"Commander Keen \u00E9 uma s\u00E9rie de jogos desenvolvida pela Id Software no in\u00EDcio de 1990. A s\u00E9rie \u00E9 centrada nas aventuras de Billy Blaze, um menino de oito anos que viaja atrav\u00E9s do espa\u00E7o e assume a identidade de \"Commander Keen\", algo como \"Comandante Perspicaz\", em portugu\u00EAs. A s\u00E9rie foi um sucesso em replicar a a\u00E7\u00E3o side-scrolling do Super Mario Bros para Nintendo Entertainment System (NES) em jogos DOS. Os jogos de plataforma em estilo de desenho animado s\u00E3o not\u00E1veis por seu uso pioneiro de gr\u00E1ficos EGA e shareware de distribui\u00E7\u00E3o; e foram alguns dos primeiros da Id Software (que passou a desenvolver mais tarde Wolfenstein 3D, Doom e Quake). Os jogos tamb\u00E9m foram empolgantes para os PCs gamers da \u00E9poca por causa do motor gr\u00E1fico smooth-scrolling feito por John Carmack. Embora desenvolvido"@pt . . . . . . . "Commander Keen est une s\u00E9rie de jeux vid\u00E9o de type jeu de plate-forme, r\u00E9alis\u00E9e par id Software et publi\u00E9e par Apogee Software au d\u00E9but des ann\u00E9es 1990. Ces jeux \u00E9taient surtout connus pour l'utilisation du syst\u00E8me de couleurs EGA et pour leur distribution en tant que shareware. Commander Keen est \u00E9galement le nom du personnage principal de la s\u00E9rie."@fr . "Commander Keen es una saga de videojuegos desarrollados por id Software al inicio de la d\u00E9cada de 1990, que fue exitoso en replicar la acci\u00F3n de los juegos de la plataforma NES, Super Mario Bros., en MS-DOS. Estos caricaturescos juegos de plataformas son reconocidos por su innovador uso de gr\u00E1ficos EGA y su distribuci\u00F3n a trav\u00E9s del mecanismo de shareware, y porque fueron los primeros juegos dise\u00F1ados por id Software (que luego desarrollar\u00EDa las series exitosas de juegos Doom y Quake). Los juegos tambi\u00E9n tuvieron \u00E9xito entre los jugadores de PC de la \u00E9poca gracias al revolucionario motor de gr\u00E1ficos de desplazamiento suave desarrollado por John Carmack. Aunque fueron desarrollados por id Software, la mayor\u00EDa de los juegos de la saga Commander Keen fueron publicados por Apogee Software, una publicadora de juegos shareware para MS-DOS ya conocido en esa \u00E9poca. es el dise\u00F1ador de Commander Keen y el creador del universo de Keen. El personaje principal es Billie Blaze, un ni\u00F1o genio de ocho a\u00F1os de edad, que viaja defendiendo a la humanidad."@es . . . . . . . . . "\u6307\u6325\u5B98\u57FA\u6069\u7CFB\u5217\uFF08\u82F1\u8BED\uFF1ACommander Keen\uFF09\u662F\u4E00\u7CFB\u5217\u7535\u8111\u6E38\u620F\u7684\u540D\u5B57\u3002\u5728\u6E38\u620F\u4E2D\uFF0C\u540C\u540D\u4E3B\u4EBA\u516C\u57FA\u6069\u662F\u4E00\u540D\u52C7\u6562\u7684\u5192\u9669\u8005\u3002"@zh . . . . . . . . . . . . . . . . . . . . . "Commander Keen"@in . . "\uCEE4\uB9E8\uB354 \uD0A8"@ko . . . "Commander Keen es una saga de videojuegos desarrollados por id Software al inicio de la d\u00E9cada de 1990, que fue exitoso en replicar la acci\u00F3n de los juegos de la plataforma NES, Super Mario Bros., en MS-DOS. Estos caricaturescos juegos de plataformas son reconocidos por su innovador uso de gr\u00E1ficos EGA y su distribuci\u00F3n a trav\u00E9s del mecanismo de shareware, y porque fueron los primeros juegos dise\u00F1ados por id Software (que luego desarrollar\u00EDa las series exitosas de juegos Doom y Quake). Los juegos tambi\u00E9n tuvieron \u00E9xito entre los jugadores de PC de la \u00E9poca gracias al revolucionario motor de gr\u00E1ficos de