. . "\u041C\u0430\u0440\u043A \u042D\u0432\u0430\u043D \u0427\u0435\u0440\u043D\u0438 (\u0426\u0435\u0440\u043D\u0438) (\u0430\u043D\u0433\u043B. Mark Evan Cerny; 24 \u0430\u0432\u0433\u0443\u0441\u0442\u0430 1964, \u041E\u0431\u043B\u0430\u0441\u0442\u044C \u0437\u0430\u043B\u0438\u0432\u0430 \u0421\u0430\u043D-\u0424\u0440\u0430\u043D\u0446\u0438\u0441\u043A\u043E, \u041A\u0430\u043B\u0438\u0444\u043E\u0440\u043D\u0438\u044F) \u2014 \u0430\u043C\u0435\u0440\u0438\u043A\u0430\u043D\u0441\u043A\u0438\u0439 \u0433\u0435\u0439\u043C\u0434\u0438\u0437\u0430\u0439\u043D\u0435\u0440, \u0433\u0435\u0439\u043C\u0434\u0438\u0440\u0435\u043A\u0442\u043E\u0440, \u043F\u0440\u043E\u0434\u044E\u0441\u0435\u0440, \u043F\u0440\u043E\u0433\u0440\u0430\u043C\u043C\u0438\u0441\u0442 \u0438 \u0438\u043D\u0436\u0435\u043D\u0435\u0440."@ru . . . . . . . . . . "Mark Cerny (nascido em 1964) \u00E9 uma figura da industria dos videojogos que j\u00E1 trabalhou como designer, programador, produtor e executivo. Como presidente da Cerny Games, empresa que fundou em 1998, actua como consultor dentro da industria. Em 2004, foi o destinat\u00E1rio do pr\u00E9mio Lifetime Achievement Award atribu\u00EDdo pela International Game Developers Association, e em 2010 foi colocado no \"Hall of Fame\" da Academy of Interactive Arts & Sciences. Em 2013 foi anunciado que Cerny era o arquitecto chefe da Sony PlayStation 4 e PlayStation Vita. Cerny tamb\u00E9m \u00E9 o arquiteto do Playstation 5."@pt . . . . . . . . . . "\u0645\u0627\u0631\u0643 \u0633\u064A\u0631\u0646\u064A"@ar . "consultant"@en . . . . . . . . . . . "Cerny Games"@en . . . . . . "Yu Suzuki and Cerny at Game Developers Conference 2011"@en . . . . "Mark Cerny est un concepteur, programmeur et producteur am\u00E9ricain de jeu vid\u00E9o. Il a travaill\u00E9 pour les soci\u00E9t\u00E9s Atari et Sega avant de devenir le pr\u00E9sident de Universal Interactive Studios et d'\u0153uvrer depuis 1998 comme consultant. Auteur du classique Marble Madness, il a \u00E9t\u00E9 impliqu\u00E9 dans de nombreux jeux \u00E0 succ\u00E8s. En 2004, sa carri\u00E8re prolifique est r\u00E9compens\u00E9e par l'International Game Developers Association (IGDA). En 2013, il est annonc\u00E9 que Cerny est le lead architect des consoles PlayStation 4, PlayStation Vita et PlayStation 5."@fr . ""@en . . . . . . . "Mark Evan Cerny (born August 24, 1964) is an American video game designer, programmer, producer and media proprietor. Raised in the San Francisco Bay Area, Cerny attended UC Berkeley before dropping out to pursue a career in video games. In his early years, he spent time at Atari, Sega, Crystal Dynamics and Universal Interactive Studios before becoming an independent consultant under his own company Cerny Games in 1998. While at Sega, he