. . . . . . "Capstone Software was a subsidiary of IntraCorp, a Miami-based computer and video game company. Founded in 1984, Capstone created first-person games such as Corridor 7: Alien Invasion, William Shatner's TekWar and Witchaven, and is also known for releasing games based on movie/TV licenses. Capstone's first-person games used the Wolfenstein 3D engine, and later, the Build engine. IntraCorp went bankrupt in 1996 and shut down all its operations, including Capstone Software. Capstone's last game, Corridor 8: Galactic Wars, never left the prototype stage and was never released. Capstone became VRTech, providing first-person buildouts of new construction condominiums using the Build engine. It eventually closed down."@en . . . . . "Capstone Software logo.svg"@en . . . . . . . . . . . . . . . . . . . . "1004375"^^ . "Capstone Software"@pt . . . "Capstone Software \u00E8 stato un produttore di videogiochi con sede a Miami, Florida. \u00C8 stata fondata nel 1984 come filiale della IntraCorp, e come quest'ultima \u00E8 stata chiusa nel 1996 per bancarotta. Capstone era specializzata nella realizzazione di sparatutto in prima persona e di titoli su licenza di terze parti."@it . "Capstone Software \u2014 \u0430\u043C\u0435\u0440\u0438\u043A\u0430\u043D\u0441\u043A\u0430\u044F \u043A\u043E\u043C\u043F\u0430\u043D\u0438\u044F, \u0440\u0430\u0437\u0440\u0430\u0431\u043E\u0442\u0447\u0438\u043A \u0438 \u0438\u0437\u0434\u0430\u0442\u0435\u043B\u044C \u0438\u0433\u0440 \u0434\u043B\u044F \u043F\u0435\u0440\u0441\u043E\u043D\u0430\u043B\u044C\u043D\u044B\u0445 \u043A\u043E\u043C\u043F\u044C\u044E\u0442\u0435\u0440\u043E\u0432 \u0438 \u0438\u0433\u0440\u043E\u0432\u044B\u0445 \u043F\u0440\u0438\u0441\u0442\u0430\u0432\u043E\u043A. \u041D\u0430\u0447\u0438\u043D\u0430\u044F \u0441 1994, \u043A\u043E\u043C\u043F\u0430\u043D\u0438\u044F \u0441\u0442\u0430\u043B\u0430 \u0438\u0437\u0432\u0435\u0441\u0442\u043D\u0430 \u0431\u043B\u0430\u0433\u043E\u0434\u0430\u0440\u044F \u0448\u0443\u0442\u0435\u0440\u0430\u043C \u043E\u0442 \u043F\u0435\u0440\u0432\u043E\u0433\u043E \u043B\u0438\u0446\u0430, \u0442\u0430\u043A\u0438\u043C \u043A\u0430\u043A Corridor 7: Alien Invasion, \u0438 Witchaven, \u043A\u043E\u0442\u043E\u0440\u044B\u0435 \u0441\u043F\u0435\u0440\u0432\u0430 \u0438\u0441\u043F\u043E\u043B\u044C\u0437\u043E\u0432\u0430\u043B\u0438 \u0434\u0432\u0438\u0436\u043E\u043A Wolfenstein 3D engine, \u0430 \u0437\u0430\u0442\u0435\u043C Build engine (\u043A\u043E\u0442\u043E\u0440\u044B\u0439 \u043F\u0440\u0438\u043E\u0431\u0440\u0435\u043B \u043E\u0433\u0440\u043E\u043C\u043D\u0443\u044E \u043F\u043E\u043F\u0443\u043B\u044F\u0440\u043D\u043E\u0441\u0442\u044C \u0441\u0440\u0435\u0434\u0438 \u0440\u0430\u0437\u0440\u0430\u0431\u043E\u0442\u0447\u0438\u043A\u043E\u0432 \u043A\u043E\u043C\u043F\u044C\u044E\u0442\u0435\u0440\u043D\u044B\u0445 \u0438\u0433\u0440 \u0431\u043B\u0430\u0433\u043E\u0434\u0430\u0440\u044F \u0438\u0433\u0440\u0435 3D Realms Duke Nukem 3D); \u0442\u0430\u043A\u0436\u0435 \u043A\u043E\u043C\u043F\u0430\u043D\u0438\u044F \u0437\u0430\u043D\u0438\u043C\u0430\u043B\u0430\u0441\u044C \u0432\u044B\u043F\u0443\u0441\u043A\u043E\u043C \u0438\u0433\u0440 \u043D\u0430 \u043E\u0441\u043D\u043E\u0432\u0435 \u0438\u0437\u0432\u0435\u0441\u0442\u043D\u044B\u0445 \u0444\u0438\u043B\u044C\u043C\u043E\u0432 \u0438 \u0442\u0435\u043B\u0435\u0441\u0435\u0440\u0438\u0430\u043B\u043E\u0432."