desplazamiento suave desarrollado por John Carmack. Aunque fueron desarrollados por id Software, la mayor\u00EDa de los juegos de la saga Commander Keen fueron publicados por Apogee Software, una"@es . . "Commander Keen \u00E4r huvudpersonen i en serie datorspel utvecklade av id Software, utgivna av Apogee under b\u00F6rjan av 1990-talet. Spelserien var ett framg\u00E5ngsrikt koncept till PC-plattformen och konkurrerade med NES:ens Super Mario Bros.. Detta var \u00E4ven ett av de f\u00F6rsta spelen av id Software som senare skulle utveckla stors\u00E4ljare i Doom- och Quake-serierna."@sv . . "Commander Keen"@pt . . . . . . . . "2001-05-30"^^ . . "Commander Keen is een serie van computerspellen gemaakt door id Software begin jaren 90 van de 20e eeuw. De cartoonachtige platformspellen waren de eerste spellen van id Software, die later blockbusters zoals Doom en Quake ontwikkelde. Hoewel id Software de spellen ontwikkelde, werden ze uitgebracht door Apogee Software. Tom Hall is de ontwerper van Commander Keen en de bedenker van het Keen-universum. Het eerste spel kwam uit op 14 december 1990. In totaal zijn er zeven offici\u00EBle spellen gemaakt voor de pc en een spel voor de Game Boy Color."@nl . . . . . . . . "Commander Keen is a series of side-scrolling platform video games developed primarily by id Software. The series consists of six main episodes, a \"lost\" episode, and a final game; all but the final game were originally released for MS-DOS in 1990 and 1991, while the 2001 Commander Keen was released for the Game Boy Color. The series follows the eponymous Commander Keen, the secret identity of the eight-year-old genius Billy Blaze, as he defends the Earth and the galaxy from alien threats with his homemade spaceship, rayguns, and pogo stick. The first three episodes were developed by Ideas from the Deep, the precursor to id, and published by Apogee Software as the shareware title Commander Keen in Invasion of the Vorticons; the \"lost\" episode 3.5 Commander Keen in Keen Dreams was developed "@en . . . "Commander Keen \u00E9 uma s\u00E9rie de jogos desenvolvida pela Id Software no in\u00EDcio de 1990. A s\u00E9rie \u00E9 centrada nas aventuras de Billy Blaze, um menino de oito anos que viaja atrav\u00E9s do espa\u00E7o e assume a identidade de \"Commander Keen\", algo como \"Comandante Perspicaz\", em portugu\u00EAs. A s\u00E9rie foi um sucesso em replicar a a\u00E7\u00E3o side-scrolling do Super Mario Bros para Nintendo Entertainment System (NES) em jogos DOS. Os jogos de plataforma em estilo de desenho animado s\u00E3o not\u00E1veis por seu uso pioneiro de gr\u00E1ficos EGA e shareware de distribui\u00E7\u00E3o; e foram alguns dos primeiros da Id Software (que passou a desenvolver mais tarde Wolfenstein 3D, Doom e Quake). Os jogos tamb\u00E9m foram empolgantes para os PCs gamers da \u00E9poca por causa do motor gr\u00E1fico smooth-scrolling feito por John Carmack. Embora desenvolvido pela Id, a maioria dos jogos Commander Keen foram publicados pela Apogee Software, uma editora de jogos DOS shareware j\u00E1 estabelecida. Tom Hall \u00E9 o criador de Commander Keen e seu universo. Os jogos, com exce\u00E7\u00E3o de Aliens Ate My Baby Sittert!, foram disponibilizados na Steam em 3 de agosto de 2007. Keen Dreams foi lan\u00E7ado para Android no dia 10 de junho de 2013, no Google Play."