u0438\u0432\u043D\u044B\u0439 \u0441\u0438\u043C\u0443\u043B\u044F\u0442\u043E\u0440, \u0440\u0430\u0437\u0440\u0430\u0431\u043E\u0442\u0430\u043D\u043D\u0430\u044F \u0441\u0442\u0443\u0434\u0438\u0435\u0439 EA Canada \u0438 \u0438\u0437\u0434\u0430\u043D\u043D\u0430\u044F \u043A\u043E\u043C\u043F\u0430\u043D\u0438\u0435\u0439 EA Sports \u0434\u043B\u044F \u0438\u0433\u0440\u043E\u0432\u044B\u0445 \u043A\u043E\u043D\u0441\u043E\u043B\u0435\u0439 PlayStation 3 \u0438 Xbox 360 \u0432 2012 \u0433\u043E\u0434\u0443. \u042F\u0432\u043B\u044F\u0435\u0442\u0441\u044F \u0448\u0435\u0441\u0442\u043E\u0439 \u0438\u0433\u0440\u043E\u0439 \u0441\u0435\u0440\u0438\u0438 SSX."@ru . . "82"^^ . "SSX \u00E4r ett spel i SSX-spelserien som sl\u00E4pptes under 2012. Det \u00E4r det f\u00F6rsta spelet i serien sedan SSX On Tour (2005) och det f\u00F6rsta att sl\u00E4ppas f\u00F6r den sjunde generationens konsoler. Spelet hade fr\u00E5n b\u00F6rjan arbetstiteln SSX: Deadly Descent, men detta byttes senare till SSX."@sv . . "8"^^ . "81"^^ . "2012-02-28"^^ . "SSX"@en . . . . . . . . "SSX (2012)"@uk . . . "SSX (inicialmente llamado SSX: Deadly Descents) es un videojuego de snowboarding, lanzado en febrero y marzo de 2012 por las desarrolladoras Ea Canada y EA Sports. Es un reboot del t\u00EDtulo original del 2000: SSX. Es el \u00FAnico t\u00EDtulo de la saga que no fue creado por EA Sports BIG. El juego tuvo \u00E9xito en su lanzamiento, pero en poca demanda de ventas."@es . . . . . . . . . "SSX (Snowboard Supercross) \u00E9 um jogo de v\u00EDdeo de snowboard da s\u00E9rie SSX da Electronic Arts. Revelado pela primeira vez nos Spike Video Game Awards de 2010 sob o t\u00EDtulo de desenvolvimento SSX: Deadly Descents, o v\u00EDdeo do jogo apareceu para mostrar uma dire\u00E7\u00E3o muito mais sombria para a s\u00E9rie do que os jogos anteriores, mas que mostra, em filmagens posteriores, um tom mais claro. SSX vai incluir o uso de cursos reais, ao inv\u00E9s de os cursos fict\u00EDcios de jogos passados\u200B\u200B. Em 29 de junho de 2011, a Sony e a Nintendo confirmaram que est\u00E3o testando o jogo para as suas novas consolas port\u00E1teis.[carece de fontes?] Uma demonstra\u00E7\u00E3o de SSX foi lan\u00E7ada em 21 de fevereiro de 2012 na Xbox Live e um dia depois na PlayStation Network. O jogo foi lan\u00E7ado em 28 de fevereiro de 2012 na Am\u00E9rica do Norte, em 1 de mar\u00E7o na Austr\u00E1lia e Nova Zel\u00E2ndia, 2 de mar\u00E7o na Europa e 15 de mar\u00E7o no Jap\u00E3o. No dia 26 de maio de 2016, o jogo se tornou compat\u00EDvel com o Xbox One, gra\u00E7as ao programa de retrocompatibilidade com o Xbox 360."@pt . "SSX (2012)"@nl . . . . . . . "SSX est un jeu de snowboard de la s\u00E9rie SSX \u00E9dit\u00E9 par Electronic Arts et sorti le 1er mars 2012. D'abord r\u00E9v\u00E9l\u00E9 au Spike video game Awards, SSX 2012 est pr\u00E9sent\u00E9 sous le titre SSX: Deadly Descents, puis raccourcie plus tard en SSX, comme le premier opus de la s\u00E9rie. La bande-annonce du jeu sembla montrer une direction sombre contrairement aux opus pr\u00E9c\u00E9dents, et inclura l'utilisation de lieux r\u00E9els, plut\u00F4t que des circuits fictifs comme dans les anciens \u00E9pisodes. Cependant, la face sombre du jeu a disparu pour laisser la place \u00E0 l\u2019esth\u00E9tique d\u00E9jant\u00E9e des premiers opus. Le 29 juin 2011, Sony et Nintendo ont tous deux confirm\u00E9 qu'ils testent le jeu pour leurs nouvelles consoles portables."@fr . . "SSX is a 2012 snowboarding video game in the SSX series of video games from Electronic Arts. It is a reboot of the series. First revealed at the Spike Video Game Awards in 2010 under the working title SSX: Deadly Descents, the game's trailer appeared to show a much darker direction to the series than previous entries, though later footage revealed a return to a lighter tone. SSX includes the use of real locations, rather than the fictional courses of past games. Unlike the previous SSX games, this one does not use the EA Sports BIG label, and instead uses the standard EA Sports branding. Along with SSX, FIFA Street was also resurrected in 2012 for a new game. The game was developed by EA Canada and released in North America on February 28, 2012, and was later released worldwide in March on PlayStation 3 and Xbox 360. Upon release, the game received positive reviews from critics, who praised the motivation behind its development, and was a commercial success."@en . . . . . . . "SSX is a 2012 snowboarding video game in the SSX series of video games from Electronic Arts. It is a reboot of the series. First revealed at the Spike Video Game Awards in 2010 under the working title SSX: Deadly Descents, the game's trailer appeared to show a much darker direction to the series than previous entries, though later footage revealed a return to a lighter tone. SSX includes the use of real locations, rather than the fictional courses of past games. Unlike the previous SSX games, this one does not use the EA Sports BIG label, and instead uses the standard EA Sports branding. Along with SSX, FIFA Street was also resurrected in 2012 for a new game."@en . . . .