. . "In computer graphics, the problem of transforming a cloud of points on the surface of a three-dimensional object into a polygon mesh for the object can be solved by a technique called marching triangles. This provides a faster alternative to other methods for the same problem of surface reconstruction, based on Delaunay triangulation."@en . . . "Marching triangles"@en . . "18960471"^^ . . . . "885183218"^^ . . . . . . "In computer graphics, the problem of transforming a cloud of points on the surface of a three-dimensional object into a polygon mesh for the object can be solved by a technique called marching triangles. This provides a faster alternative to other methods for the same problem of surface reconstruction, based on Delaunay triangulation."@en . . "756"^^ . . . . . . . . . . .