@pt . . "63725"^^ . . . . . . "Commander Keen (\u0440\u0443\u0441. \u041A\u043E\u043C\u0430\u043D\u0434\u0438\u0440 \u041A\u0438\u043D) \u2014 \u0441\u0435\u0440\u0438\u044F \u043A\u043E\u043C\u043F\u044C\u044E\u0442\u0435\u0440\u043D\u044B\u0445 \u0438\u0433\u0440 \u0432 \u0436\u0430\u043D\u0440\u0435 \u043F\u043B\u0430\u0442\u0444\u043E\u0440\u043C\u0435\u0440, \u0440\u0430\u0437\u0440\u0430\u0431\u043E\u0442\u0430\u043D\u043D\u0430\u044F \u0430\u043C\u0435\u0440\u0438\u043A\u0430\u043D\u0441\u043A\u043E\u0439 \u043A\u043E\u043C\u043F\u0430\u043D\u0438\u0435\u0439 id Software \u0432 \u043D\u0430\u0447\u0430\u043B\u0435 1990-\u0445 \u0433\u043E\u0434\u043E\u0432. \u0413\u043B\u0430\u0432\u043D\u044B\u0439 \u0433\u0435\u0440\u043E\u0439 \u0441\u0435\u0440\u0438\u0438 \u2014 \u0411\u0438\u043B\u043B\u0438 \u0411\u043B\u044D\u0439\u0437 (\u0430\u043D\u0433\u043B. Billy Blaze) \u2014 8-\u043B\u0435\u0442\u043D\u0438\u0439 \u043C\u0430\u043B\u044C\u0447\u0438\u043A-\u0433\u0435\u043D\u0438\u0439, \u043A\u043E\u0442\u043E\u0440\u044B\u0439 \u043F\u0435\u0440\u0435\u043C\u0435\u0449\u0430\u0435\u0442\u0441\u044F \u0432 \u043F\u0440\u043E\u0441\u0442\u0440\u0430\u043D\u0441\u0442\u0432\u0435 \u043F\u043E\u0434 \u043F\u0441\u0435\u0432\u0434\u043E\u043D\u0438\u043C\u043E\u043C \u00ABCommander Keen\u00BB. \u0418\u0433\u0440\u044B \u043E\u0442\u043B\u0438\u0447\u0430\u044E\u0442\u0441\u044F \u043D\u043E\u0432\u0430\u0442\u043E\u0440\u0441\u043A\u0438\u043C \u043D\u0430 \u043C\u043E\u043C\u0435\u043D\u0442 \u0432\u044B\u0445\u043E\u0434\u0430 \u0438\u0441\u043F\u043E\u043B\u044C\u0437\u043E\u0432\u0430\u043D\u0438\u0435\u043C EGA-\u0433\u0440\u0430\u0444\u0438\u043A\u0438. \u0418\u0433\u0440\u044B \u0441\u0435\u0440\u0438\u0438 Commander Keen \u0431\u044B\u043B\u0438 \u043E\u0434\u043D\u0438\u043C\u0438 \u0438\u0437 \u043F\u0435\u0440\u0432\u044B\u0445 \u0438\u0433\u0440, \u0440\u0430\u0437\u0440\u0430\u0431\u043E\u0442\u0430\u043D\u043D\u044B\u0445 id Software."@ru . . . . . . . . "Commander Keen in Invasion of the Vorticons"@en . . . . . . . . . . . . . "Commander Keen (\u0441\u0435\u0440\u0438\u044F \u0438\u0433\u0440)"@ru . . . . . . . . . . . . "Commander Keen to seria 7 epizodycznych gier komputerowych. Pierwsza praca zespo\u0142u id Software, kt\u00F3ra wydana przez Apogee Software na platformie PC/MS-DOS w latach '90 szybko zdoby\u0142a popularno\u015B\u0107 i przynios\u0142a mu s\u0142aw\u0119 \u2013 daj\u0105c zarazem pocz\u0105tek ca\u0142ej serii gier platformowych na komputery osobiste. Seria sta\u0142a si\u0119 poniek\u0105d pierwowzorem produkcji , a tak\u017Ce doczeka\u0142a si\u0119 kontynuacji na platformie GBA."@pl . . . "Commander Keen adalah sebuah seri permainan video yang utamanya dikembangkan oleh id Software. Seri tersebut terdiri dari enam episode utama, sebuah episode \"hilang\", dan permainan akhir; semuanya selain permainan akhir awalnya dirilis untuk MS-DOS pada 1990 dan 1991, sementara dari tahun 2001 dirilis untuk Game Boy Color."@in . "Commander Keen is a series of side-scrolling platform video games developed primarily by id Software. The series consists of six main episodes, a \"lost\" episode, and a final game; all but the final game were originally released for MS-DOS in 1990 and 1991, while the 2001 Commander Keen was released for the Game Boy Color. The series follows the eponymous Commander Keen, the secret identity of the eight-year-old genius Billy Blaze, as he defends the Earth and the galaxy from alien threats with his homemade spaceship, rayguns, and pogo stick. The first three episodes were developed by Ideas from the Deep, the precursor to id, and published by Apogee Software as the shareware title Commander Keen in Invasion of the Vorticons; the \"lost\" episode 3.5 Commander