established Sega Technical Institute, working on games including Sonic the Hedgehog 2 (1992). Cerny has since frequently collaborated with Sony Interactive Entertainment as a consultant, including being the lead designer for hardware of several PlayStation consoles, and has consulted with Naughty Dog and Insomniac Games since their creation in the 1990s, as well as other Sony first-party studios such as Sucker Punch Productions. He has also developed several games, notably the arcade game Marble Madness and the Knack series, and credited on many more for his consulting work. In 2004, he was the recipient of the Lifetime Achievement Award from the International Game Developers Association, and was inducted into the Academy of Interactive Arts & Sciences Hall of Fame in 2010."@en . "Mark Cerny (nacido el 24 de agosto de 1964)\u200B es un dise\u00F1ador e importante figura en la industria de los videojuegos, en Am\u00E9rica que adem\u00E1s de trabajar como dise\u00F1ador de juegos, tambi\u00E9n se desempe\u00F1a como programador, productor y ejecutivo de negocios. Actualmente es presidente de , compa\u00F1\u00EDa la cual fund\u00F3 en 1998 ahora act\u00FAa como consultor en la industria de los videojuegos. En 2004, recibi\u00F3 del Premio a la Trayectoria de la Asociaci\u00F3n Internacional de Desarrolladores de Juegos,\u200B y en 2010 obtuvo un lugar en el Sal\u00F3n de la Fama de la Academia de Artes y Ciencias Interactivas.\u200B En 2013 se ha anunciado, que \u00E9l ser\u00EDa el arquitecto principal de la PlayStation 4 y la PlayStation Vita, y en 2019 se confirm\u00F3 que es el arquitecto de la PlayStation 5, las 3 de la empresa Sony."@es . . . . . . . . "\u0645\u0627\u0631\u0643 \u0633\u064A\u0631\u0646\u064A (\u0628\u0627\u0644\u0625\u0646\u062C\u0644\u064A\u0632\u064A\u0629:Mark Cerny) ( \u0648\u0644\u062F \u0639\u0627\u0645 1964) \u0647\u0648 \u0645\u0635\u0645\u0645 \u0623\u0644\u0639\u0627\u0628 \u0641\u064A\u062F\u064A\u0648 \u060C \u0645\u0628\u0631\u0645\u062C \u0623\u0644\u0639\u0627\u0628 \u060C \u0645\u0646\u062A\u062C \u0623\u0644\u0639\u0627\u0628 \u0641\u064A\u062F\u064A\u0648 \u0648 \u0631\u062C\u0644 \u0623\u0639\u0645\u0627\u0644 \u062A\u0646\u0641\u064A\u0630\u064A . \u0647\u0648 \u0631\u0626\u064A\u0633 \u0644\u0634\u0631\u0643\u0629 \u0633\u064A\u0631\u0646\u064A \u062C\u064A\u0645\u0632 (Cerny Games) \u0648 \u0627\u0644\u062A\u064A \u062A\u0623\u0633\u0633\u062A \u0641\u064A 1998 . \u064A\u0639\u0645\u0644 \u0643\u0640 \u0645\u0633\u062A\u0634\u0627\u0631 \u0641\u064A \u0635\u0646\u0627\u0639\u0629 \u0623\u0644\u0639\u0627\u0628 \u0627\u0644\u0641\u064A\u062F\u064A\u0648 . \u0643\u0627\u0646 \u0645\u0627\u0631\u0643 \u0645\u062D\u0628\u0627\u064B \u0644\u0644\u0628\u0631\u0645\u062C\u0629 \u0648 \u0623\u0644\u0639\u0627\u0628 \u0627\u0644\u0622\u0631\u0643\u064A\u062F\u060C \u062D\u064A\u062B \u0627\u0646\u0636\u0645 \u0625\u0644\u0649 \u0634\u0631\u0643\u0629 \u0623\u062A\u0627\u0631\u064A \u0639\u0646\u062F\u0645\u0627 \u0643\u0627\u0646 \u0641\u064A \u0627\u0644\u0633\u0627\u0628\u0639\u0629 \u0639\u0634\u0631\u0629 . \u0641\u064A 2013 \u062A\u0645 \u062A\u0642\u062F\u064A\u0645\u0647 \u0641\u064A \u0645\u0624\u062A\u0645\u0631 \u0633\u0648\u0646\u064A \u0643\u0640 \u0643\u0628\u064A\u0631 \u0627\u0644\u0645\u0647\u0646\u062F\u0633\u064A\u0646 \u0644\u062C\u0647\u0627\u0632\u0647\u0627 \u0628\u0644\u0627\u064A \u0633\u062A\u064A\u0634\u0646 4."@ar . . . . "Mark Evan Cerny (born August 24, 1964) is an American video game designer, programmer, producer and media proprietor. Raised in the San Francisco Bay Area, Cerny attended UC Berkeley before dropping out to pursue a career in video games. In his early years, he spent time at Atari, Sega, Crystal Dynamics and Universal Interactive Studios before becoming an independent consultant under his own company Cerny Games in 1998. While at Sega, he established Sega Technical Institute, working on games including Sonic the Hedgehog 2 (1992)."@en . . . . "1964"^^ . . . . "1964-08-24"^^ . . "right"@en . . . . . "Mark Cerny and Yu Suzuki.jpg"@en . . . . . "\u041C\u0430\u0440\u043A \u042D\u0432\u0430\u043D \u0427\u0435\u0440\u043D\u0438 (\u0426\u0435\u0440\u043D\u0438) (\u0430\u043D\u0433\u043B. Mark Evan Cerny; 24 \u0430\u0432\u0433\u0443\u0441\u0442\u0430 1964, \u041E\u0431\u043B\u0430\u0441\u0442\u044C \u0437\u0430\u043B\u0438\u0432\u0430 \u0421\u0430\u043D-\u0424\u0440\u0430\u043D\u0446\u0438\u0441\u043A\u043E, \u041A\u0430\u043B\u0438\u0444\u043E\u0440\u043D\u0438\u044F) \u2014 \u0430\u043C\u0435\u0440\u0438\u043A\u0430\u043D\u0441\u043A\u0438\u0439 \u0433\u0435\u0439\u043C\u0434\u0438\u0437\u0430\u0439\u043D\u0435\u0440, \u0433\u0435\u0439\u043C\u0434\u0438\u0440\u0435\u043A\u0442\u043E\u0440, \u043F\u0440\u043E\u0434\u044E\u0441\u0435\u0440, \u043F\u0440\u043E\u0433\u0440\u0430\u043C\u043C\u0438\u0441\u0442 \u0438 \u0438\u043D\u0436\u0435\u043D\u0435\u0440."@ru . . . "Katsura Cerny"@en . . . "Mark Cerny"@pt . . . . . . . . . . . . "Mark Cerny"@nl . . "25375"^^ . "Mark Cerny, f\u00F6dd 1964, \u00E4r en amerikansk datorspelsdesigner, programmerare, producent och f\u00F6retagsledare. 2004 fick han Lifetime Achievement Award fr\u00E5n och 2010 togs han upp i Hall of Fame. \u00C5r 2013 presenterades Cerny som chefsarkitekten f\u00F6r Sony Computer Entertainments spelkonsol Playstation 4. Han har bland annat arbetat med datorspelen Marble Madness, Kid Chameleon och The Ooze."