@ru . . "Capstone Software"@in . . "16556"^^ . . . . "Capstone Software"@en . "Capstone Software was a subsidiary of IntraCorp, a Miami-based computer and video game company. Founded in 1984, Capstone created first-person games such as Corridor 7: Alien Invasion, William Shatner's TekWar and Witchaven, and is also known for releasing games based on movie/TV licenses. Capstone's first-person games used the Wolfenstein 3D engine, and later, the Build engine."@en . . . . . . . . . . . . . . "1984"^^ . . "1095391913"^^ . . . . . . . . . . . . . . . . . "Capstone Software \u00E9 uma fabricante de software de jogos de computador baseada em Miami. Foi fundada em 1984, e fez jogos como , e . Entrou em fal\u00EAncia em 1996."@pt . . . . . . . . "Capstone Software"@en . . "Capstone Software"@ru . . . . . . "Capstone Software adalah anak perusahaan dari , perusahaan permainan komputer dan video dari Miami. Perusahaan ini didirikan pada 1984 dan membuat permainan tembak-menembak seperti , and , dan juga merilis beberapa permainan dengan lisensi film atau acara televisi. Awalnya, permainan buatan Capstone menggunakan game engine dari Wolfenstein 3D dan kemudian diganti dengan game engine bernama ."@in . . . . . . "Capstone Software \u00E9 uma fabricante de software de jogos de computador baseada em Miami. Foi fundada em 1984, e fez jogos como , e . Entrou em fal\u00EAncia em 1996."@pt . . . "Miami, Florida, U.S."@en . "Capstone Software adalah anak perusahaan dari , perusahaan permainan komputer dan video dari Miami. Perusahaan ini didirikan pada 1984 dan membuat permainan tembak-menembak seperti , and , dan juga merilis beberapa permainan dengan lisensi film atau acara televisi. Awalnya, permainan buatan Capstone menggunakan game engine dari Wolfenstein 3D dan kemudian diganti dengan game engine bernama ."@in . . . . . . . "Capstone Software"@it . "1984"^^ . . . . . "Leigh Rothschild, David Turner, Amy Smith-Boylan, James M. Wheeler"@en . . "Capstone Software \u2014 \u0430\u043C\u0435\u0440\u0438\u043A\u0430\u043D\u0441\u043A\u0430\u044F \u043A\u043E\u043C\u043F\u0430\u043D\u0438\u044F, \u0440\u0430\u0437\u0440\u0430\u0431\u043E\u0442\u0447\u0438\u043A \u0438 \u0438\u0437\u0434\u0430\u0442\u0435\u043B\u044C \u0438\u0433\u0440 \u0434\u043B\u044F \u043F\u0435\u0440\u0441\u043E\u043D\u0430\u043B\u044C\u043D\u044B\u0445 \u043A\u043E\u043C\u043F\u044C\u044E\u0442\u0435\u0440\u043E\u0432 \u0438 \u0438\u0433\u0440\u043E\u0432\u044B\u0445 \u043F\u0440\u0438\u0441\u0442\u0430\u0432\u043E\u043A. \u041D\u0430\u0447\u0438\u043D\u0430\u044F \u0441 1994, \u043A\u043E\u043C\u043F\u0430\u043D\u0438\u044F \u0441\u0442\u0430\u043B\u0430 \u0438\u0437\u0432\u0435\u0441\u0442\u043D\u0430 \u0431\u043B\u0430\u0433\u043E\u0434\u0430\u0440\u044F \u0448\u0443\u0442\u0435\u0440\u0430\u043C \u043E\u0442 \u043F\u0435\u0440\u0432\u043E\u0433\u043E \u043B\u0438\u0446\u0430, \u0442\u0430\u043A\u0438\u043C \u043A\u0430\u043A Corridor 7: Alien Invasion, \u0438 Witchaven, \u043A\u043E\u0442\u043E\u0440\u044B\u0435 \u0441\u043F\u0435\u0440\u0432\u0430 \u0438\u0441\u043F\u043E\u043B\u044C\u0437\u043E\u0432\u0430\u043B\u0438 \u0434\u0432\u0438\u0436\u043E\u043A Wolfenstein 3D engine, \u0430 \u0437\u0430\u0442\u0435\u043C Build engine (\u043A\u043E\u0442\u043E\u0440\u044B\u0439 \u043F\u0440\u0438\u043E\u0431\u0440\u0435\u043B \u043E\u0433\u0440\u043E\u043C\u043D\u0443\u044E \u043F\u043E\u043F\u0443\u043B\u044F\u0440\u043D\u043E\u0441\u0442\u044C \u0441\u0440\u0435\u0434\u0438 \u0440\u0430\u0437\u0440\u0430\u0431\u043E\u0442\u0447\u0438\u043A\u043E\u0432 \u043A\u043E\u043C\u043F\u044C\u044E\u0442\u0435\u0440\u043D\u044B\u0445 \u0438\u0433\u0440 \u0431\u043B\u0430\u0433\u043E\u0434\u0430\u0440\u044F \u0438\u0433\u0440\u0435 3D Realms Duke Nukem 3D); \u0442\u0430\u043A\u0436\u0435 \u043A\u043E\u043C\u043F\u0430\u043D\u0438\u044F \u0437\u0430\u043D\u0438\u043C\u0430\u043B\u0430\u0441\u044C \u0432\u044B\u043F\u0443\u0441\u043A\u043E\u043C \u0438\u0433\u0440 \u043D\u0430 \u043E\u0441\u043D\u043E\u0432\u0435 \u0438\u0437\u0432\u0435\u0441\u0442\u043D\u044B\u0445 \u0444\u0438\u043B\u044C\u043C\u043E\u0432 \u0438 \u0442\u0435\u043B\u0435\u0441\u0435\u0440\u0438\u0430\u043B\u043E\u0432. \u041F\u043E\u0441\u043B\u0435 \u0440\u0430\u0441\u043F\u0430\u0434\u0430 \u043C\u0430\u0442\u0435\u0440\u0438\u043D\u0441\u043A\u043E\u0439 \u043A\u043E\u043C\u043F\u0430\u043D\u0438\u0438 \u0432 1996 \u0433\u043E\u0434\u0443, Capstone Software \u0442\u0430\u043A\u0436\u0435 \u0441\u0442\u0430\u043B\u0430 \u0431\u0430\u043D\u043A\u0440\u043E\u0442\u043E\u043C \u0438 \u0432 \u0442\u043E\u043C \u0436\u0435 \u0433\u043E\u0434\u0443 \u0431\u044B\u043B\u0430 \u0437\u0430\u043A\u0440\u044B\u0442\u0430. \u041D\u0435\u0437\u0430\u0434\u043E\u043B\u0433\u043E \u0434\u043E \u044D\u0442\u043E\u0433\u043E, \u043E\u043D\u0430 \u043D\u0430\u0447\u0430\u043B\u0430 \u0440\u0430\u0437\u0440\u0430\u0431\u043E\u0442\u043A\u0443 \u0441\u0438\u043A\u0432\u0435\u043B\u0430 \u0438\u0433\u0440\u044B Corridor 7 \u043F\u043E\u0434 \u043D\u0430\u0437\u0432\u0430\u043D\u0438\u0435\u043C Corridor 8: Galactic Wars, \u043E\u0434\u043D\u0430\u043A\u043E \u043F\u0440\u043E\u0435\u043A\u0442 \u0431\u044B\u043B \u0432\u043F\u043E\u0441\u043B\u0435\u0434\u0441\u0442\u0432\u0438\u0438 \u0437\u0430\u043C\u043E\u0440\u043E\u0436\u0435\u043D."@ru . "1996"^^ . . . . . . . "Capstone Software"@en . . . . . . . . . . . . . . . . . "Capstone Software \u00E8 stato un produttore di videogiochi con sede a Miami, Florida. \u00C8 stata fondata nel 1984 come filiale della IntraCorp, e come quest'ultima \u00E8 stata chiusa nel 1996 per bancarotta. Capstone era specializzata nella realizzazione di sparatutto in prima persona e di titoli su licenza di terze parti."@it . . . . . . . . . . . .