Keen in Keen Dreams was developed by id and published as a retail title by Softdisk; episodes four and five were released by Apogee as the shareware Commander Keen in Goodbye, Galaxy; and the simultaneously developed episode six was published in retail by FormGen as Commander Keen in Aliens Ate My Babysitter. Ten years later, a homage and sequel to the series was developed by David A. Palmer Productions and published by Activision as Commander Keen. Another game was announced in 2019 as under development by ZeniMax Online Studios, but was not released. Invasion of the Vorticons was the only game developed by Ideas from the Deep, and was based on programmer John Carmack's creation of adaptive tile refresh, a technique that allowed IBM-compatible general-purpose computers to replicate the smooth scrolling of video game consoles such as the Nintendo Entertainment System. The game's success caused designer Tom Hall, programmers John Carmack and John Romero, and artist Adrian Carmack to found id Software. Their obligations to Softdisk, where they had worked during development of the game, led to the creation of Keen Dreams as a prototype for the second trilogy of episodes. The final episode was split off during development into a stand-alone retail title, and plans for a third trilogy were cancelled after the success of Wolfenstein 3D (1992) and development focus on 3D first-person shooters such as Doom (1993). The final Keen game ten years later had oversight but little development work from id. Critical reception and the series' legacy has focused on the two main trilogies of episodes, with Vorticons having large success as a shareware game and impacting the success of Apogee (now 3D Realms) and its shareware model. The second trilogy sold fewer copies, which was blamed by id and Apogee on its split into two parts, and the 2001 game received mixed reviews. The MS-DOS games have been re-released in several compilation packages, and all but the sixth episode are still sold through modern emulation releases on platforms such as Steam. References to the series have been made by dozens of other games, especially to the Dopefish, an enemy in the fourth episode, which has been termed one of the video game industry's biggest in-jokes. An active modding community has grown around the series, producing editing tools and unofficial sequels."@en . . . . "Commander Keen"@fr . . "Commander Keen"@sv . . . . . "Commander Keen ist eine Side-Scroller-Computerspiel-Serie entwickelt von id Software, in der die Spielfigur Billy Blaze, ein laut Geschichte achtj\u00E4hriger Junge, zahlreiche Abenteuer im Weltraum erlebt. Meistens muss er die Erde oder gleich die ganze Galaxie vor der Zerst\u00F6rung retten."@de . . . . . . . . "Commander Keen"@en . . "Commander Keen"@it . . . . . . . "Commander Keen"@nl . . . . . . . . . . "Billy Blaze, eight-year-old genius, working diligently in his backyard clubhouse has created an interstellar starship from old soup cans, rubber cement and plastic tubing. While his folks are out on the town and the babysitter has fallen asleep, Billy travels into his backyard workshop, dons his brother's football helmet, and transforms into...\n\nCOMMANDER KEEN\u2014defender of Earth!\n\nIn his ship, the Bean-with-Bacon Megarocket, Keen dispenses galactic justice with an iron hand!"