@sv . . "Mark Cerny (nacido el 24 de agosto de 1964)\u200B es un dise\u00F1ador e importante figura en la industria de los videojuegos, en Am\u00E9rica que adem\u00E1s de trabajar como dise\u00F1ador de juegos, tambi\u00E9n se desempe\u00F1a como programador, productor y ejecutivo de negocios. Actualmente es presidente de , compa\u00F1\u00EDa la cual fund\u00F3 en 1998 ahora act\u00FAa como consultor en la industria de los videojuegos."@es . . . . "Cerny in 2014"@en . . "IGDA Lifetime Achievement"@en . . . . . . . . . . . . . . . . . . . . . . . . . . "Mark Evan Cerny (24 augustus 1964) is een Amerikaanse computerspelontwikkelaar en systeemarchitect."@nl . . . . "Mark Cerny"@en . . . "Mark Cerny"@de . . . . . . . . "Mark Cerny"@en . . . "\u0645\u0627\u0631\u0643 \u0633\u064A\u0631\u0646\u064A (\u0628\u0627\u0644\u0625\u0646\u062C\u0644\u064A\u0632\u064A\u0629:Mark Cerny) ( \u0648\u0644\u062F \u0639\u0627\u0645 1964) \u0647\u0648 \u0645\u0635\u0645\u0645 \u0623\u0644\u0639\u0627\u0628 \u0641\u064A\u062F\u064A\u0648 \u060C \u0645\u0628\u0631\u0645\u062C \u0623\u0644\u0639\u0627\u0628 \u060C \u0645\u0646\u062A\u062C \u0623\u0644\u0639\u0627\u0628 \u0641\u064A\u062F\u064A\u0648 \u0648 \u0631\u062C\u0644 \u0623\u0639\u0645\u0627\u0644 \u062A\u0646\u0641\u064A\u0630\u064A . \u0647\u0648 \u0631\u0626\u064A\u0633 \u0644\u0634\u0631\u0643\u0629 \u0633\u064A\u0631\u0646\u064A \u062C\u064A\u0645\u0632 (Cerny Games) \u0648 \u0627\u0644\u062A\u064A \u062A\u0623\u0633\u0633\u062A \u0641\u064A 1998 . \u064A\u0639\u0645\u0644 \u0643\u0640 \u0645\u0633\u062A\u0634\u0627\u0631 \u0641\u064A \u0635\u0646\u0627\u0639\u0629 \u0623\u0644\u0639\u0627\u0628 \u0627\u0644\u0641\u064A\u062F\u064A\u0648 . \u0643\u0627\u0646 \u0645\u0627\u0631\u0643 \u0645\u062D\u0628\u0627\u064B \u0644\u0644\u0628\u0631\u0645\u062C\u0629 \u0648 \u0623\u0644\u0639\u0627\u0628 \u0627\u0644\u0622\u0631\u0643\u064A\u062F\u060C \u062D\u064A\u062B \u0627\u0646\u0636\u0645 \u0625\u0644\u0649 \u0634\u0631\u0643\u0629 \u0623\u062A\u0627\u0631\u064A \u0639\u0646\u062F\u0645\u0627 \u0643\u0627\u0646 \u0641\u064A \u0627\u0644\u0633\u0627\u0628\u0639\u0629 \u0639\u0634\u0631\u0629 . \u0641\u064A 2013 \u062A\u0645 \u062A\u0642\u062F\u064A\u0645\u0647 \u0641\u064A \u0645\u0624\u062A\u0645\u0631 \u0633\u0648\u0646\u064A \u0643\u0640 \u0643\u0628\u064A\u0631 \u0627\u0644\u0645\u0647\u0646\u062F\u0633\u064A\u0646 \u0644\u062C\u0647\u0627\u0632\u0647\u0627 \u0628\u0644\u0627\u064A \u0633\u062A\u064A\u0634\u0646 4."@ar . . . . . . "\u30DE\u30FC\u30AF\u30FB\u30B5\u30FC\u30CB\u30FC\uFF08Mark Cerny\u30011964\u5E74 - \uFF09\u306F\u30A2\u30E1\u30EA\u30AB\u5408\u8846\u56FD\u306E\u30B2\u30FC\u30E0\u30C7\u30B6\u30A4\u30CA\u30FC\u517C\u30D7\u30ED\u30B0\u30E9\u30DE\u3067\u3042\u308A\u30B2\u30FC\u30E0\u30D7\u30ED\u30C7\u30E5\u30FC\u30B5\u30FC\u3002\u793E\u9577\u3002 \u300E\u30C7\u30A3\u30D5\u30A7\u30F3\u30C0\u30FC\u300F\uFF08\u5168\u7C73\u521D\u306E100\u4E07\u70B9\u7A81\u7834\u30D7\u30EC\u30A4\u30E4\u30FC\uFF09\u3084\u300E\u30DF\u30B5\u30A4\u30EB\u30B3\u30DE\u30F3\u30C9\u300F\u3067\u80B2\u3063\u305F\u30B2\u30FC\u30E0\u5C11\u5E74\u3002\u591A\u304F\u306E\u7D4C\u9A13\u304B\u3089\u300C\u6210\u3059\u3079\u304D\u4E8B\u3001\u6210\u3055\u3056\u308B\u3079\u304D\u4E8B (do's and don'ts)\u300D\u3092\u7406\u8AD6\u4F53\u7CFB\u5316\u3057\u3001\u72EC\u81EA\u306E\u30B2\u30FC\u30E0\u958B\u767A\u624B\u6CD5\u3068\u7D44\u7E54\u904B\u55B6\u7406\u8AD6\u3001\u30B2\u30FC\u30E0\u88FD\u4F5C\u54F2\u5B66\u3092\u5305\u62EC\u3059\u308B\u30B5\u30FC\u30CB\u30FC\u30FB\u30E1\u30BD\u30C3\u30C9\u3092\u5B9F\u8DF5\u3057\u3001\u4ECA\u3067\u306F\u30D3\u30C7\u30AA\u30B2\u30FC\u30E0\u958B\u767A\u696D\u754C\u3067\u6A19\u6E96\u7684\u306A\u624B\u6CD5\u3068\u3057\u3066\u6D78\u900F\u3057\u3066\u3044\u308B\u3002\u307E\u305F\u30BD\u30CB\u30FC\u3068\u306E\u30D1\u30FC\u30C8\u30CA\u30FC\u30B7\u30C3\u30D7\u3092\u901A\u3058\u6B74\u4EE3PlayStation\u306E\u958B\u767A\u306B\u3082\u95A2\u308F\u308A\u3001\u81EA\u8EAB\u3082\u5E7E\u591A\u306E\u4F5C\u54C1\u3092\u751F\u307F\u51FA\u3057\u3066\u3044\u308B\u3002 2013\u5E742\u670820\u65E5\uFF08\u6771\u90E8\u6A19\u6E96\u6642\uFF09\u306B\u30CB\u30E5\u30FC\u30E8\u30FC\u30AF\u3067\u884C\u308F\u308C\u305F\u30A4\u30D9\u30F3\u30C8\u300CPlayStation Meeting 2013\u300D\u3067\u3001PlayStation 4\u306E\u30EA\u30FC\u30C9\u30A2\u30FC\u30AD\u30C6\u30AF\u30C8\u3068\u3057\u3066\u30D7\u30EC\u30BC\u30F3\u30C6\u30FC\u30B7\u30E7\u30F3\u3092\u884C\u3063\u305F\u3002 2020\u5E743\u670819\u65E5\u3001\u65E5\u672C\u6642\u9593\u5348\u524D1\u6642\u306B\u6D77\u5916\u306EPlayStation Blog\u3067\u516C\u958B\u3055\u308C\u305F\u52D5\u753B\u306B\u3066\u3001PlayStation 5\u306E\u30EA\u30FC\u30C9\u30A2\u30FC\u30AD\u30C6\u30AF\u30C8\u3068\u3057\u3066\u30B7\u30B9\u30C6\u30E0\u8A2D\u8A08\u306B\u95A2\u3059\u308B\u6280\u8853\u89E3\u8AAC\u3092\u884C\u3063\u305F\u3002 \u65E5\u672C\u306E\u30BB\u30AC\u3067\u50CD\u3044\u3066\u3044\u308B\u969B\u306B\u72EC\u5B66\u3067\u65E5\u672C\u8A9E\u3001\u65E5\u672C\u6587\u5316\u3092\u5B66\u3093\u3060\u3002\u914D\u5076\u8005\u3082\u65E5\u672C\u4EBA\u3067\u3042\u308B\u3002"@ja . . "Cerny in 2018"@en . "Mark Cerny (* 1964) ist Pr\u00E4sident von Cerny Games, das er 1998 gegr\u00FCndet hat. Er ist in der Computerspielindustrie als Game Designer, Programmierer, Produzent, Manager und Berater t\u00E4tig gewesen. Cerny war unter anderem als Lead System Architect f\u00FCr die technische Konzeption der Spielkonsole PlayStation 4 verantwortlich. 2004 wurde er von der International Game Developers Association mit dem Preis f\u00FCr sein Lebenswerk ausgezeichnet und 2010 von der Academy of Interactive Arts & Sciences in die AIAS Hall of Fame aufgenommen."@de . . . . . . "Mark Cerny, f\u00F6dd 1964, \u00E4r en amerikansk datorspelsdesigner, programmerare, producent och f\u00F6retagsledare. 