@en . . . . . . . . . . . "Commander Keen (\u0440\u0443\u0441. \u041A\u043E\u043C\u0430\u043D\u0434\u0438\u0440 \u041A\u0438\u043D) \u2014 \u0441\u0435\u0440\u0438\u044F \u043A\u043E\u043C\u043F\u044C\u044E\u0442\u0435\u0440\u043D\u044B\u0445 \u0438\u0433\u0440 \u0432 \u0436\u0430\u043D\u0440\u0435 \u043F\u043B\u0430\u0442\u0444\u043E\u0440\u043C\u0435\u0440, \u0440\u0430\u0437\u0440\u0430\u0431\u043E\u0442\u0430\u043D\u043D\u0430\u044F \u0430\u043C\u0435\u0440\u0438\u043A\u0430\u043D\u0441\u043A\u043E\u0439 \u043A\u043E\u043C\u043F\u0430\u043D\u0438\u0435\u0439 id Software \u0432 \u043D\u0430\u0447\u0430\u043B\u0435 1990-\u0445 \u0433\u043E\u0434\u043E\u0432. \u0413\u043B\u0430\u0432\u043D\u044B\u0439 \u0433\u0435\u0440\u043E\u0439 \u0441\u0435\u0440\u0438\u0438 \u2014 \u0411\u0438\u043B\u043B\u0438 \u0411\u043B\u044D\u0439\u0437 (\u0430\u043D\u0433\u043B. Billy Blaze) \u2014 8-\u043B\u0435\u0442\u043D\u0438\u0439 \u043C\u0430\u043B\u044C\u0447\u0438\u043A-\u0433\u0435\u043D\u0438\u0439, \u043A\u043E\u0442\u043E\u0440\u044B\u0439 \u043F\u0435\u0440\u0435\u043C\u0435\u0449\u0430\u0435\u0442\u0441\u044F \u0432 \u043F\u0440\u043E\u0441\u0442\u0440\u0430\u043D\u0441\u0442\u0432\u0435 \u043F\u043E\u0434 \u043F\u0441\u0435\u0432\u0434\u043E\u043D\u0438\u043C\u043E\u043C \u00ABCommander Keen\u00BB. \u0418\u0433\u0440\u044B \u043E\u0442\u043B\u0438\u0447\u0430\u044E\u0442\u0441\u044F \u043D\u043E\u0432\u0430\u0442\u043E\u0440\u0441\u043A\u0438\u043C \u043D\u0430 \u043C\u043E\u043C\u0435\u043D\u0442 \u0432\u044B\u0445\u043E\u0434\u0430 \u0438\u0441\u043F\u043E\u043B\u044C\u0437\u043E\u0432\u0430\u043D\u0438\u0435\u043C EGA-\u0433\u0440\u0430\u0444\u0438\u043A\u0438. \u0418\u0433\u0440\u044B \u0441\u0435\u0440\u0438\u0438 Commander Keen \u0431\u044B\u043B\u0438 \u043E\u0434\u043D\u0438\u043C\u0438 \u0438\u0437 \u043F\u0435\u0440\u0432\u044B\u0445 \u0438\u0433\u0440, \u0440\u0430\u0437\u0440\u0430\u0431\u043E\u0442\u0430\u043D\u043D\u044B\u0445 id Software."@ru . . "Commander Keen to seria 7 epizodycznych gier komputerowych. Pierwsza praca zespo\u0142u id Software, kt\u00F3ra wydana przez Apogee Software na platformie PC/MS-DOS w latach '90 szybko zdoby\u0142a popularno\u015B\u0107 i przynios\u0142a mu s\u0142aw\u0119 \u2013 daj\u0105c zarazem pocz\u0105tek ca\u0142ej serii gier platformowych na komputery osobiste. Seria sta\u0142a si\u0119 poniek\u0105d pierwowzorem produkcji , a tak\u017Ce doczeka\u0142a si\u0119 kontynuacji na platformie GBA. Gra zyska\u0142a popularno\u015B\u0107 na platformie PC por\u00F3wnywaln\u0105 z popularno\u015Bci\u0105 Super Mario Bros. na innych platformach i konsolach, m.in. dzi\u0119ki dystrybucjom shareware i grafice EGA wspartej o niedost\u0119pny do tej pory na PC system p\u0142ynnego przewijania ekranu zaprojektowany przez Johna Carmacka. W grze gracz poznaje m\u0142odego o\u015Bmioletniego ch\u0142opca \u2013 geniusza (posiada 314 IQ), zagubionego w \u015Bwiecie swojej fantazji, kt\u00F3ry zar\u00F3wno poznaje i podbija nieznane miejsca, jak i stawia czo\u0142o licznym niebezpiecze\u0144stwom. Billy Blaze, g\u0142\u00F3wny protagonista gry, buduje sw\u00F3j pierwszy statek kosmiczny i gdy wszyscy id\u0105 spa\u0107, zabiera kask brata przybieraj\u0105c nowe imi\u0119 \u2013 godne obro\u0144cy Ziemi: Commander Keen (w t\u0142umaczeniu dos\u0142ownie \u201EKomandor Bystrzak\u201D). Na wyposa\u017Cenie m\u0142odego ch\u0142opca sk\u0142ada si\u0119 zabrany bratu \u017C\u00F3\u0142to-zielony kask footbolowy, gra komputerowa Paddle War (Pong), pogo stick (spr\u0119\u017Cyna do skakania) i raygun (pistolet laserowy)."@pl . . . . . . . . . . . . . . . "Commander Keen is een serie van computerspellen gemaakt door id Software begin jaren 90 van de 20e eeuw. De cartoonachtige platformspellen waren de eerste spellen van id Software, die later blockbusters zoals Doom en Quake ontwikkelde. Hoewel id Software de spellen ontwikkelde, werden ze uitgebracht door Apogee Software. Tom Hall is de ontwerper van Commander Keen en de bedenker van het Keen-universum. Het eerste spel kwam uit op 14 december 1990. In totaal zijn er zeven offici\u00EBle spellen gemaakt voor de pc en een spel voor de Game Boy Color."@nl . . "\u6307\u6325\u5B98\u57FA\u6069\u7CFB\u5217"@zh . . . . . . . . . . . . . . "Commander Keen"@pl . . . "Commander Keen ist eine Side-Scroller-Computerspiel-Serie entwickelt von id Software, in der die Spielfigur Billy Blaze, ein laut Geschichte achtj\u00E4hriger Junge, zahlreiche Abenteuer im Weltraum erlebt. Meistens muss er die Erde oder gleich die ganze Galaxie vor der Zerst\u00F6rung retten."@de . . . . . . "Commander Keen"@de . . "Commander Keen est une s\u00E9rie de jeux vid\u00E9o de type jeu de plate-forme, r\u00E9alis\u00E9e par id Software et publi\u00E9e par Apogee Software au d\u00E9but des ann\u00E9es 1990. Ces jeux \u00E9taient surtout connus pour l'utilisation du syst\u00E8me de couleurs EGA et pour leur distribution en tant que shareware. Commander Keen est \u00E9galement le nom du personnage principal de la s\u00E9rie."@fr . . . . . "Commander Keen"@en . . . . . . . . "\u6307\u6325\u5B98\u57FA\u6069\u7CFB\u5217\uFF08\u82F1\u8BED\uFF1ACommander Keen\uFF09\u662F\u4E00\u7CFB\u5217\u7535\u8111\u6E38\u620F\u7684\u540D\u5B57\u3002\u5728\u6E38\u620F\u4E2D\uFF0C\u540C\u540D\u4E3B\u4EBA\u516C\u57FA\u6069\u662F\u4E00\u540D\u52C7\u6562\u7684\u5192\u9669\u8005\u3002"@zh . . . . . . . . . "Commander Keen \u00E8 una serie di videogiochi sviluppati dalla id Software e pubblicati dalla Apogee Software per PC (MS-DOS) tra il 1990 e il 1995. La serie di genere platform a scorrimento, oltre che per la sua grafica in stile cartone animato, che sfruttava le schede video dell'epoca EGA, \u00E8 nota per essere uno dei primi videogiochi sviluppati dalla id Software, che in seguito diventer\u00E0 celebre con titoli come Doom e Quake."@it . . . . . . . . . . . "Commander Keen \u00E8 una serie di videogiochi sviluppati dalla id Software e pubblicati dalla Apogee Software per PC (MS-DOS) tra il 1990 e il 1995. La serie di genere platform a scorrimento, oltre che per la sua grafica in stile cartone animato, che sfruttava le schede video dell'epoca EGA, \u00E8 nota per essere uno dei primi videogiochi sviluppati dalla id Software, che in seguito diventer\u00E0 celebre con titoli come Doom e Quake."@it . . . . . . . "Commander Keen adalah sebuah seri permainan video yang utamanya dikembangkan oleh id Software. Seri tersebut terdiri dari enam episode utama, sebuah episode \"hilang\", dan permainan akhir; semuanya selain permainan akhir awalnya dirilis untuk MS-DOS pada 1990 dan 1991, sementara dari tahun 2001 dirilis untuk Game Boy Color."@in . . . . . . . . "Commander Keen"@en . . "The original concept for Commander Keen, used in the introduction of \"Marooned on Mars\""@en . "Commander Keen \u00E4r huvudpersonen i en serie datorspel utvecklade av id Software, utgivna av Apogee under b\u00F6rjan av 1990-talet. Spelserien var ett framg\u00E5ngsrikt koncept till PC-plattformen och konkurrerade med NES:ens Super Mario Bros.. Detta var \u00E4ven ett av de f\u00F6rsta spelen av id Software som senare skulle utveckla stors\u00E4ljare i Doom- och Quake-serierna."@sv . . . . . . . . . "1115059738"^^ . . . . . . . . . . . . . . . "37529"^^ . "Commander Keen"@es . . . . . "1990-12-14"^^ . . . . . . . . . . . . . . . .