2004 fick han Lifetime Achievement Award fr\u00E5n och 2010 togs han upp i Hall of Fame. \u00C5r 2013 presenterades Cerny som chefsarkitekten f\u00F6r Sony Computer Entertainments spelkonsol Playstation 4. Han har bland annat arbetat med datorspelen Marble Madness, Kid Chameleon och The Ooze."@sv . . "Mark Evan Cerny"@en . . . . . . . . . "Mark Evan Cerny (24 augustus 1964) is een Amerikaanse computerspelontwikkelaar en systeemarchitect."@nl . . . . . . . "250"^^ . "1116450552"^^ . . "Mark Evan Cerny"@en . . "programmer"@en . . . . . . . "\u0427\u0435\u0440\u043D\u0438, \u041C\u0430\u0440\u043A \u042D\u0432\u0430\u043D"@ru . . . . . . "producer"@en . . . "\u30DE\u30FC\u30AF\u30FB\u30B5\u30FC\u30CB\u30FC"@ja . . . . . . . "Mark Cerny"@fr . . . . . "Video game designer"@en . . "Mark Cerny (nascido em 1964) \u00E9 uma figura da industria dos videojogos que j\u00E1 trabalhou como designer, programador, produtor e executivo. Como presidente da Cerny Games, empresa que fundou em 1998, actua como consultor dentro da industria. Em 2004, foi o destinat\u00E1rio do pr\u00E9mio Lifetime Achievement Award atribu\u00EDdo pela International Game Developers Association, e em 2010 foi colocado no \"Hall of Fame\" da Academy of Interactive Arts & Sciences. Em 2013 foi anunciado que Cerny era o arquitecto chefe da Sony PlayStation 4 e PlayStation Vita. Cerny tamb\u00E9m \u00E9 o arquiteto do Playstation 5."@pt . "Mark Cerny"@sv . "Mark Cerny 2010.jpg"@en . "Mark Cerny"@es . . . "Mark Cerny est un concepteur, programmeur et producteur am\u00E9ricain de jeu vid\u00E9o. Il a travaill\u00E9 pour les soci\u00E9t\u00E9s Atari et Sega avant de devenir le pr\u00E9sident de Universal Interactive Studios et d'\u0153uvrer depuis 1998 comme consultant. Auteur du classique Marble Madness, il a \u00E9t\u00E9 impliqu\u00E9 dans de nombreux jeux \u00E0 succ\u00E8s. En 2004, sa carri\u00E8re prolifique est r\u00E9compens\u00E9e par l'International Game Developers Association (IGDA). En 2013, il est annonc\u00E9 que Cerny est le lead architect des consoles PlayStation 4, PlayStation Vita et PlayStation 5."@fr . . . . "media proprietor"@en . . . . . . . . . . . "1089941"^^ . . . . . . "Cerny in 2010"@en . . "American"@en . . . . . . . . . . . . . "Mark Cerny (* 1964) ist Pr\u00E4sident von Cerny Games, das er 1998 gegr\u00FCndet hat. Er ist in der Computerspielindustrie als Game Designer, Programmierer, Produzent, Manager und Berater t\u00E4tig gewesen. Cerny war unter anderem als Lead System Architect f\u00FCr die technische Konzeption der Spielkonsole PlayStation 4 verantwortlich. 2004 wurde er von der International Game Developers Association mit dem Preis f\u00FCr sein Lebenswerk ausgezeichnet und 2010 von der Academy of Interactive Arts & Sciences in die AIAS Hall of Fame aufgenommen."@de . . . . . . . "Mark Cerny"@en . . . "Mark Cerny, GDCA 2014 .jpg"@en . . "vertical"@en . "\u30DE\u30FC\u30AF\u30FB\u30B5\u30FC\u30CB\u30FC\uFF08Mark Cerny\u30011964\u5E74 - \uFF09\u306F\u30A2\u30E1\u30EA\u30AB\u5408\u8846\u56FD\u306E\u30B2\u30FC\u30E0\u30C7\u30B6\u30A4\u30CA\u30FC\u517C\u30D7\u30ED\u30B0\u30E9\u30DE\u3067\u3042\u308A\u30B2\u30FC\u30E0\u30D7\u30ED\u30C7\u30E5\u30FC\u30B5\u30FC\u3002\u793E\u9577\u3002 \u300E\u30C7\u30A3\u30D5\u30A7\u30F3\u30C0\u30FC\u300F\uFF08\u5168\u7C73\u521D\u306E100\u4E07\u70B9\u7A81\u7834\u30D7\u30EC\u30A4\u30E4\u30FC\uFF09\u3084\u300E\u30DF\u30B5\u30A4\u30EB\u30B3\u30DE\u30F3\u30C9\u300F\u3067\u80B2\u3063\u305F\u30B2\u30FC\u30E0\u5C11\u5E74\u3002\u591A\u304F\u306E\u7D4C\u9A13\u304B\u3089\u300C\u6210\u3059\u3079\u304D\u4E8B\u3001\u6210\u3055\u3056\u308B\u3079\u304D\u4E8B (do's and don'ts)\u300D\u3092\u7406\u8AD6\u4F53\u7CFB\u5316\u3057\u3001\u72EC\u81EA\u306E\u30B2\u30FC\u30E0\u958B\u767A\u624B\u6CD5\u3068\u7D44\u7E54\u904B\u55B6\u7406\u8AD6\u3001\u30B2\u30FC\u30E0\u88FD\u4F5C\u54F2\u5B66\u3092\u5305\u62EC\u3059\u308B\u30B5\u30FC\u30CB\u30FC\u30FB\u30E1\u30BD\u30C3\u30C9\u3092\u5B9F\u8DF5\u3057\u3001\u4ECA\u3067\u306F\u30D3\u30C7\u30AA\u30B2\u30FC\u30E0\u958B\u767A\u696D\u754C\u3067\u6A19\u6E96\u7684\u306A\u624B\u6CD5\u3068\u3057\u3066\u6D78\u900F\u3057\u3066\u3044\u308B\u3002\u307E\u305F\u30BD\u30CB\u30FC\u3068\u306E\u30D1\u30FC\u30C8\u30CA\u30FC\u30B7\u30C3\u30D7\u3092\u901A\u3058\u6B74\u4EE3PlayStation\u306E\u958B\u767A\u306B\u3082\u95A2\u308F\u308A\u3001\u81EA\u8EAB\u3082\u5E7E\u591A\u306E\u4F5C\u54C1\u3092\u751F\u307F\u51FA\u3057\u3066\u3044\u308B\u3002 2013\u5E742\u670820\u65E5\uFF08\u6771\u90E8\u6A19\u6E96\u6642\uFF09\u306B\u30CB\u30E5\u30FC\u30E8\u30FC\u30AF\u3067\u884C\u308F\u308C\u305F\u30A4\u30D9\u30F3\u30C8\u300CPlayStation Meeting 2013\u300D\u3067\u3001PlayStation 4\u306E\u30EA\u30FC\u30C9\u30A2\u30FC\u30AD\u30C6\u30AF\u30C8\u3068\u3057\u3066\u30D7\u30EC\u30BC\u30F3\u30C6\u30FC\u30B7\u30E7\u30F3\u3092\u884C\u3063\u305F\u3002 2020\u5E743\u670819\u65E5\u3001\u65E5\u672C\u6642\u9593\u5348\u524D1\u6642\u306B\u6D77\u5916\u306EPlayStation Blog\u3067\u516C\u958B\u3055\u308C\u305F\u52D5\u753B\u306B\u3066\u3001PlayStation 5\u306E\u30EA\u30FC\u30C9\u30A2\u30FC\u30AD\u30C6\u30AF\u30C8\u3068\u3057\u3066\u30B7\u30B9\u30C6\u30E0\u8A2D\u8A08\u306B\u95A2\u3059\u308B\u6280\u8853\u89E3\u8AAC\u3092\u884C\u3063\u305F\u3002 \u65E5\u672C\u306E\u30BB\u30AC\u3067\u50CD\u3044\u3066\u3044\u308B\u969B\u306B\u72EC\u5B66\u3067\u65E5\u672C\u8A9E\u3001\u65E5\u672C\u6587\u5316\u3092\u5B66\u3093\u3060\u3002\u914D\u5076\u8005\u3082\u65E5\u672C\u4EBA\u3067\u3042\u308B\u3002"@ja . . . . . "AIAS Hall of Fame Award"@en . . . . "1964-08-24"^^ .